Feedback:User/RedTeaCat/Rarely Used Elite Skills (Paragon)
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Rarely Used Elite Skills (Paragon) | |
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User | RedTeaCat |
Categories | Skill feedback → Paragon → Other |
Just providing some functional changing ideas, 0...0...0 could be change if they became overpowered.
Command[edit]
- Issue: Useless besides gimmicky Rspike.
- Suggestion 1: Function Change to: Elite Chant(8 seconds) 6 Allies in earshot gain +0...2...2 attribute. Ends after they use 0...3...4 skill(s).
- Suggestion 2: Function Change to: Allies in earshot are unblockable and deal +1...8...10 damage with their next 0...2...2 melee attack skills.
Leadership[edit]
- Issue: 30 Divine Intervention, and it's a skill cant trigger Leadership.
- Suggestion 1: Function Change to: Elite Chant(6 seconds) 6 Allies in earshot take 1...8...10 less damage.
- Suggestion 2: Decrease to 15 , change to chant.
- Suggestion 3: Function Change to: Elite Chant(1...5...6 seconds) 4 Allies in earshot have 5...29...35% chance to block.
- Issue: Not a pretty useful elite to entire team.
- Suggestion 1: Function Change to: Elite Chant(1...8...10 seconds) 6 Allies in earshot gain 33% more adrenaline and skill activate 25% faster.
- Suggestion 2: Function Change to: Allies in earshot gain 1...3...4 adrenaline with their next attack skill, gain 1...3...4 energy with their next non-attack skill.
- Suggestion 3: Function Change to: Elite Chant(1...5...6 seconds) 4 Allies in earshot attack and move 25% faster.
- Issue: ...
- Suggestion 1: Function Change to: Elite Skill. (10...54...65 seconds) You gain 100% more adrenaline.
- Suggestion 2: Function Change to: Elite Skill. (45 seconds.) You gain 0...80...100% more adrenaline and attack 5...21...25% faster.
- Suggestion 3: Function Change to: Elite Skill. (10...42...50 seconds.) Your adrenal attack skills cannot be blocked.
Motivation[edit]
- Issue: ...
- Suggestion 2: Function Change to: Elite Chant (5...13...15 seconds.) Allies in earshot lose one condition whenever they use a skill.
- Suggestion 3: Elite Chant. (20 seconds.) Allies in earshot lose one condition and heal for 10...34...40 health with their next 0...2...2 skill(s).
- Issue: Overnerfed...
- Suggestion 1: Function Change to: Elite Chant. (10 seconds.) Party members in earshot gain 1...3...3 Health regenation and gain 20...68...80 Health with their next skill.
- Suggestion 2: Function Change to: Elite Chant. (10 seconds.) Party members in earshot gain 20...68...80 Health with their next 0...2...2 skill(s).
Spear Mastery[edit]
- Issue: W/P is 100% better than P/any using this.
- Suggestion 1: Move to Leadership
- Suggestion 2: Function Change to: 8 Elite Spear Attack. Deals +5...25...30 damage. Inflicts Dazed condition (1...5...6 seconds) if you are effecd by chant or shout.
No Attribute[edit]
- Issue: ...
- Suggestion 2: Function Change to: You begin weakness (one second for each condition removed).
- Rarely Used Elite Skills (Ritualist)
- Rarely Used Elite Skills (Elementalist)
- Rarely Used Elite Skills (Monk)
- Rarely Used Elite Skills (Warrior)
- Rarely Used Elite Skills (Ranger)
- Rarely Used Elite Skills (Mesmer)
- Rarely Used Elite Skills (Assassin)
Please feel free to discuss ._.