ArenaNet talk:Skill feedback/Monk/Word of Censure
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Cursed Angel's Discussion
Sounds like it'll work, but it seems pretty low priority for the moment. Nice PvE elite though - in PvP it'll be far too energy intensive, since you can't hit the double damage. -- Armond Warblade 20:54, 19 February 2008 (UTC)
- does anyone care for smiting, except for supportive smiter?? no 24.141.45.72 00:30, 20 February 2008 (UTC)
- Has it occurred to you that this may be why we want to buff smiting? -- Armond Warblade 00:38, 20 February 2008 (UTC)
- >.> say no to smite balls. Augury of Death -> All smite the target...dead Lightblade 07:28, 21 February 2008 (UTC)
- Nerf augury, that's the real problem. Any spike with augury = instant win. --The preceding unsigned comment was added by User:96.233.10.51 (talk).
- Oh so smite works in gimmicks! Cause I'm sure that nothing else can kill if you have eight copies of it. -- Armond Warblade 07:31, 21 February 2008 (UTC)
- Everything else can also kill if you have eight copies of it. But name one of them that recharge on 2. Lightblade 09:40, 22 February 2008 (UTC)
(ADDED INPUT) FLARE? ~Phill Gaston 11:23, 21 August 2008 (UTC)
A word of Censure spike would only deal about 450 damage (65X7). Not so powerful tbh. — Skadiddly[슴Mc슴]Diddles 17:47, 22 February 2008 (UTC)
- And with suggested changes + deep wound from augury? You get just enough to kill, and every part of it recharge <= 12. If you have 2 copies on augury, the bottle neck will be the 8 second recharge on WoC. Lightblade 20:01, 22 February 2008 (UTC)
- take anything with augury and wow its awesome and overpowered if u have 7 people using it the same time? --Cursed Angel 20:51, 22 February 2008 (UTC)
- And spikes exist, they can be infused, Ranger Spike is more powerful than smiteball. I forgot about the extra damage >50, so if your spike was co-ordinated well every time you'd get the kill. Keep in mind then, that Augury would teleport the caller out of the ball and he'd be raped. — Skadiddly[슴Mc슴]Diddles 20:53, 22 February 2008 (UTC)
- In case anyone still don't get it, I'll walk you through the damage calculation.
- 100 damage from WoC; 100 damage done;
- 100 damage from WoC; 200 damage done;
- 100 damage from WoC; 300 damage done;
- 100 damage from WoC; 400 damage done; Now target has <50 hp, triggers Deep Wound
- 100 damage from Deep Wound; 500 damage done;
- 65 damage from WoC; 565 damage done;
- 65 damage from WoC; 630 damage done;
- All that damage comes from 6 players, at the cost of 5 energy from each of them. If this can be done on a 8 second cycle, an Infuser can't keep up for more than 30 seconds. Infuse itself cost a lot of energy, and the net gain from it is not that great. Lightblade 01:43, 23 February 2008 (UTC)
- R-spike has a 5 second recharge and does over 800 damage. — Skadiddly[슴Mc슴]Diddles 16:13, 23 February 2008 (UTC)
- Line of Sight but yeah Rspike is stronger than that.--The Gates Assassin 21:26, 23 February 2008 (UTC)
- R-Spike is softer. It can be blocked and it's execution is not as fast. The attack skills may recharge fast, but the enchant remove doesn't. Lightblade 02:13, 24 February 2008 (UTC)
- Your spike would be easy as fuck to Spirit Bond, given the hex that always precedes it. — Skadiddly[슴Mc슴]Diddles 16:51, 24 February 2008 (UTC)
- wow lightblade just created the failway with 7 smiters using word of censure and augury of death. --Hai I'm Cursed Angel 16:59, 24 February 2008 (UTC)
- Your spike would be easy as fuck to Spirit Bond, given the hex that always precedes it. — Skadiddly[슴Mc슴]Diddles 16:51, 24 February 2008 (UTC)
- R-spike has a 5 second recharge and does over 800 damage. — Skadiddly[슴Mc슴]Diddles 16:13, 23 February 2008 (UTC)
- In case anyone still don't get it, I'll walk you through the damage calculation.
Gordon Ecker's issue
This is intended to allow monks to specialize as pure smiters. I believe the drawbacks are sufficient to prevent abuse in spiker or half-smiter hybrid builds. Did I miss anything? -- Gordon Ecker 05:16, 14 August 2008 (UTC)
- I always liked the idea of a pure smiter build (I liked performing one when I'm with my monk heroes). Could have possibilities. --People of Antioch 20:45, 14 August 2008 (UTC)
- Mo/Rt smitehealer? Simply make it end when you use a healing spell, or prevent the use of any healing spells, a la Shadowform (WoW's, now GW's). -- Armond Warblade 17:54, 15 August 2008 (UTC)
- But would it be abusable in conjunction with Protection Prayers or indirect heals and health regeneration enchantments? -- Gordon Ecker 05:47, 16 August 2008 (UTC)
- Word of Censure can be buffed safely now that smiter's boon was nerfed into the ground. Previously, if Word of Censure was buffed, it could be used for spammable damage while healing with smiter's boon, but now that smiter's boon is gone, BUFF WORD OF CENSURE. --The preceding unsigned comment was added by User:72.71.215.11 (talk).
- But would it be abusable in conjunction with Protection Prayers or indirect heals and health regeneration enchantments? -- Gordon Ecker 05:47, 16 August 2008 (UTC)
- Mo/Rt smitehealer? Simply make it end when you use a healing spell, or prevent the use of any healing spells, a la Shadowform (WoW's, now GW's). -- Armond Warblade 17:54, 15 August 2008 (UTC)
Lancy1214's discussion
Is this supposed to be renewed when the foe targets one of their own allies with a skill? -- Gordon Ecker 06:14, 16 October 2008 (UTC)
Chase
This part of the skill description is to long: If target foe is below 20%Health this spell is negated but still causes blind. This also causes censure immunity which makes target foe immune to word of censure for 2 seconds after it's cast.
- May: If target foe is below 20%Health the target is immune to Word of censur for 2 seconds.
Why ? 1 would be quiet ok. Yullive 19:07, 13 January 2009 (UTC)
¼- Smiting is pathetically useless in 4v4, is fine because its related to blinding surge but at a cheaper cost with less duration. ¼
- Also, there are several skills with long descriptions even in concise (I.e Grenth's Balance). There are alternatives to shorten it. But that's with concise description. On further note it gives the target immunity to Words of Censure for 2 seconds regardless of it's health to prevent spikes with it. 68.52.164.153 20:33, 13 January 2009 (UTC)
Perhaps you are right, if the target is truly immune to "Word Of Censure" for 2 seconds after its cast then there is no need for the 20% penalty. Fixing shortly.---Final Abomination 01:03, 14 January 2009 (UTC)
5 ¼ 8 - (Smiting Prayers) - Elite Spell. Inflicts Blind to foe and adjacent foes for 1...3...4 seconds, this spell also deals 40...80...90 Holy damage. Causes immunity to foe on Word Of Censure For 2 seconds. ----Final Abomination 01:03, 14 January 2009 (UTC)
Weaponmaster
85 holy damage every 2 seconds? Its to much I think. What about 4? -- Yullive 13:51, 15 January 2009 (UTC)
- I figured that it would be quite balanced with the 2 the reasoning behind that is that it encourages smart play, the 10 second duration for the hex effectively acts as a 10 second recharge(except from certain bosses) unless it is removed which opens the player up for...another broadside. Which makes it an ideal cover hex...sometimes. The enchant removal was really added as an after thought to counterbalance the (effectively) 10 seconds recharge versus a single target. Even if the player using this incarnation of this skill were not to be combining it with hexes then they could use it to spread around damage over the target, and the fact the Hex affects ALL WoC hits it cannot be used as an 85x(6-8) damage spike skill. Weaponmaster 04:37, 16 January 2009 (UTC)
- Well, if you meant that it's o.k., I think. But the description says somehing else: "while hexed with word of censure they cannot be affected by another hex spell.". So it should be possible to cast the same hex (word of censure) again on that target. -- Yullive 12:34, 16 January 2009 (UTC)
- Yea, sorry about that I fixed that little typo. Weaponmaster 21:13, 31 January 2009 (UTC)
- Well, if you meant that it's o.k., I think. But the description says somehing else: "while hexed with word of censure they cannot be affected by another hex spell.". So it should be possible to cast the same hex (word of censure) again on that target. -- Yullive 12:34, 16 January 2009 (UTC)
Ashir Lightwielder
The first one is maybe a bit too strong, because of the interupt every 4 seconds. The second would be ok for a none elite. -- Yullive 23:54, 20 June 2009 (UTC)