Lieutenant's Insignia
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Lieutenant's Insignia | |
---|---|
Rarity | Common |
Type | Insignia |
Value | 25 |
Stackable | No |
Campaign | Core |
Bonus | • Reduces Hex durations on you by 20% and damage dealt by you by 5% (Non-stacking) • Armor -20 |
Profession | Warrior |
The Lieutenant's Insignia is a warrior-specific upgrade component that reduces the duration of hexes cast on you, but causes you to deal less damage and suffer a reduction in armor rating. The damage reduction applies to all types of damage you deal, but the armor penalty only applies to the piece to which it is applied.
Stats[edit]
Head | Chest | Arms | Legs | Feet |
---|---|---|---|---|
Reduces Hex durations on you by 20% and damage dealt by you by 5% Armor -20 (Non-stacking) |
Notes[edit]
- Since the placement of this insignia only affects which location suffers the -20 armor penalty, you should use it on the hands, feet, or head, each of which has only a 12.5% chance of being struck (resulting in roughly 5% more damage on average).
- Unlike most other insignias, this one is only found on rare Salvage items, not uncommon or common ones.[[verification requested]]
Trivia[edit]
- Originally, before the introduction of insignias under the old armor bonus system, this bonus was only available in Prophecies for warrior characters with access to Henge of Denravi, where a Lieutenant's Helm (with an armor level of 60) could be crafted by Alemeth for 400, 8, 2.[verification requested]
- Unlike other inherent armor bonuses, this one was not available anywhere else, and thus could not be obtained at the maximum armor level of 80.
- This is likely the reason for the Armor -20 penalty on top of the 5% damage reduction.
- The May 24, 2007 update changed inherent armor bonuses for Prophecies and Factions armor as well, and made salvageable insignias available for every campaign.
- Unlike other inherent armor bonuses, this one was not available anywhere else, and thus could not be obtained at the maximum armor level of 80.