Guild:Realms Beyond
This page is about a particular player guild. The contents of this page are player-managed and do not represent official Guild Wars lore. Any roleplaying, fictional, speculative, or opinionated claims on this page apply solely to the players in the guild, not to the Guild Wars canon. Guild pages must comply with the guild pages policy. |
Realms Beyond [RB]
Realms Beyond RB | |
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Territory | America |
Faction | Luxon |
Type | PvX |
No. of members | ~50 |
Guild Hall | Isle of Solitude |
VoIP | Ventrilo |
Webpage | Realmsbeyond.net/gw |
Realms Beyond is a gaming community spanning several games, one of which is Guild Wars. The roots of this Guild Wars guild can be traced back at least a decade when some of the founding members formed their in-game and forum friendships in gaming communities based around earlier PC games and many of these players were able to reform the RB ranks during the Guild Wars Beta Weekend Events before the game's release in 2005.
The membership of Realms Beyond tends to include players with a flair for the unconventional. Elementalists waving hammers or Monks with bows are not an unusual sight within the guild and team events focused around fully unarmored characters and other challenging game play ideas are fairly common. Members of the guild have interests spreading throughout all areas of the game and the guild contains loosely organised teams for both PvE and PvP.
It is expected that at least some guild members will return for Guild Wars 2.
Variant Gaming
A core ethic that has been with the RB community for a number of years is the desire to seek challenges and fun, which has given rise to Realms Beyond's embracing of "variant" gameplay. A Variant is a self-imposed handicap that can significantly increase the challenge of any game to which variant rules are applied. In Guild Wars PvE these variants have largely been item handicaps for Realms Beyond, although skill and profession restrictions can also apply. PvP players in other guilds have become familiar with the idea of Sealed Deck rules, which is another example of a variant.
Nudist Variant: Realms Beyond launched its "nudist variant" a long time prior to the release of Factions. In a nutshell these players eschewed all armor and restricted their characters to starter weapons, thus taking the idea of skills-over-equipment to the extreme. The challenge was more than simply negligible damage attacks and suffering much harder hits due to the lack of armor. Having no armor also results in heavy constraints on a character's base energy supply for skill use as well as a mere two pips of energy regeneration.
Living Off The Land: The "LoL" group launched shortly after the release of Nightfall. The rules were a simple collection of restrictions ensuring that the characters only used items and armor acquired 'out in the field', as well as skills that could only be earned and not bought.
Achievements
2005 Emblem Contest Winning Entry:
The Realms Beyond submission to the February 2005 Guild Emblem Contest gained a place among the winners of the contest and that cape design is still proudly displayed on the backs of the guild today. The full list of winning entries can be viewed here.
Alpha Testers: Several members of Realms Beyond have been active in ArenaNet's Alpha Test program. The NPC, "Mahk Jenshan" in the Wilderness of Bahdza, was named after one of these people.
Recruitment
Recruitment into Realms Beyond has historically taken place when chance meetings between players within the guild and others find a mix of people who get along well with each other. The guild attracts mature players who hold fun and friendship in high regard, especially when those people enjoy unusual styles of playing the game. Realms Beyond can be also be contacted on their forum at www.realmsbeyond.net
Contact information
Website: Realmsbeyond.net/gw
Forums: Realms Beyond Forums
Realms Beyond Alliance | |
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Leader | Realms Beyond |
Members | Unknown |