Talk:Giant Stomp
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[edit] Early Comments
I believe Lightning Javelin will interrupt this one, despite the note of it not being an attack. Not tested recently. Backsword 20:25, 23 July 2007 (UTC)
- I doubt the recharge time on this is 32, I bet it's 30. Calor 15:35, 27 August 2007 (UTC)
- You gotta remember, this is a very old skill and is pretty much untouched since beta. --Lou-Saydus
17:56, 26 December 2007 (UTC)
- Yes, things were a lot less systematic back then. Backsword 18:03, 26 December 2007 (UTC)
- Cooldowns are somewhat irrelevant to monsters because 1, something with a long cd will probably only be used once, and 2, they tend to spread their skills out (henchmen as well) giving more than enough time for the short cds. --8765 18:50, 26 December 2007 (UTC)
- Yes, things were a lot less systematic back then. Backsword 18:03, 26 December 2007 (UTC)
- You gotta remember, this is a very old skill and is pretty much untouched since beta. --Lou-Saydus
It is affected by Pain Inverter (like wurm strike) for a pleasant amount of damages, worth note it maybe ? lussh 09:43, 11 January 2008 (UTC)
It's damage type is physical, so any reduced phsyical stuff works. Dunno about the knight insignia. It seems to show no effect. But the rune of absorption does. Halogod35 15:43, 11 May 2008 (UTC)
[edit] This skill
Okay, here's all the results.
It's an attack can be used anywhere. Like Cyclone Axe before they changed it.
The damage is physical. Is effected by any physical damage reduction mods.
Lightning Javelin does interrupt this. (Credit to Glacial Flame for helping test this out)
Like any other attack, this is effected by anything that has to do with attacks/attack skills.
Skill range is within earshot. Halogod35
06:34, 4 June 2008 (UTC)
- Cool about the Javelin; I usually take that on my air/water or air/earth builds if I have room as the cheap, low end, gap-filling, it's-better-than-wanding-someting semi-spam attack. And we did wipe or near-wipe once recently due to four or five of these all stomping in sucession when we were too clumped; the direct damage was actually less important then the 10+ seconds of incapacitation.
- Anyone know if it has a hit chance or is otherwise affected by blind? --Star Weaver 07:31, 4 June 2008 (UTC)
- Of course it would still work (will stomp and cause knockdown) cause it's just an attack skill that you use at the location. So therefore it works. -- Halogod35
18:50, 28 December 2008 (UTC)
- Of course it would still work (will stomp and cause knockdown) cause it's just an attack skill that you use at the location. So therefore it works. -- Halogod35
Does interrupting Giant Stomp with Disarm trigger the Interruption Effect? - (84.245.21.57 21:38, 20 August 2008 (UTC))
- Presumably. Do you have reason to believe it wouldn't? Backsword 22:40, 20 August 2008 (UTC)
- Yes, it's an attack skill, so therefore it will work. But I don't think that the extra disabling length works on monster skills. xD -- Halogod35
18:50, 28 December 2008 (UTC)
- Yes, it's an attack skill, so therefore it will work. But I don't think that the extra disabling length works on monster skills. xD -- Halogod35
- Err..We're talking about ANet & Skills =P - (84.245.21.57 22:49, 26 August 2008 (UTC))
added related skill--Justice 21:29, 13 September 2008 (UTC)
[edit] KDs Miniatures
This will not knock down miniatures that, in their "normal" form (the actual creatures), cannot be knocked down. I'll test this further later. --Gah
Eat my uber regen. 16:37, 31 May 2009 (UTC)

