Resilient Weapon/Skill history

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Historic content.png This page contains information about a Guild Wars skill that has been updated since its introduction. Some of the information on this page no longer applies to the game as it currently exists. For the current version of this skill, see Resilient Weapon.

February 26, 2010[edit]

  • Decreased duration to 3...10...12; increased recharge to 6 seconds.

Weapon Spell. For 3...10...12 seconds, target ally has a Resilient Weapon. While suffering from a hex or condition, that ally gains +1...5...6 Health regeneration and +24 armor.

Weapon Spell. For 3...10...12 seconds, target ally has a Resilient Weapon. While suffering from a hex or condition, that ally gains +1...5...6 Health regeneration and +24 armor.

Concise description
Weapon Spell. (3...10...12 seconds.) +1...5...6 Health regeneration and +24 armor. No effect unless target ally is hexed or has a condition.


Progression
0
3
1
1
4
1
2
4
2
3
5
2
4
5
2
5
6
3
6
7
3
7
7
3
8
8
4
9
8
4
10
9
4
11
10
5
12
10
5
13
11
5
14
11
6
15
12
6
16
13
6
17
13
7
18
14
7
19
14
7
20
15
8
21
16
8




June 19, 2009[edit]

  • Decreased duration to 3...13...15

Weapon Spell. For 5...13...15 seconds, target ally has a Resilient Weapon. While suffering from a Hex or Condition, that ally gains +1...5...6 Health regeneration and +24 armor.

Weapon Spell. For 5...13...15 seconds, target ally has a Resilient Weapon. While suffering from a Hex or Condition, that ally gains +1...5...6 Health regeneration and +24 armor.

Concise description
Weapon Spell. (5...13...15 seconds.) +1...5...6 Health regeneration and +24 armor. No effect unless target ally is hexed or has a condition.


Progression
0
5
1
1
6
1
2
6
2
3
7
2
4
8
2
5
8
3
6
9
3
7
10
3
8
10
4
9
11
4
10
12
4
11
12
5
12
13
5
13
14
5
14
14
6
15
15
6
16
16
6
17
16
7
18
17
7
19
18
7
20
18
8
21
19
8

Unknown date, prior to March 1st, 2007[edit]

  • Decreased recharge time to 4 seconds.



Weapon Spell. For 5...17...20 seconds, target ally has a Resilient Weapon. While suffering from a Hex or Condition, that ally gains +1...5...6 Health regeneration and +24 armor.

Progression
0
5
1
1
6
1
2
7
2
3
8
2
4
9
2
5
10
3
6
11
3
7
12
3
8
13
4
9
14
4
10
15
4
11
16
5
12
17
5
13
18
5
14
19
6
15
20
6
16
21
6
17
22
7
18
23
7
19
24
7
20
25
8
21
26
8






June 1, 2006[edit]

  • Reduced casting time to 1 second.



Weapon Spell. For 5...17...20 seconds, target ally has a Resilient Weapon. While suffering from a Hex or Condition, that ally gains +1...5...6 Health regeneration and +24 armor.

Progression
0
5
1
1
6
1
2
7
2
3
8
2
4
9
2
5
10
3
6
11
3
7
12
3
8
13
4
9
14
4
10
15
4
11
16
5
12
17
5
13
18
5
14
19
6
15
20
6
16
21
6
17
22
7
18
23
7
19
24
7
20
25
8
21
26
8






Original Skill[edit]



Weapon Spell. For 5...17...20 seconds, target ally has a Resilient Weapon. While suffering from a Hex or Condition, that ally gains +1...5...6 Health regeneration and +24 armor.

Progression
0
5
1
1
6
1
2
7
2
3
8
2
4
9
2
5
10
3
6
11
3
7
12
3
8
13
4
9
14
4
10
15
4
11
16
5
12
17
5
13
18
5
14
19
6
15
20
6
16
21
6
17
22
7
18
23
7
19
24
7
20
25
8
21
26
8