Talk:Ebon Battle Standard of Courage
Source : http://uk.gamespot.com/pc/rpg/guildwarseyeofthenorth/media.html?mode=gameplay (video 6) Chriskang
would be nice if u could sign your comments. And I dont see anything about this skill in video 6. Maybe im doing something wrong? --Lou-Saydus 19:33, 10 August 2007 (UTC)
- At 00:19 in the video, you can see the guy hovering the skill with the mouse (#4 in his skillbar). You may have to download the high-res version to actually see it. Chriskang 01:04, 11 August 2007 (UTC)
- How is this good after armor stacking nerf ? =) Biz 08:18, 12 August 2007 (UTC)
- Single skill = gg. --Lou-Saydus 09:20, 12 August 2007 (UTC)
- How is this good after armor stacking nerf ? =) Biz 08:18, 12 August 2007 (UTC)
Shouldn't this just be a ward? --Curse You 18:48, 12 August 2007 (UTC)
Maybe Ebon Battle Standard is a new skill type o0 --Lou-Saydus 22:35, 12 August 2007 (UTC)
- In the above video, you can see clearly that the type is just "skill". Don't know why it's not a ward though. Chriskang 08:43, 13 August 2007 (UTC)
- It sounds to me Ebon Battle Standards may be destructibles (like spirits or rituals). It is created at your place, but effects everyone (or a large range anyways). ‽-(eronth) I give up 18:53, 13 August 2007 (UTC)
- Ever think it could be a shout or chant? Nittle Grasper
- It could be purely for the purpose that it's a not a spell. More likely, though, it's bigger than Ward range, even though it says "in this area." "In this" is different from "in the," the ordinary wording for that range. Then again, they could be movable after they've been placed: a battle standard is basically a flag, so picking it up and moving it around couldn't be too difficult. --Jette 21:24, 15 August 2007 (UTC)
- So this may be an item skill? (summon flag) or something along those lines? That would be interesting to see, an item skill that allows u to drop it and be effected by it. Brings to mind the effect the scepter of orr has when u drop it. But maybe a bigger range? --Lou-Saydus 17:25, 21 August 2007 (UTC)
- Where exactly do you get this? The quest on the GWW here says you get Battle Standard of Courage, but the quest gave me the standard of Honor instead.--Pandya 09:23, 1 September 2007 (UTC)
- That's my bad, then - feel free to edit that quest reward. Having too many tabs open at once + the two having "Ebon battle standard of" can get a little confusing. -- Mafaraxas 18:16, 1 September 2007 (UTC)
- Where exactly do you get this? The quest on the GWW here says you get Battle Standard of Courage, but the quest gave me the standard of Honor instead.--Pandya 09:23, 1 September 2007 (UTC)
- So this may be an item skill? (summon flag) or something along those lines? That would be interesting to see, an item skill that allows u to drop it and be effected by it. Brings to mind the effect the scepter of orr has when u drop it. But maybe a bigger range? --Lou-Saydus 17:25, 21 August 2007 (UTC)
- It could be purely for the purpose that it's a not a spell. More likely, though, it's bigger than Ward range, even though it says "in this area." "In this" is different from "in the," the ordinary wording for that range. Then again, they could be movable after they've been placed: a battle standard is basically a flag, so picking it up and moving it around couldn't be too difficult. --Jette 21:24, 15 August 2007 (UTC)
- Ever think it could be a shout or chant? Nittle Grasper
- It sounds to me Ebon Battle Standards may be destructibles (like spirits or rituals). It is created at your place, but effects everyone (or a large range anyways). ‽-(eronth) I give up 18:53, 13 August 2007 (UTC)
Progression[edit]
At rank 3 Vanguard, it lasts for 13 seconds. The other variables are constant, so I'm fixing them. In an hour or two I'll be at rank 4, and maybe then we can guesstimate the progression. It's probably going to be 20 seconds at rank 8 or 10, though. -- Mafaraxas 01:16, 1 September 2007 (UTC)
- Rank 4 is 14 seconds. -- Mafaraxas 20:34, 1 September 2007 (UTC)
- Rank 5 is 15 seconds. I'll assume it's 10...20 and put up the progression table. -- Mafaraxas 07:37, 3 September 2007 (UTC)
Not giving the full +48 armor vs Charr?[edit]
Just tested this out in "Assault on the Stronghold" HM. Before the ward was up, I was taking 25 dmg from the Charr seeker's ignite arrows. After the ward was up, I took 19 damage from ignite arrows. As should be obvious, that is not +48 armor, that is only +24. Where did the other +24 go? Is this a bug or does this skill just suffer from a bad description? Very confused. :S 208.125.194.60 14:22, 16 May 2009 (UTC)
- Could be a mistake, if this is the case it's probably programmed so that the "extra" armour is a seperate increase meaning it's 24+24 so it remains at the cap of 24, rather than it being counted as +48 against charr.(marsc 14:54, 6 June 2009 (UTC))
- I don't think that's right. Ignite Arrows deals bonus fire damage, which probably wouldn't count as damage coming directly from Charr. That's not surprising, and I don't think you should generalize that to all charr. Until someone tests this further in a more reliable manner--or if they already did, then come and discuss it here--I'm taking the bug banner down.
- Evidence that there is a bug. I went into Ascalon and had a Charr Bladestorm with Wild Blow wail on me for awhile. Without the ward I took 10 damage from wild blow. With the ward I took 7 damage. This is clearly +24 and NOT +48 as the skill description states. (If someone would point me to instructions on how to upload an image here I will upload them.) Until then the screens can be found offsite here: http://img142.imageshack.us/gal.php?g=wildblow1.jpg 208.125.194.60 09:58, 25 June 2009 (UTC)
- I don't think that's right. Ignite Arrows deals bonus fire damage, which probably wouldn't count as damage coming directly from Charr. That's not surprising, and I don't think you should generalize that to all charr. Until someone tests this further in a more reliable manner--or if they already did, then come and discuss it here--I'm taking the bug banner down.
Frosty 10:19, 25 June 2009 (UTC)
This only effects the charrs from EotN, not the one prom proph. Yamiingenkon 07:06, 10 August 2009 (UTC)
- Why would that be the case? Charr are charr, and other skills such as Ebon Vanguard Assassin Support work properly. – Emmett 07:22, 10 August 2009 (UTC)
- Might have gotten confused with the Rebel yell anomaly (most Charr in Proph don't give bonuses because they don't give XP in Proph.). Going to check this out now. Mystical Celestia 07:34, 10 August 2009 (UTC)
- It seems the description would be right, it is +24 and then +24...so given stacking, it only gives +25 max. I've been standing here watching a Lvl 20 Charr Flameshielder attacking me. I am R10 in Ebon Vnaguard rank, so EBSoC is 20 secs, and RY is +10/100%:
- Fire Storm (at 15 Fire Magic) does 35 standard, 29 with RY, and 23 with Courage and with/without Rebel Yell.
- Meteor Shower (at 15 Fire Magic) does 113 standard, 94 with RY, and 73 with Courage and with/without Rebel Yell.
- Wanding does 17-29 standard, 14-25 with RY and with Courage is 12-19.
- Your probably thinking about armor, etc. Well it's an ele with Survivor/Vitaes, an adept/enchanting staff, and a bonder with Mending, Succor, Vital Blessing and Watchful Spirit. MoR is negated by Roan Fierceheart who uses Smite Hex and Smiter's Boon. No extra armor or damage reduction anywhere. have screenshots but I don't think they need to be put up. Put a note up on the page, or test more? If only I knew I only got a +1 damage bonus versing Charr earlier :P Mystical Celestia 08:31, 10 August 2009 (UTC)
- It seems the description would be right, it is +24 and then +24...so given stacking, it only gives +25 max. I've been standing here watching a Lvl 20 Charr Flameshielder attacking me. I am R10 in Ebon Vnaguard rank, so EBSoC is 20 secs, and RY is +10/100%:
- Might have gotten confused with the Rebel yell anomaly (most Charr in Proph don't give bonuses because they don't give XP in Proph.). Going to check this out now. Mystical Celestia 07:34, 10 August 2009 (UTC)
Note[edit]
Since the skill doesn't give the full amount of armor as the skill description intends, I'm going to add this as a bug. 124.181.83.244 06:24, 20 March 2010 (UTC)
- On second thought, should this be a bug note or an anomaly note? I'm not too sure, so if someone can change this for me, that would be great. 124.181.83.244 06:26, 20 March 2010 (UTC)
- I don't think that this behaviour should be marked as bug, maybe only "anomaly" or a simple note is enough. Yes, under normal conditions overall bonus against Charr is +25 armor due to effect stacking, but it's like a limit of +10 health regeneration. If a character has more than +10, it has an effect only under the health degeneration. Similarly, if a character uses Healing Signet, which has a drawback -40 armor, being attacked by Charr in this ward, the disbonus effect of the signet should be fully compensated (-40+24+24) and partially compensated for foes other than Charr. The same situation is when character suffers from Cracked Armor. --Slavic 09:12, 26 March 2010 (UTC)
- No, that's a bug. Armor stacking limits aren't supposed to apply to a single skill. Misery 09:15, 26 March 2010 (UTC)
- This is obviously a bug, I don't think anet would bother programing 24+(1 armor if your against a charr) when its easier to say +25 (cause we all know how much difference +1 armor can make.) --66.91.82.73 02:53, 13 September 2010 (UTC)
- No, that's a bug. Armor stacking limits aren't supposed to apply to a single skill. Misery 09:15, 26 March 2010 (UTC)
- I don't think that this behaviour should be marked as bug, maybe only "anomaly" or a simple note is enough. Yes, under normal conditions overall bonus against Charr is +25 armor due to effect stacking, but it's like a limit of +10 health regeneration. If a character has more than +10, it has an effect only under the health degeneration. Similarly, if a character uses Healing Signet, which has a drawback -40 armor, being attacked by Charr in this ward, the disbonus effect of the signet should be fully compensated (-40+24+24) and partially compensated for foes other than Charr. The same situation is when character suffers from Cracked Armor. --Slavic 09:12, 26 March 2010 (UTC)
Rework this skill to get around stacking limit?[edit]
How about: For 14...20 seconds, non-spirit allies in this area gain +48 armor against Charr and +24 armor against other foes. Calibrus 04:16, 29 March 2011 (UTC)
That is so simple i'm amazed it hasnt been done for all skills with this bug, dwarven armour ect. --86.176.119.232 14:03, 14 September 2011 (UTC)