These are large structures unique to each god. For example, Balthazar's statue is of himself in an upright pose, holding a sword. Melandru's statue is a tree. These statues change depending on whether the world has the Favor of the Gods or not. When you do, Balthazar's statue is on fire; when the favor of the Gods is not currently owned by your home, it is a plain rock statue. Melandru's statue will be alive, with running water and be in blossom when you have the favor, and will be a dead plant when you do not.
 Effect of favor
The appearance of the statues of the gods changes depending on whether the world has favor or not. Without favor, the statues look inert and are not animated. With favor, each of the statues becomes animated.
- Balthazar - flames can be seen burning around the base of the statue
- Dwayna - the stone segments are connected by the blue halo that surrounds the statue
- Grenth - an aura of frost emanates from the statue
- Lyssa - the normally dark stone become alight with the colors of the goddess
- Melandru - the statue appears to be an actual tree with water cascading off it
When the animations are present (i.e. there is favor), kneeling at the statues (using the "/kneel" emote) will summon an avatar of the god, who will bestow blessings upon you or your party for a small fee.
- At the base of these statues lies a scripture about the god. These are "mini-stories" of a sort and provide a fair amount of lore when read.
- When favor of the gods is lost, the statues apparently break up as they revert to their inanimate forms.