In every GvG match, each team has two Knights near the Guild Lord. On the whole, Knights are of very little value to the battle. Their attacks are fairly weak, and they are very easy to pull away from the Guild Lord and defeat. They have been known to kill inexperienced players attempting to kill the Guild Lord with their Sever Artery/Gash combination which causes a Deep Wound.
|Guild versus Guild NPCs|
| Guild Lord • Archer • Bodyguard • Footman • Knight |
Guild Thief (historical)