Signet of Ghostly Might (PvP)

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Signet of Capture.jpg This skill has a PvE version — see Signet of Ghostly Might.

Elite Signet. Target allied summoned creature's attacks deal 5...29...35 more damage. After 10 seconds, that creature is destroyed.

Signet of Ghostly Might (PvP)

2966
  • 1 Activation
  • 5 Recharge
Profession
Ritualist
Attribute
Communing
Type
Elite signet
Campaign
Nightfall
Animation
Click to view

Elite Signet. Target allied summoned creature's attacks deal 5...29...35 more damage. After 10 seconds, that creature is destroyed.

Concise description
Elite Signet. Target allied summoned creature deals +5...29...35 damage. That creature is destroyed after 10 seconds.


Progression
0
5
1
7
2
9
3
11
4
13
5
15
6
17
7
19
8
21
9
23
10
25
11
27
12
29
13
31
14
33
15
35
16
37
17
39
18
41
19
43
20
45
21
47

Notes[edit]

  • The additional damage from this skill happens before Anguish's damage-doubling property comes into effect.
  • If you use this signet on a target that is not a summoned ally, the nearest allied summoned creature within spell range of your target will be affected. If there are no allied summoned creatures within spell range of your target, you will receive the message "Invalid Spell Target". [sic] This can prove useful as it allows you to affect summons that might be too far away to target directly or to quickly affect a summon that is likely to attack the foe you are targeting.

Trivia[edit]

  • There was a bug with this skill when it was first released that allowed it to be cast on any target, and because the death after ten seconds is hardcoded, the target was guaranteed to die. ArenaNet was forced to reset the Guild ladder after guilds used this on Guild Lords in Guild versus Guild. This is the only known forced ladder reset due to skill bugs.
    • During an April Fools' Day update, this skill was further taunted by mocking a change to its functionality to match that of the "bugged" variant.