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Wondering whether posting a value on a material is a good idea, because the accurate value would be whatever the Rare Material Trder offered at whatever time you chose to take it there. I don't think that listing Merchant prices for crafting materials is a good idea as it may just confuse users unfamiliar with their value. Thoughts... ? --Chronicinability 19:42, 29 March 2007 (EDT)

I don't know, I checked a few of the other rare material items and they all had values at the merchants on them -- Scourge User Scourge Spade.gif 19:44, 29 March 2007 (EDT)
Yeh me too (Interestingly the Ecto doesn't)...I'd be in favor of removing these values because they do not accurately represent the in game market. When was the last tim you sold a Diamonfd or a Ruby for 250gold? --Chronicinability 19:53, 29 March 2007 (EDT)
See Guild_Wars_Wiki:Article_retention#Prices Fox 20:02, 29 March 2007 (EDT)
"Information on dynamic prices (such as the buy/sell prices of specific items at trader NPCs or between players) is not to be retained." I understand this and there are very obvious reasons for this...i was simply wondering if when these prices are not retained...we should replace with the static prices. I read the second line "Information on static prices such as the sell value to a merchant NPC is acceptable." as refferring to items which have a static sell value. Therefore not Crafting materials. Meaning that i thought Crafting material prices should not be retained. --ChronicinabilitY 20:16, 29 March 2007 (EDT)
As far as I know, crafting materials have a set sell price at the merchants, I dont have the game installed on this computer so I cant exactly check it out -- Scourge User Scourge Spade.gif 20:29, 29 March 2007 (EDT)
Yes they do, and i see your point so stick with posting the merchant prices if thats how it's meant to be done. However in testing this...My Ecto's have no value written when i hover over them (as oppose to rubys or diamonds which says, Value 250 Gold) ...yet the merchant will only offer me 100 Gold each, and the Rare Material Trader obviously offers a lot more. I just think that when the information may be misleading and/or confusing (as i feel this is) then it should be left out. But just my opinion. --ChronicinabilitY Spiteful Spirit.jpg 20:39, 29 March 2007 (EDT) Edit...Incorrect info added...changed.


Any1 know why this is so expensive even though it has no use at all? ~ KurdUser Kurd sig.png 14:18, 31 July 2007 (UTC)

The speculative market. Because people think it may have a use in the future, and they want to either use it when that happens, or profit from said event. IF it happens. --Kale Ironfist 14:28, 31 July 2007 (UTC)
Same reason Rubies and Sapphires were expensive before Nightfall, people are expecting a use and hoarding them now so they can price gouge later when people want them. - User HeWhoIsPale sig.PNG HeWhoIsPale 14:33, 31 July 2007 (UTC)

Expert Salvage[edit]

this isnt mentioned on other material articles. we could either add the salvage to other materials (what would be a quite big list by some...) or we could remove this note and make notes on the discussion page or sth like that... Zerpha The Improver 21:56, 1 September 2007 (UTC)


Diamonds are cheaper than rubies and sapphires xD--Unendingfear User Unendingfear Crane.jpg 22:43, 2 March 2009 (UTC)

Not anymore! Damn screwed up economy x( Ty gw2
Any idea on the current price of them? --Arxae --The preceding unsigned comment was added by (talk).
GWW is not a price checking website, we don't list prices nor do we provide them. Your best bet is find the average of the sell price and buy price of a Diamond at a rare material trader. There are also various fansites which may have pricing information that you'd find useful. Other than that, you can also try asking in-game through all chat, guild chat, whisper, or even take a look through the trade section of the party search menu. User Ryuu R.jpgRyuu  *bite* 06:55, 8 June 2011 (UTC)

Economic wrongs[edit]

WTF is wrong with this economy diamonds at 8K each --The preceding unsigned comment was added by (talk • contribs) at 13:37, 28 July 2012 (UTC).

The system is working as intended: the supply of diamonds has hardly changed at all, but the demand has skyrocketed. That's exactly what should happen in a healthy economy. – Tennessee Ernie Ford (TEF) 16:24, 28 July 2012 (UTC)
What has been weird in my opinion, is how Onyx Gemstones have been worthless, while Diamonds have been pretty valuable, even though an equal amount of each is needed, for only one (significant) purpose. And furthermore, there are close to the same chance of getting either one through play; only diamonds can drop in Nightfall, but I think FoWSC is more succesful than UWSC, so it sort of balances it... *confuzzled* Gaudy Gourd God 16:36, 28 July 2012 (UTC)
This has confused me and other ppls I know that watch the market. I believe Onyx drop slightly more often from dungeon end chests (maybe 3:2 or better compared to diamonds), but as you note, other sources should even things out. I can explain diamonds being two or three times more expensive, but I cannot find a plausible theory for the 8:1 to 10:1 ratio that has been typical in the last two years. – Tennessee Ernie Ford (TEF) 18:27, 28 July 2012 (UTC)
Glad to hear I'm not the only person with a raised eyebrow on this one. I can only think of one (rather implausible) thing, that would make diamonds more desirable than onyx, and that's the Gelatinous Summoning Stones (since onyx is exclusively used on destroyer weapons). But I wouldn't think that those are very powerful or popular, and havn't been around for that long if I remember correctly. Furthermore, the community have been accumulating diamonds since the release of Nightfall, and they've had no use whatsoever since the release of EotN so still doesn't add up. So maybe those Gelatinous Summoning Stones are more powerful (yeah right!) than I've been aware of. Gaudy Gourd God 19:21, 28 July 2012 (UTC)
2 of the most likely culprits: #1: Flippers/Marketeers. #2: Anet itself for having a different algorithm for Rare Material Trader price fluctuation than it has for Onyx. (it might be bugged and they don't even realize it). Regardless, their general SUPPLY of diamonds is actually too low for the relative desirability of destroyer weapons (and they also needed to nerf the 4 horsemen quest to put some parity between UW & FoW in diff). --ilrUser ilr deprav.png 06:28, 4 August 2012 (UTC)
Flippers and marketeers cannot drive up prices to five times the free-market value, at least not in GW1. You can see this with ectos: when it goes up past 9k, people start farming it again and hte price drops. I agree that the current market supply of diamonds is low compared to the new demand, but that same logic should apply to Onyx...which hasn't increased in price to the same degree.
I also wouldn't say the supply of diamonds is too low; people can farm as many as they want, but instead people choose to farm feathers (or zkeys or ecto) and use them to finance their Destroyer weapons mats. Heck, Granite is even easier to farm and it's price has been at record highs for the last few months (it's gone far past 60g/slab recently, although the historical average until February was below 40g/slab).
I also resist assuming there's a bug for Onyx, but not for any other rare mat. I suppose that's possible, but I find it hard to believe that they use more than one mechanism for determining the prices at the NPC. Black Dye tracks similarly to Ecto, White Dye used to track with Obby Shards (by which I mean both followed similar patterns, although at different times). Regardless of the reasons, it's an interesting conundrum for market watchers to puzzle out. – Tennessee Ernie Ford (TEF) 06:45, 5 August 2012 (UTC)