Feedback:Bug reports/Armor art bugs
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| Note: This page is not a discussion page; it is for users reporting armor art bugs and ArenaNet responding. This page is designed to house only armor art issues observed by players in-game. |
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How to report Armor art bugs Use the following form (Only change the areas designated by the <>).: {{Art issues
| type = <Sword,NPC, cape etc.>
| name = <The Sword,Armor,NPC you are referring to.>
| issue = <Whats wrong?>
| fix = <How to fix>
| other = <Additional info(Type ''None''. If you have nothing>
| image = <IMAGE(May be external>
}}
{{Art issues
|type = Armor
|name = Mesmer Primeval armor
|issue = The bottom section of the attire has disappeared
|fix = Correct clipping errors, and put it back!
|other = Seems to have happened since 29 August Update
|image = [[Media:User chronicinability mesmer primeval glitch.jpg]]}}
Armor: Mesmer Primeval armor Media:User chronicinability mesmer primeval glitch.jpg Issue: The bottom section of the attire has disappeared
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- Comments from the QA team:
Please view the current issues and check if your issue is already listed. If not, click here to post a new text issue.
Contents |
[edit] Current armor art issues
[edit] Warrior
Armor: Warrior Ancient armor
http://wiki.guildwars.com/wiki/File:User_Qaletaqa_Warrior_Ancient_Armor_Clipping.jpg
Issue: Shoulder clipping issues because shoulder piece is out of place. Has clipping issues with cape.
How to fix: Correct clipping errors.
Additional info: Left shoulder is worse then right shoulder.
Armour: Male Warrior Elite Gladiators
<IMAGE(May be external>
Issue: Dark Glitch/Patch/Hole on Leggings at the front
How to fix: Take it out / redraw?
Additional info: It's been there since the armour out and it can't be intentional
[edit] Ranger
[edit] Monk
Armor: Monk Censor armor
http://img7.imageshack.us/img7/7721/clipping1.jpg and http://img7.imageshack.us/img7/3087/clipping2.jpg
Issue: There's a gap in the front where the top meets the pants.
How to fix: Ensure the pants do not clip on non-matching armor pieces.
Additional info: Does not occur with the Censor top.
Armor color: Monument Armor
http://img39.imageshack.us/g/gw006r.jpg/
Issue: Using black dye on the pants will give a dark purple/blue color.
How to fix: Give them the same color code as ex. Obsidian Vestments Female, dyed black gives a pure black color.
Additional info: I tested on the pants and Gilded Vestments dyed black. Vestments would give a color silver/black-ish. I haven't tested on other parts from the sets but I can imagine they work the same way.
[edit] Necromancer
[edit] Mesmer
Armor: Mesmer Asuran armor
http://img197.imageshack.us/img197/7559/heheedgeloopmestakemygu.jpg
Issue: Seems like someone got nervus before final release and by accident selected the edge loop on her waist and pulled it up.
How to fix: Select the edge loop and bring it down. Think there may be some UVW un-wraping needed afterwards.
Additional info: It's been like this since the armor was introduced to the game. It's just a problem that really grabs your
attention and doesn't allow you to pull away from it once you know its there!
Armor: Tinted Spectacles
Issue: On a particular Mesmer face, one of the lenses is tinted and one is not from certain angles
How to fix: Make both lenses tinted
Additional info: I believe it may have something to do with the fact that some of the hair is in the same place as the lens
[edit] Elementalist
Armor: Elementalist Ancient armor
Issue: Long hair clips with the top part of the male robe
How to fix: make the hair appear under and not through the robe
Additional info: None
[edit] Assassin
[edit] Ritualist
Armor: Ritualist Ancient armor
http://wiki.guildwars.com/wiki/File:User_SetandSpike_Male_Ritualist_Ancient_Armor_Glitch.jpg
Issue: The top-most strap across the back clips into the character's body when moving.
How to fix: Adjust the strap so that it doesn't protrude through the character, possibly moving it outward/away from the body.
Additional info: Issue happens regardless of movement speed. Screenshot taken while moving at normal speed, not very apparent when the armor color resembles skintone.


