Life/Skill history
This page contains information about a Guild Wars skill that has been updated since its introduction. Some of the information on this page no longer applies to the game as it currently exists. For the current version of this skill, see Life. |
June 18, 2009[edit]
- PvE\PvP skill split
- Decreased casting time to .75 seconds; increased spirit level to 1...11...14.
Life
- Animation
- Click to view
Binding Ritual. Create a level 1...11...14 spirit. When this spirit dies, all non-spirit allies within its range are healed for 1...6...7 Health for each second this spirit was alive. This spirit dies after 20 seconds.
- Concise description
Progression | |
---|---|
Level
|
0 1 1
1 2 1
2 3 2
3 4 2
4 4 3
5 5 3
6 6 3
7 7 4
8 8 4
9 9 5
10 10 5
11 11 5
12 11 6
13 12 6
14 13 7
15 14 7
16 15 7
17 16 8
18 17 8
19 17 9
20 18 9
21 19 9
|
February 1, 2007[edit]
- Decreased recharge to 20 seconds; decreased duration to 20 seconds; increased healing-per-second that the Spirit was alive to 1...6...7
Life
- Animation
- Click to view
Binding Ritual. Create a level 1...8...10 spirit. When this spirit dies, all non-spirit allies within its range are healed for 1...6...7 Health for each second this spirit was alive. This spirit dies after 20 seconds.
- Concise description
Progression | |
---|---|
Level
|
0 1 1
1 2 1
2 2 2
3 3 2
4 3 3
5 4 3
6 5 3
7 5 4
8 6 4
9 6 5
10 7 5
11 8 5
12 8 6
13 9 6
14 9 7
15 10 7
16 11 7
17 11 8
18 12 8
19 12 9
20 13 9
21 14 9
|
September 14, 2006[edit]
- Decreased recharge time to 30 seconds.
Life
- Animation
- Click to view
Binding Ritual. Create a level 1...8...10 spirit. When this spirit dies, all non-spirit allies within its range are healed for 1...4...5 Health for each second this spirit was alive. This spirit dies after 30 seconds.
- Concise description
Progression | |
---|---|
Level
|
0 1 1
1 2 1
2 2 2
3 3 2
4 3 2
5 4 2
6 5 3
7 5 3
8 6 3
9 6 3
10 7 4
11 8 4
12 8 4
13 9 4
14 9 5
15 10 5
16 11 5
17 11 6
18 12 6
19 12 6
20 13 6
21 14 7
|
Original Skill[edit]
Life
- Animation
- Click to view
Binding Ritual. Create a level 1...8...10 spirit. When this spirit dies, all non-spirit allies within its range are healed for 1...4...5 Health for each second this spirit was alive. This spirit dies after 30 seconds.
- Concise description
Progression | |
---|---|
Level
|
0 1 1
1 2 1
2 2 2
3 3 2
4 3 2
5 4 2
6 5 3
7 5 3
8 6 3
9 6 3
10 7 4
11 8 4
12 8 4
13 9 4
14 9 5
15 10 5
16 11 5
17 11 6
18 12 6
19 12 6
20 13 6
21 14 7
|