User talk:Why/Archive/Summer08
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Sure thing boss[edit]
Sorry, didn't know about that. Still like to have my oppinion heard before the guy three weeks ago but you're right. Thanks for having some common decensy in your posts. I started posting things like 5 days ago and the only people who haven't started arguments with me are anti-ursans. Guess that's your job. Do us a favour and read the discussion on the Guild Wars 2 suggestion for skills: wailing horror and the one on proffessions for Ye'arrr the Swashbuckler and tell me if I should be defending myself or if I'm doing something wrong. You being the helper man and all. Ta in anycase Spawnlegacy 16:26, 2 July 2008 (UTC)
But no one will see it if I put it in my user space.. Spawnlegacy 16:33, 2 July 2008 (UTC) + I don't know how to do that.
Thanks for all your help. One last question, maybe the most important. I'm going to copy things over so what should I do in relation to this guy's rights as intellectual input? What I'm trying to say is.. I don't really know what he's on about with his idea and he even says he might be going a bit far.. but he made the page, but he might put people off from reading it, what with all the incorrect spelling of weild... So do I put it above or below? I'd make this decision myself but I don't wanna be known for starting conflict.
Nonono... oh don't worry. I'll be a dick and put mine first. Spawnlegacy 18:02, 2 July 2008 (UTC)
Like my user boxes? xD Spawnlegacy 21:55, 15 July 2008 (UTC)
DarkenRobin[edit]
hey man ya sry about that i was trying to see what the templates look like n see how i could start making my own so ya sry man i must have forgot to take it off thxs for reminding me. --The preceding unsigned comment was added by User:DarkenRobin.
Miki Zu Heltzer[edit]
Hey, wout, thx for the link. :P You rock ;) --The preceding unsigned comment was added by User:Miki Zu Heltzer.
- Thanks :P -Why 10:00, 6 July 2008 (UTC)
:-)[edit]
Thanks for the help again :) Koen 10:58, 6 July 2008 (UTC)
- anytime ;) -Why 11:22, 6 July 2008 (UTC)
This was what I was talking about:
http://nl.youtube.com/watch?v=dPwYXxQt7wA
You can find many more is you search.. :/ Koen 15:58, 11 July 2008 (UTC)
- I love the build he's running O.o -Why 18:35, 11 July 2008 (UTC)
Ye, it's like Hamstorm but better! Koen 19:00, 11 July 2008 (UTC)
What's your thoughts on PvX wiki,[edit]
Mr. I'm the ex leader of a successful GvG team? Spawnlegacy 05:59, 22 July 2008 (UTC)
- Well, I think it's a great resource for builds, but it needs more guidelines and policies about spam and off-topic chat. I don't like it if my talk page gets randomly spammed. Most builds seem to me to be vetted fairly though. -Why 11:29, 22 July 2008 (UTC)
Lol stupid companion cube. I'm asking coz I have a team build. As an individual with this build I pretty much control combat entirely for 2 or 3 enemies. If you get another person with the build or a spinoff to introduce another couple of skills to make the combination more effective I don't see why the team couldn't CONTROL combat for 6-8 enemies. The thing is, if it gets on PvX it would probably just boil down to everyone in pvp running the exact same build except for the few running spikers and interruptors to counter it. PvX makes problems like that. Maybe you'll see my team build one day but it won't be there. Spawnlegacy 12:25, 22 July 2008 (UTC)
- M'kay ;) -Why 13:18, 22 July 2008 (UTC)
Come on, talk more. ur less fun than companion cube. Spawnlegacy 14:34, 22 July 2008 (UTC)
- I feel the love. :P Dnno, been a bit busy, what's your teambuild like? -Why 15:47, 22 July 2008 (UTC)
Just shut down their energy. Simple enough. Just stack em on. Give the necro wither+malaise+hexer's vigor-mind wrack. Give the Mesmer mind wrack, diversion, backfire, energy drain, leech signet, energy burn and either ether lord and res and rely on monks or gift of health. + 2 healers. One would have to have guardian for interruptors. They're the big problem. I'm thinking TA really. People in GvG think about energy management so much more. Spawnlegacy 16:27, 22 July 2008 (UTC) I'm talking about the energy incinerator build on my user page. Ele's are the only real threat thus got me a mesmer buddy.
- Ah, yea, I already noticed you had a cool build on your page. I'd rather run Depravity though, but thats's a matter of personal preferences. And, Spirit Shackles might be cool too, for more melee-hate ;) -Why 16:45, 22 July 2008 (UTC)
Thing is once their energy is down u can keep up the 'wither -> energy back to 0 -> spike' but depravity reduces the build's damage, at that point, to 50 each hit. Spirit shackles is an awesome idea though. Then you can get rid of a warrior in one skill rotation. Only problem now is finding some friends :[ Spawnlegacy 17:00, 22 July 2008 (UTC)
Alliance[edit]
- ← moved to User talk:MageMontu
Input[edit]
Give me your thoughts here — Seru Talk 21:01, 4 August 2008 (UTC)
Cinematics[edit]
Ok i think we should use brain's idea and i'm going to reformat the ones I've done. I can do the prophecies and factions cinematics, but could you do the Nightfall cinematics and the BMP ciematics if you have it? — Seru Talk 17:46, 5 August 2008 (UTC)
- I'm missing the BMP, but I can do most of the Nightfall cinematics (exept DoA, if that has any). Think we should get changing the Template:Cinematic infobox and reformatting the existing cinematics. —Why 17:57, 5 August 2008 (UTC)
- I wrote up new guidelines if we could change the old one to this then i will change the info box and start reformatting the old ones — Seru Talk 20:30, 5 August 2008 (UTC)
- will read them once I'm out of RA —Why 20:33, 5 August 2008 (UTC)
- Ok since you did you're check could you plz sign here in support of changing the guidelines. — Seru Talk 21:36, 5 August 2008 (UTC)
- Signed. But, erm, why exactly is it needed, to approve the draft as an official guideline, or to change the current draft?—Why 21:45, 5 August 2008 (UTC)
- Well right now im just approving the change, but since there are only 5 of us that have been discussing it if we all approve the change then we should just approve it as guidelines too. — Seru Talk 21:47, 5 August 2008 (UTC)
- Approved and all so i made a project page fee free to add your name/edit the page (it need some help =P) — Seru Talk 21:52, 8 August 2008 (UTC)
- —Why 09:58, 9 August 2008 (UTC)
- Signed. But, erm, why exactly is it needed, to approve the draft as an official guideline, or to change the current draft?—Why 21:45, 5 August 2008 (UTC)
- Ok since you did you're check could you plz sign here in support of changing the guidelines. — Seru Talk 21:36, 5 August 2008 (UTC)
- will read them once I'm out of RA —Why 20:33, 5 August 2008 (UTC)
- I wrote up new guidelines if we could change the old one to this then i will change the info box and start reformatting the old ones — Seru Talk 20:30, 5 August 2008 (UTC)
Defy Pain[edit]
Wow.
Killing warriors might be a little more fun now... that is.. if you're not a warrior.--Spawnlegacy 13:14, 9 August 2008 (UTC)
- Bringing this to PvP = loss. It might be fun in PvE though. I have absolutely nothing against some oldskool wammoing :P It's a shame there aren't any monsters that use this, could make a nice challange. —Why 13:20, 9 August 2008 (UTC)
- Won't stop all the Leeroy's using it :D Gotta love their tactical flanking xD The daze skills scare me so much though. I'm gonna go see if quivering blade pwns as much as it should. Spawnlegacy 13:41, 9 August 2008 (UTC)
- Quivering should be awesome. All the extra daze sources make me consider bringing Purifying Veil when monking O.o Have you tested Unyielding Aura in PvE yet? It is the most imba skill ever. But that doesnt make it less awesome. —Why 13:47, 9 August 2008 (UTC)
- I suck at warriors so bad... Spawnlegacy 15:26, 9 August 2008 (UTC) oh, and nah not unyeilding aura yet. I don't have a PvE monk and heroes just suck with maintainables. God I sound like such a scrub..
- Oh.My.God. Spawnlegacy 16:15, 11 August 2008 (UTC) don't tell anyone but Unyielding Aura ftw
Helpful comment[edit]
Thank-you for the helpful comments about my talk page! I'd already fixed the image size on my siggy(old one still existed in places). Didn't realize about the font size(couldn't see it was displacing stuff), I did fix it though, as per your suggestion. I also 'moved' the template stuff out, the '+' button now works. Thanks! Kyle van der Meer 13:35, 11 August 2008 (UTC)
- No problem, I'm happy to help. If you have any questions or just want a chat, you know where to find my talk page ;) (eek, I just discovered my page looks horrible in internet explorer 1 O.o will have to fix that some time) —Why 22:51, 11 August 2008 (UTC)
Umm[edit]
Are we playing chess or something? — Seru Talk 19:31, 18 August 2008 (UTC)
- Nah, making a chess template for practice, and of cource, the intellectual enjoyment. Only just realised I'm cluttering recent changes like a madman. I apologise. Why 19:34, 18 August 2008 (UTC)
- I getz to play too! — Seru Talk 19:37, 18 August 2008 (UTC)
- Shur. Give me a couple more minutes though, I need to finalize it. Why 19:38, 18 August 2008 (UTC)
- Y'know, there are better ways to play chess online. And you'll still get that RC spam when you play (perhaps even more). -- Brains12 \ talk 19:40, 18 August 2008 (UTC)
- And could you take out that floating box thing? They shouldn't be used on talk pages for obvious reasons. -- Brains12 \ talk 19:40, 18 August 2008 (UTC)
- (Edit conflict) I found it rather usefull, but yea sure removing it. About the RC spam, I'm sorry. It won't happen again. I wasn't planning on doing anything chess-related on this wiki more than one edit a day, anyway, to prevent further RCspams. Of cource, if it is still inappropriate, I'll mark the whole bunch for deletion. Why 19:44, 18 August 2008 (UTC)
- No, that would cause more rc spam. Lord Belar 19:46, 18 August 2008 (UTC)
- Oh no, I'm not saying you should delete them -- all I'm saying is that a full-blown game of chess isn't exactly wiki-friendly or easy to use.-- Brains12 \ talk 19:47, 18 August 2008 (UTC)
- (Edit conflict) I found it rather usefull, but yea sure removing it. About the RC spam, I'm sorry. It won't happen again. I wasn't planning on doing anything chess-related on this wiki more than one edit a day, anyway, to prevent further RCspams. Of cource, if it is still inappropriate, I'll mark the whole bunch for deletion. Why 19:44, 18 August 2008 (UTC)
- And could you take out that floating box thing? They shouldn't be used on talk pages for obvious reasons. -- Brains12 \ talk 19:40, 18 August 2008 (UTC)
- Y'know, there are better ways to play chess online. And you'll still get that RC spam when you play (perhaps even more). -- Brains12 \ talk 19:40, 18 August 2008 (UTC)
- Shur. Give me a couple more minutes though, I need to finalize it. Why 19:38, 18 August 2008 (UTC)
- I getz to play too! — Seru Talk 19:37, 18 August 2008 (UTC)
Grand Court Cinematic move[edit]
You are wrong. That cinematic is NOT part of the Grand Court mission, it is part of the Pledge of the Merchant Princes quest. It should NOT be moved to Grand Court. -- Wyn 11:38, 19 August 2008 (UTC)
- Wyn, first of all, you're right, and I know it isn't. However, this is the case with all pre-mission cinematics, the ones from factions aswell as the ones from nightfall. General Morgahn (cinematics) and Rally Your Heroes (cinematics) were the only two that were listed seperately though, and thus are inconcistent with what we did to the other cinematic pages. For instance, Minister Cho's Estate (cinematics), the first cinematic actually plays during A Formal Introduction. The same goes for all other factions and nightfall missions. I was just about to start posting on the project talk page about this. For the time being, I'm moving Morgahn and Rally to the mission cinematic pages, so that they follow the same formatting as the other pages. Why 11:44, 19 August 2008 (UTC)
- They were the only ones that were listed separately because Blood hasn't gotten to the rest of them. They are separate cinematics, and don't belong in the missions. If that means changing the Factions ones then so be it, but it is not correct this way. There is also the cinematic that runs at the end of All's Well That Ends Well still to be added, and that doesn't directly preceed a mission. I believe there are others as well, but that's what comes immediately to mind. -- Wyn 11:52, 19 August 2008 (UTC)
- Let's continue this on Guild Wars Wiki talk:Formatting/Cinematics#Pre-mission cinematics. Why 11:56, 19 August 2008 (UTC)
- They were the only ones that were listed separately because Blood hasn't gotten to the rest of them. They are separate cinematics, and don't belong in the missions. If that means changing the Factions ones then so be it, but it is not correct this way. There is also the cinematic that runs at the end of All's Well That Ends Well still to be added, and that doesn't directly preceed a mission. I believe there are others as well, but that's what comes immediately to mind. -- Wyn 11:52, 19 August 2008 (UTC)
What ya think?[edit]
I hold your criticism in far higher regard than anyone elses around here. -- Spawn Legacy 15:34, 21 August 2008 (UTC) hint: be brutal. I need this.
- I like the idea of the sword-without-swordmanship and the effects of fencing arts in general. I do not have time to read through it all right now because my guildies are screaming that they need me for GvG, but I do have a small present for you here ;) Why 16:34, 21 August 2008 (UTC)
- Heh, I just noticed you allready had a list like that. Nevermind.. :P Why 19:17, 21 August 2008 (UTC)
- Introduction to new code is always much appreciated. You're yet to hit me with the insults yet. Everyone's either saying they don't like it coz he's a pirate or not saying anything at all. Need something to work with you know. -- Spawn Legacy 09:28, 22 August 2008 (UTC)
- I absolutely love the idea of using skills, and not armor, to protect yourself. Being a stupid autoattack-tank is one reason why I don't like my warrior as much as I thought I would. I like most of the attack skills as well, though Hollowing Flurry looks rather underpowered when you do not have any points in swordmanship, as you'll hit for 3x 2 damage, but severely overpowered when putting points into swordmanship, as it'll hit for 3x 40 damage, which avoids RoF's effect, and adds cracked armor on top of that. I like Athlete's Constitution because it's an adrenaline-based effective mending, and I'm a true wammo at heart. I lol'ed when I read this skill, it's name is hilarious. The other skills in the Trickery line look most interesting as well. The Power of Heart will finally open possibilities for working castfrontliners.
- In general, I think it's a well-written, entertaining and viable profession page. As far as I see, this as primary profession results in a unique frontliner, and it is a very interesting choice as a secondary profession for warriors, paragons, assassins and rangers, because of the abundant adrenaline skills, as well as to casters, for some interesting energy-management. I like it a lot. --Why 22:14, 22 August 2008 (UTC)
- Pffffffffft xD Well.. thankyou very much.
Maybe I'll make it 0...3 attacks for hollowing flurry. Then warriors can't use it, full stop. I've been testing 12 swordsmanship on a 60 dummy with strength and honour, sundering and swordsmanship mods and get 48 critical and 20-37 regular. In the worst case scenario, they'd have 11+3+1 in fencing arts, 12 in swordsmanship and 6+1 in some healing attribute.You're right, it is op. I'll give it flat damage like the rest and scale the number of attacks. Thankyou Mr. Why. -- Spawn Legacy 11:53, 23 August 2008 (UTC) :[ for some reason I don't think immaculate balance is gonna appease the 'pirates belong in POTCO!!' crew. Ah well.- If people say they don't like pirates, refer to the Gaile Gray article. Everybody loves pirates! :P Why 11:57, 23 August 2008 (UTC)
- Pffffffffft xD Well.. thankyou very much.
- Introduction to new code is always much appreciated. You're yet to hit me with the insults yet. Everyone's either saying they don't like it coz he's a pirate or not saying anything at all. Need something to work with you know. -- Spawn Legacy 09:28, 22 August 2008 (UTC)
- Heh, I just noticed you allready had a list like that. Nevermind.. :P Why 19:17, 21 August 2008 (UTC)
boxen[edit]
:D — Seru Talk 16:15, 21 August 2008 (UTC)
- I allready noticed you were working on that, hehe, very nice ^^ People might have objections to it as it is in the main template space though, but well, perhaps you should add a note on how to add your own name to it, for if you aren't in the list allready. Why 16:34, 21 August 2008 (UTC)
Your little floaty box[edit]
Please do something with it - I can't get the archive picture to display properly. -- NUKLEAR IIV 17:11, 21 August 2008 (UTC)
- Uhm, you can use the /NoFloat page as mentioned at the top of this page, and you can press "hide" in the TOC-window.. Why 17:15, 21 August 2008 (UTC)
Chess[edit]
Would you mind if I stole used your chess template (I'll give you credit, of course)? *Defiant Elements* +talk 18:48, 25 August 2008 (UTC)
- Sure, go ahead ;) Why 18:58, 25 August 2008 (UTC)
colors![edit]
Thanks for the color ideas! They will be on my userpage. — Seru Talk 21:28, 25 August 2008 (UTC)
Chess (2)[edit]
Interested? — ク Eloc 貢 22:34, 6 September 2008 (UTC)
Rocket Chess images[edit]
may i upload my rocketchess images under your name? to save code length with the chess template and so i don't have to upload all the images under my name again. - Y0_ich_halt 14:27, 8 September 2008 (UTC)
- Sure, go ahead, also feel free to expand the template (but I'd prefer if normal chess stayed default) Why 15:18, 8 September 2008 (UTC)
Chess Tournament[edit]
See who you are playing against. — ク Eloc 貢 03:27, 13 September 2008 (UTC)
Testing[edit]
my new signature. Any comments? ^^ — Why 22:13, 18 September 2008 (UTC)
- I like the old one? :D — Seru Talk 22:38, 18 September 2008 (UTC)
- Thanks for being honest :P — Why 17:14, 19 September 2008 (UTC)
- Np :D — Seru Talk 21:15, 19 September 2008 (UTC)
- Too long? — WhyAre We Fighting‽ 11:19, 27 September 2008 (UTC)
- Np :D — Seru Talk 21:15, 19 September 2008 (UTC)
- Thanks for being honest :P — Why 17:14, 19 September 2008 (UTC)
first[edit]
oicuarchivedder - Y0_ich_halt 21:26, 20 September 2008 (UTC)
- O noes! I hav been discovered! =o — Why 09:41, 21 September 2008 (UTC)
archive woot![edit]
Yay im an archive icon! ----> — Seru Talk 02:32, 27 September 2008 (UTC)
- Hehe, I hope you don't mind, I use the first new signature image of the month that shows up on my talk page as archive image :P — Why‽ 10:02, 27 September 2008 (UTC)
- O rly i though i was just special >_< — Seru Talk 12:58, 27 September 2008 (UTC)
- But you are! — Why 13:10, 27 September 2008 (UTC)
- i'm so gonna first you every time from now on xD - Y0_ich_halt 17:04, 27 September 2008 (UTC)
- I aint gonna use the same image multiple times :P — Why 17:29, 27 September 2008 (UTC)
- i'm not in there yet... so just once, pureeeze? - Y0_ich_halt 18:02, 27 September 2008 (UTC)
- I aint gonna use the same image multiple times :P — Why 17:29, 27 September 2008 (UTC)
- i'm so gonna first you every time from now on xD - Y0_ich_halt 17:04, 27 September 2008 (UTC)
- But you are! — Why 13:10, 27 September 2008 (UTC)
- O rly i though i was just special >_< — Seru Talk 12:58, 27 September 2008 (UTC)
Quick question[edit]
How did you do the floating toolbox, I've been asking around and I was pointed towards you. My plan is to make it redish on my talk page in case you're wondering. -- WoB 22:09, 27 September 2008 (UTC)
- Hey blood :) This might help you. If you can't figure it out, I'll give some more explaination tomorrow; I'm going to log off for today. — Why 23:02, 27 September 2008 (UTC)
- ...i always thought it's just a div with position:abolute o.O - Y0_ich_halt 12:54, 28 September 2008 (UTC)
- You're right, but I once made a template for it aswell. — Why 15:27, 28 September 2008 (UTC)
- ...i always thought it's just a div with position:abolute o.O - Y0_ich_halt 12:54, 28 September 2008 (UTC)
Thanks for the Welcome[edit]
I just wanted to say thank you for the welcome and I indeed have a very minor question.. In hindsight, I should've created my account with a B instead of the Eszett(the German sharp S) but it seemed to be a fun thing to do at the time. Can I change my account name or create an entirely new account with the name Blueberry(provided it's free to use)? Thanks for taking the time to help me out a little. Have a nice day. --ßlueberry 00:12, 30 September 2008 (UTC)