Talk:Trap
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[edit] Wrong description
if a trap is activated automatically after 90 seconds, it shouldn't be"...ends after 90 seconds."but
"...is triggered automatically after 90 seconds."—Zerpha
[edit] Trivia
Shouldn't we add that Traps were going to introduced to Assassin in Nightfall but were abbandoned for some reason or another? Treesbyty 14:45, 2 June 2008 (UTC)
[edit] Easily interuptible
I like that wording. Especially with all those ranger stances that make hitting them not easy. If only spells would interrupt too.
[edit] prefix mods?
do traps benefit from these or are they considered their own little "entity"? Thinking cripple, poison and dazed using one of those mods.--Justice 07:38, 3 January 2009 (UTC)
- they should benefit from them, seeing as Shadow Form also makes your traps do less damage.Crimmastermind
[edit] By Campaign
Will anyone mind if I sort the list of traps into a Campaign-specific list? Say, on a subsequent page, or something of the sort? - Vik 04:11, 4 October 2009 (UTC)

