Fragmentation Grenade

From Guild Wars Wiki
Jump to navigationJump to search

Spell. Target and adjacent foes take 300 Piercing damage and begin bleeding for 15 seconds. Nearby foes are struck for 200 damage and begin bleeding for 10 seconds. All other foes in the area are struck for 100 damage and begin bleeding for 5 seconds.

Fragmentation Grenade

ID unset
  • 5 Energy
  • 0.5½ Activation
  • 8 Recharge
Special
Going Commando skill
Type
Spell
Campaign
Core

Spell. Target and adjacent foes take 300 Piercing damage and begin bleeding for 15 seconds. Nearby foes are struck for 200 damage and begin bleeding for 10 seconds. All other foes in the area are struck for 100 damage and begin bleeding for 5 seconds.

Concise description
Spell. Deals 300 Piercing damage and applies Bleeding (15 seconds) to target and adjacent foes. Deals 200 Piercing damage and applies Bleeding (10 seconds) to nearby foes. Deals 100 Piercing damage and applies Bleeding (5 seconds) to other foes in the area.


Acquisition[edit]

This skill is available while under the Going Commando disguise during the April Fools' Day quest Annihilator.

Related skills[edit]

Notes[edit]

  • Similar to shouts, characters will say "Grenade!" when this skill is activated.
  • Damage is dealt as packets of 100. Adjacent foes will be hit three times, nearby foes will be hit twice, and foes in the area will only be hit once.
Anomaly Anomaly.The descriptions omit that this is a projectile spell.