User:Jair/Builds8
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Snarer[edit]
Utility. That's what this build strenght is. Dealing damage aswell as snaring foes and thus taking away melee pressure from your teams healers. This build requires a bit more thinking than for example my Warder build, because you have to pick your targets carefully. Start off with casting Deep Freeze when you see a mob of foes closely together, after which you cast Cry of Pain to deal approx 150 damage to the entire mob. Hit the melees with Ice Prison, Icy Shackles and Freezing Gust and the other physicals with Blurred Vision. Cry of Pain and Glowing Ice whenever you can.
Skills:
Attributes:
- Water Magic: 12
- Energy Storage: 12
Equipment:
- Armor with Survivor Insignia's.
- A mask with +1 Water Magic.
- Superior Water Magic, Minor Energy Storage and Vitae runes.
- 40/40 Caster set.
- Shield + Caster modded melee weapon set, for defense.
Variants:
- Glowing Ice can be switched for Glyph of Lesser Energy.
- Ice Prison or Freezing Gust can be switched for Ice Spikes.