ArenaNet:Skill feedback/Monk/Divert Hexes
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Divert Hexes
[edit] moush's Issue -- 21:06, 27 March 2008 (UTC)
Discussion
- Issue
- Little too costly I believe
- Suggestion
- cut down the cost to 5 energy and maybe change the part about removing conditions. Edit: Or make it act like a holy veil diversion, any hex cast on ally with Divert Hexes on them is disabled for 10 seconds. Could be a neat counter to WoD also. It's removed after the hex also, would be too imba if it could always stay.