Feedback:User/Bathory/"I Meant to Do That!"

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5 Energy8 Recharge time

Shout. You gain 1...4...5 strikes of adrenaline and lose 0...2...3 conditions if you are knocked down.
  • This skill (while hilarious) doesn't offer much to a warrior who's been knocked down or has knocked themselves down (Grapple). *By removing conditions it could allow warriors that meet the prerequisite to shrug off easy to apply anti-melee conditions such as Blind, Weakness and Cripple.
  • This won't destroy the use of these conditions because of this skill's Energy requirement (often hard for Warriors to use constantly), its recharge (Most instances of Blindness don't even last 8 seconds and recharge faster) and the fact that they need to be knocked down (Cripple is to keep them in place, KDing themselves to remove it goes to the end as well).