Hex Eater Signet

From Guild Wars Wiki
Jump to navigationJump to search

Signet. Target touched ally and up to 2...4...5 adjacent allies each lose one hex. You gain 1...3...4 Energy for each hex removed this way.

Signet. Target touched ally and up to 2...4...5 adjacent allies each lose one hex. You gain 1...3...4 Energy for each hex removed this way.

Concise description
Touch Signet. Removes a hex from target and 2...4...5 adjacent allies. Removal effect: you gain 1...3...4 Energy for each hex removed.


Progression
Energy gain
0
2
1
1
2
1
2
2
1
3
3
2
4
3
2
5
3
2
6
3
2
7
3
2
8
4
3
9
4
3
10
4
3
11
4
3
12
4
3
13
5
4
14
5
4
15
5
4
16
5
4
17
5
4
18
6
5
19
6
5
20
6
5
21
6
5

Acquisition[edit]

Skill trainers

Related skills[edit]

Notes[edit]

  • It's advised to equip this skill in ranged-only teams, to avoid heroes walking into the frontline.
  • If there are more hexed targets in range than the signet can handle, they will be picked from first to last in the party window.
Anomaly Anomaly.The AoE effect is centered around the caster, not the touched target.
Bug Bug.The touched target will not necessarily have a hex removed due to how the skill enforces its affected allies cap.