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Jotun
From Guild Wars Wiki
Concept art by Doug Williams.
The Jotun are large bumbling creatures with deformed-looking faces that are commonly encountered in the Far Shiverpeaks and the Depths of Tyria. They are also seen in the Verdant Cascades west of the Far Shiverpeaks. Wielding only the most rustic of weapons and dressed in crude loincloth, they do not seem possessed of much intelligence as the few who speak have poor grammar, much like the Yeti. At an unknown time in the past, the Jotun were a wise and peaceful race, though now they are savages in their ancestor's citadels.[1]
The Norn and Dwarves are known to dislike the Jotun, the former often hunting them for sport.
Contents |
[edit] List of hostile NPCs
| Region | Type | Name | Trophy |
|---|---|---|---|
| Guild Wars Eye of the North | |||
| Depths of Tyria | Ogre | Jotun Pelt | |
| Depths of Tyria, Far Shiverpeaks, and Tarnished Coast | Ogre | Jotun Pelt | |
[edit] Notes
- Jotun have Stun Immunity, ordinarily preventing them from being knocked down.
- Their casters have an armor rating 10 more than expected based on profession.
- Jotun Mesmers have an extra 400 Health.
[edit] Trivia
- The Jötunn was a giant in Norse mythology, a member of a race of nature spirits with superhuman strength.
[edit] References
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The Guild Wars 2 Wiki also has an article on Jotun. |