Talk:Empathy

From Guild Wars Wiki

Jump to: navigation, search

Hold on a minute. Why was this buffed? Izzy has said on numerous occasions that they're moving away from passive skills. And this, one of the most passive skills ever. Gets a buff...

Someone please give me a good explanation. I'm getting really sick of this bullshit. >.< (Forgot to sign. Oops.) RitualDoll 19:53, 1 December 2007 (UTC)

It's a short duration hex, it's active because instead of just making the warrior try and hit anyway, it forces them to make a choice as to if they should or not. This got buffed because the choice usually was "I'll attack through it, the monk can heal me in one 5 energy spell anyway." Users of frenzy keep your eyes open. --Ckal Ktak 22:08, 2 December 2007 (UTC)
All of that and this skill is basically SS jr., always has been. You sacrifice AoE for what was originally slightly higher single target damage and now if you happen to be a mesmer primary you can do a decent amount per hit. To be honest I love the functionality of Spiteful Spirit but if the duration was shortened and the DPH was increased to match Empathy I'd be in heaven. Empathy is actually a really nice skill. 67.191.245.177 15:49, 4 December 2007 (UTC)
I have seen it a few times in AB now, and guess what... it is not that much of a problem. Monks can still heal you, one WoH is enough. But it finally comes at a price to attack through Empathy, and I think this is a good thing. And agree, it is SS jr.. It also buffed some Mesmer mobs in PvE and Mesmer players as well, a good thing. The massive hex hate dating back to hex-heavy metagame is exaggerated at the moment. I have not seen it used in GvG during the weekend, and I do not think it will destroy the physical attacker heavy team builds at all. --Longasc 08:09, 5 December 2007 (UTC)

Contents

[edit] Good Buff

An Assassin trait is to attack and kill fast, and thus Empathy does it job and with the damage increased it's even better. Keeping this skill around 50 damage, will eat away at their health in matter of seconds, if not, it's enough to "scare" them away.--ShadowFog 19:40, 12 December 2007 (UTC)

Yes Sins can do a hella dmg in a mater of seconds.. thats their frikiin job. they also die like you wouldnt believe and since there primarily attackers they are vulnerable to the multitude of anti attacker skills that can in the blink of an eye shut down multiple attackers at once. there is not need to bufff this skill to twart sins, blind them criple them weaken them run away!

99.207.11.68 20:59, 18 April 2008 (UTC)

I just think it is cool, because it makes Empathy really dangerous for assassins. Glad to see that emotionless killers had a soft spot. =) - Elder Angelus 14:32, 8 May 2008 (UTC)
Actually works pretty well if you cast Spirit Shackles on the healer a few seconds previous. Occasionally, you can frighten them both off - Vik 06:19, 15 June 2008 (UTC)

Hmmm.. on the healer? Spirit Shackles only works if the foe attacks unless your talking about Hero's battles where players make their monks auto-attack with vamperic weapons.William Wallace 19:54, 15 June 2008 (UTC)

Dangit, brain! You know you get confused when it is late! The above mention of Spirit Shackles should be Backfire, although that trick against Vampiric sounds good, too - Vik 21:33, 15 June 2008 (UTC)

[edit] Bad Buff

Considering that the frequency at wich you can attack is much greater that that which you can cast spells. anti attacker skills such as these should have a much lower duration and a much lower dmg rang. and since the frequence at wich you cast spells is much less to have equivilant efectivness they should do much more dmg and last much longer... why the heck is it that every time i turn around i see boost to anti attacking skills and debufffs to attack skills and anti spell casting skills? 99.207.11.68 20:59, 18 April 2008 (UTC)

Because physical attackers are insanely more powerful damage dealers than casters. And it is not true you know, with all the nerfs to blocking skills like Ward Against Melee and Aegis, melee got even more (undeserved imho) buffs. 145.94.74.23 06:08, 24 April 2008 (UTC)

[edit] empathy doesnt trigger on peeps using iw? BS!

i dont know who put that on their but simply reading the skills description woulda told them they were wrong. But despite that i know for a fact it does trigger on IW people cause thats like my favorite elite. removing note--Justice 23:37, 19 July 2008 (UTC)

[edit] Bug?

When I was hexed with this and I used Hundred Blades, it seemed to only trigger emapthy once, but when I had insidious it triggered insidious twice. Halogod35 12:15, 10 October 2008 (UTC)

empathy triggers on attacks, and hundred blades is one attack, insidious trigger on hits and u hit 2 times. --Cancer Angel y so srs? 12:20, 10 October 2008 (UTC)
What about the fact that this effects sun and moon slash twice? Halogod35 12:21, 10 October 2008 (UTC)
i have no idea :/ --Cancer Angel y so srs? 12:26, 10 October 2008 (UTC)
Lol I win Halogod35 19:25, 10 October 2008 (UTC)
Personal tools