Talk:Backbreaker

From Guild Wars Wiki
Jump to: navigation, search

Insignia[edit]

if u use insigs and use this will it have longer knockdown like 3 insigs and tht for a 7 ko?

"This skill has the longest knock down in the game, bypassing the 3 second maximum." - Not true, Base Defense has a knockdown time of five seconds.

Fine, longest player usable knockdown. - User HeWhoIsPale sig.PNG HeWhoIsPale 01:28, 19 October 2007 (UTC)
Do you like this skill? Raptaz 13:53, 6 December 2007 (UTC)

Base defense is haxor. Ojamo 23:54, 1 February 2008 (UTC)

Does this stack with the KD Gauntlets for a 4+1=5sec KD ?[edit]

If it does not, please make a note about it

That insignia already says "maximum 3 seconds", so its just a matter of common sense to realize that it doesnt. Of course, since someone obviously doesnt realize that, Ill go ahead and add a note...--Ryudo 21:43, 25 February 2008 (UTC)
Assuming anet's programmers didn't mess up again, stonefist should push it to 3 seconds if your spec is at 2 seconds. ~Shard User Shard Sig Icon.png 18:31, 10 October 2008 (UTC)

10 Adrenaline is nubcaeky.[edit]

10 adren? This is why I am not using hammers. See hammers' attack speed - 1 hit in 1, 75 secs. I am not fighting 18 secs for a knock down. And interrupts? Don't make me think! All I have to say is Accept - Son Of A B??ch Ninjas In The Sky 19:25, 12 April 2008 (UTC)

Yeah - seems a bit silly - in PvP it takes too long to build up and in PvE where adren boosting skills and mobs make it easier (e.g. "To the Limit", Whirlwind Attack, etc) it is single target - useful for an annoying boss and pretty much nothing else. --Falseprophet 22:33, 14 April 2008 (UTC)
Its called flail, you guys should meet. --86.144.154.249 11:51, 15 April 2008 (UTC)
I don't like runaway casters. Flail is PvE, for God's sake! Ninjas In The Sky 13:20, 24 April 2008 (UTC)
Have someone apply Anthem of Fury, Weapon of Fury, Mark of Fury, or use "To The Limit!", Berserker Stance, "For Great Justice!", "You Will Die!", or other skills to build adrenaline if you are afraid of the adrenaline cost. Then you can have your "nubcaek" and eat it too. - Elder Angelus 19:28, 1 May 2008 (UTC)
i find it usable in ra w/ enraging charge, flail, and furious mod. i don't claim to be a pvp god however, so i don't know how well it compares with other hammer builds. --VVong|BA 19:35, 1 May 2008 (UTC)
Devastating hammer is better-kd, weakness, 5 useable spike skills (counting power attack 6) while with this ur target would be dead when u get the adren. Enraging charge is 20s recharge so its pretty stupid. Ninjas In The Sky 15:24, 14 May 2008 (UTC)
Might try this with Berserker Stance, "For Great Justice!", and Renewing Smash. - Elder Angelus 18:10, 15 May 2008 (UTC)
This skill is pretty simple to use in pvp... It's that glorious thing called CALLING. "I'm using Backbreaker on Xx Genaric Monk Xx!" So you can all spike the poor monk who can't do ANYTHING for 4 seconds.--Media Control 04:51, 12 July 2008 (UTC)
Which shows that you're bad at split tactics. Good people will use this on one monk while rangers spike the other one.

"Enraging charge is 20s recharge so its pretty stupid" lableing one of the most useful skills in the game stupid, is stupid you leave the stance on you till it is almost recharged then you hit wait a few more secs for recharge to finish and re apply the stance, tada 8 adrenaline + 2 ( from melee hits ) from a stupid skill.

This entire section makes me cry. --71.229.253.172 06:12, 12 July 2008 (UTC)

Well... OP suggests power attack as part of a dev hammer bar, and Flail (a staple in all PvP hammer bars, ever) gets called a PvE skill. I died a little inside. -Auron 17:34, 26 August 2008 (UTC)
People don't understand what 4 seconds of no heal monk means. Backbreaker, to a good team, might as well be an instant kill. ~Shard User Shard Sig Icon.png 18:29, 10 October 2008 (UTC)
Blackout, too. Wonder why no one used that. Ɲoɕʈɋɽɕɧ 04:53, 12 October 2008 (UTC)

Here's a proper nubcaek recipie:
Pour Enraging Charge on a [insert profession].
Put Mokele Smash in & start mixing with Berserker stance.
Now for the main ingredients:
Carefully apply Backbreaker & start mixing with Flail.
Apply Pulverizing Smash on top of backbreaker followed by Hammer Bach once the cake begins to stand up.Everything done while mixing with Flail. To get the nice flavour put a Shock in the mix approximately 3 seconds after Hammer Bash if you are using a Stonefist oven.
Spike until cooked.

P.s. Seriously think how many things can happen with a monk KD-locked for 10 seconds.77.70.60.74 10:08, 18 October 2008 (UTC)

BB -> Frenzy -> Pulverizing -> Fierce -> Heavy. Gain 40 Balthazar Faction. User Raine R.gif Raine - talk 19:46, 29 July 2009 (UTC)
ehh... most monks go /war and have balanced stance or shield bash Roflmaomgz 22:41, 12 November 2009 (UTC)

5 seconds knock down[edit]

Yeah, finally achievable! =D Just Gold Egg your way.. it's worth the fun Ɲoɕʈɋɽɕɧ 23:08, 9 October 2008 (UTC)

5 sec kd at 19[edit]

so in pve you could get 19 in hammer but no in PvP, they should make it 5 secs at 17 so in PvP you could do it with a Sup Rune and a +1hammer think it would be funny to see 24.78.52.23 23:09, 9 October 2008 (UTC)

5s KD is kinda broken, especially in PvP. -- Armond WarbladeUser Armond sig image.png{{Bacon}} 23:13, 9 October 2008 (UTC)
You're using a Superior Rune and banking on a 20% +1 Hammer Mastery Mod. I think a 5 second knockdown would be fine, especially with the meta focusing on high health, no-rune builds. It would give you a reason to lose 75 health. ~ Da Si 23:53, 9 October 2008 (UTC)
Even assuming it can be coded in, no, thanks. -- Armond WarbladeUser Armond sig image.png{{Bacon}} 03:09, 10 October 2008 (UTC)
Anything can be coded in. It's just a matter of writing the correct code. STALWART 09:31, 10 October 2008 (UTC)
It also requires competent coders. Last I checked, Amulet of Protection still wasn't fixed. -- Armond WarbladeUser Armond sig image.png{{Bacon}} 13:32, 10 October 2008 (UTC)

what a silly update, at least if another profession wants to reach 4 sec KD they still can--Justice 18:53, 10 October 2008 (UTC)

Anet just sucks at fixing GvG. If they putted even 5% of the programmers they have in GW2 back to GW1, pretty much every day updates could be done <3. Unexist 14:54, 10 October 2008 (UTC)
Zero out of twenty is not 5%. ~Shard User Shard Sig Icon.png 18:28, 10 October 2008 (UTC)

I'm pretty sure that backbreaker was nerfed from BB sin abuse in hb and ha... no gvg. Please obs more, k thanks. 72.177.204.158 04:06, 11 October 2008 (UTC)

Worst part is this doesn't even really affect BB sins. The FGJ nerf is annoying, yeah, but it's workable (in areas that aren't RA, at least). -- Armond WarbladeUser Armond sig image.png{{Bacon}} 04:20, 11 October 2008 (UTC)
This doesn't affect BB sins??? What the hell are you talking about. they used it for the 4 second knock down, without really needing to spec into hammer mastery, now they have to spec to 12 if they want a knockdown of 4 sec.62.198.195.94 20:21, 13 October 2008 (UTC)
Before no atts needed After 12 atts needed. almost half your points. HMM SEEMS LIKE A NERF TO ME. learn to Guildwars. 129.116.43.45 02:33, 16 October 2008 (UTC)
Because the chain can't work with a 3s kd, amirite? Really, it's the bonus damage alone why BB sins are still BB sins (that and a lack of a better elite choice). -- Armond WarbladeUser Armond sig image.png{{Bacon}} 19:57, 18 October 2008 (UTC)

Good but demanding[edit]

Finaly capped it a few days ago. The skill is superb , however it requires a teamplay & not lone wolfs. If you build arround it knowing you have a small chance to get adrenal support from a necro or paragon , it's very straining to your bar.

The 1st build i tried , i decided to go for spike power , was:
Berserker Stance , Backbreaker , Crushing Blow , Mighty Blow , Hammer Bash , Flail , Enraging , Ress Sig.
Obviously i sacrificed my healing & condition removal , but i was fortunate to enter in a balanced RA team with a nice monk. Getting to 17 wins was a picnic , once your target gets hit with backbreaker it's as good as dead , without healing from an ally it's dead within 5 seconds with most of the time Hammer Bash dealing the killing stroke. But alas the organised 18th team beat us.
Next entry i ended up with a warrior , necro & ele. Without a monk to heal me i went down after i killed the enemy mesmer & we lost.
In need of some changes i desided to swap Mighty Blow for Mokele Smash for faster charging. Got 3 wins untill my lack of selfheal downed me again.
Obviously i screwd Mokele & Mighty Blow & added Lion's Comfort in their place. 5 victories untill we fell to a duo monk team. With this last version the target doesn't die as fast but you have better survivalability.Also each time explain your build to your team mates. Calling is great as sugested above & all my RA team quickly learned to exploit the KD lock to spike whatever was the greatest threat.All in all great but demanding skill , if you're into hammers try it out.77.70.60.74 17:00, 1 November 2008 (UTC)

Notes[edit]

Is it really necessary to note "Use adrenaline gaining skills to gain adrenaline" ~Shard User Shard Sig Icon.png 08:14, 23 November 2008 (UTC)

Unfortunately, ya kinda do, sad world we live in huh? I know about the 1 month diff between posts. 76.93.114.126 05:13, 22 December 2008 (UTC)

Icon[edit]

"The person on the icon appears to be wearing Gladiator Armor."

Am I the only one seeing a ritualist? --88.112.91.132 15:37, 8 April 2009 (UTC)

Take a look at the | High Res Skill Icon --Arduinna talk 15:41, 8 April 2009 (UTC)
Yea you can see the back of the helmet on the high res one, meaning it is not a rit! Frosty 11:37, 11 June 2009 (UTC)
That, and Rits didn't exist in Proph. <>Sparky, the Tainted 01:54, 18 July 2009 (UTC)
They might have had concept art for them. StatMan 04:14, 18 July 2009 (UTC)

Like[edit]

I like this skill.Raptaz Fanatic 04:00, 20 October 2009 (UTC)

Me too. I just wish it was moved to Strength, so that terrible class couldn't abuse it.--User Sensei sensei-sig.pngSensei | talk 12:11, 8 January 2010 (UTC)
You mean Monks, right? This goes great with Holy Strike and Stonesoul Strike. It's like 200 armor-ignoring damage plus knockdown! Vili 点 User talk:Vili 12:59, 8 January 2010 (UTC)
Please don't troll me, thanks. I've pretty much quit PvP for good, so I shouldn't be even commenting - I guess I just care too much about this game. :) --User Sensei sensei-sig.pngSensei | talk 13:48, 8 January 2010 (UTC)

Feb. 2010 Skill Update[edit]

Nice little buff with the 1 less adrenaline cost, strength req will keep it out of the hands of Sins. 141.224.237.173 21:20, 27 February 2010 (UTC)

IN YOUR FACE!!! That was to all the backbreaker sins... Its was really nooby that build... Rest in peace, though i wont put flowers on your grave...--mlw640 (o_O) 17:14, 4 March 2010 (UTC)
Omg, its so tempting to be an idiot with this. I used to love this skill very much. Good god, i will find a way. Arcdash 06:02, 5 March 2010 (UTC).
Inb4 BB Sin Warrior Variant comes out. 75.48.15.120 04:36, 8 March 2010 (UTC)
2late, urbad. User Raine R.gif is for Raine, etc. 13:55, 8 March 2010 (UTC)
A pretty good skill balance would be: Elite Hammer Attack. Deals +1...16...20 damage. Causes knockdown. Knockdown lasts 1 second longer for every 2 attribute point of strength. Maximum 4 seconds.--mlw640 (o_O) 08:27, 18 March 2010 (UTC)
The strength requirement is fine, for pvp. I wasnt a fan of Backbreaker sins myself, but if you're going to lock a skill's functionality to a primary, you should split it pve/pvp. The hammer buffs are nice for pve, but without bb's knockdown time available for other professions, you cant make the best use out of knockdowns with them. But what if that was intended? -gasp- Then I ask, why not nerf scythe gimmicks? Or any other cross-profession-weapon gimmick? Been alot of creep in pve, amd anet does not seem to care. Why not add a bit more?--Ipsen 02:12, 22 March 2010 (UTC)
I thought it was a great update for the skill it can still be used in great builds, except now it requires you to stop rolling your head on the keyboard and think. Yay Killing Charr talk 23:02, 17 April 2010 (UTC)
It was easy... but for alot of random sins in this game it just wasnt 1-2-3-4-5-6. You actually had to have half a brain to weapon swap... i miss laughing at fail copy paster sins in RA who didnt know how to weapon swap properly and always missed the last 2 skill on the chain :). 96.47.121.175 23:23, 18 April 2010 (UTC)

so?[edit]

so im a bit confused, says 4 sec kd, does stonefist insignia lower it to 3 sec or just have no effect on it?AurenX 23:03, 8 July 2010 (UTC)

No effect. User Raine R.gif is for Raine, etc. 23:21, 8 July 2010 (UTC)
k thank you ^ ^AurenX 13:45, 9 July 2010 (UTC)

Cairn spawn restriction[edit]

I added "only during the War in Kryta" to the captures line for consistency with the info on Cairn the Grave's own page. It seems reasonable though, since a Mursaat would be quite out of place in that zone otherwise. Morgaine 17:06, 25 July 2011 (UTC)

Second longest knockdown?[edit]

If a Halloween skill counts, surely using consumables/blessings/weapon mods to get to 19 FC for Psychic Instability should as well? So it would be third longest. Nyktos 16:56, 30 October 2011 (UTC)