ArenaNet talk:Skill feedback/Monk/Healing Light

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Should scale the same as ZB. Lightblade 00:29, 4 March 2008 (UTC)

So first you say it is worse then WoH and then you change it so it is still worse then WoH? Dutchsmurf 13:33, 4 March 2008 (UTC)
If it returns 3 energy at 14, then you only need 2 casts of it to match WoH (before Divine favor). Essentially it has to be roughly 120-130 to match WoH in terms of pressure healing. In terms of spike healing WoH will still be better. --Life Infusion «T» 02:15, 5 March 2008 (UTC)
Nobody cares about the 3 energy return. They want a skill that makes a red bar go up, WoH does that far better then this skill. For pressure healing you have that signet and your partyhealing. The fact you need 2 casts to match WoH says enough. Just leave this skill and concentrate on more important issues. Dutchsmurf 16:00, 5 March 2008 (UTC)
signet of rejuvenation doesn't give divine favor bonus and only heals you for half the full amount. The major problem right now is trying to meet WoH when Healing Light doesn't meet the condition considering Healing Light scales to around 100 and WoH scaled to about 130 and is 3/4 cast and 1 less recharge and heals about double when the target ally is less than 50%. --Life Infusion «T» 03:07, 6 March 2008 (UTC)
I like the +energy on this skill, but it has a hard time competing with the cast time, recharge, and healing power of Word of Healing. I kind of liked the suggestion that it removes conditions, although then it would be kind of like Blessed Light. I think the suggestion for it's recharge and cast time to match Word of Healing would be nice, so you essentially trade healing power from Word of Healing for energy management. - Elder Angelus 20:41, 6 May 2008 (UTC)
What about adding condition removal? -- Gordon Ecker 23:22, 25 July 2008 (UTC)

Darth's Idea

Goodness me....a practically free 130~140 heal with 3 recharge and 1/4~3/4 casting....Pika Fan 14:41, 6 December 2008 (UTC)