Cry of Pain
From Guild Wars Wiki
Cry of Pain
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Spell. Interrupt target foe's skill. If that foe was suffering from a Mesmer hex, that foe and all foes in the area take 25...50 damage and have 3...5 Health degeneration for 10 seconds.
- Concise description
Spell. Interrupts a skill. If target foe had a Mesmer hex, deals 25...50 damage to target and foes in the area and causes 3...5 Health degeneration (10 seconds).
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This page contains information about an element of Guild Wars that has changed since the original writing, and may need to be updated to reflect the current state of the game. |
| Progression | |
|---|---|
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0 25 3
1 30 3
2 35 4
3 40 4
4 45 5
5 50 5
6 50 5
7 50 5
8 50 5
9 50 5
10 50 5
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[edit] Acquisition
[edit] Related skills
[edit] Notes
- The health degeneration will affect spirits and cannot be removed (i.e. it is not a hex).
- The degeneration does not stack; if a foe is affected by a second Cry of Pain, the duration will be renewed.
- The direct damage ignores armor.
- The damage and degeneration will be applied regardless of whether a skill was interrupted.
- The concise description is slightly unclear as to whom the health degeneration will be applied.
[edit] Trivia
- The skill icon is similar to Anguish.
- Before being updated on the June 18, 2009, this was the main skill used in several builds often known as Cryway builds.

