Talk:Glass Arrows

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Correct me if I am wrong, but isn't this a bit IMBA, compared to Melandru's arrows? Anyone actually pick them instead of Glass? This is unconditional damage, conditional bleed while Melandru's are the other way around. Ninjas In The Sky 09:44, 5 May 2008 (UTC)

Nope it is not imbalanced for a few small reasons, one is that melandru's arrows deal somewhat higher dmg, 2 they have an easier condition to fufil, and three they have the potential to deal both bleeding and dmg in one shot while glass arrows it is either or. tyahand Kraken 22:03, 24 February 2009 (UTC)
Neither are imbalanced because they're both a pile of crap. Take a proper elite skill instead, like Broad Head Arrow, Burning Arrow or...well that's about it actually. Rangers really got shafted with elite skills IMO. Astralphoenix777 01:49, 2 August 2009 (UTC)
Try using Glass Arrows with a Vampiric Hornbow and Triple Shot/Dual Shot/Forked Arrow, and tell me then that it's a pile of crap. Oh, wait, that's because it's not. Elysea User Elysea ElyseaSignatureImage.jpg 01:53, 2 August 2009 (UTC)
When using this skill with triple shot or dual shot etc, is the extra damage added to EACH arrow, mutiplying the damage bonus? --MushaUser Musha Sigc.png 09:59, 9 October 2010 (UTC)

Notes[edit]

Removing the notes. Obviously further damage can be done with skills that increase damage...FleshAndFaith 16:59, 3 November 2008 (UTC)

I agree, the note applies to every attack skill (and it's rather obvious). --User Brains12 Spiral.png Brains12 \ talk 00:42, 19 November 2008 (UTC)

Glass Arrowheads?[edit]

When thinking about it, glass arrowheads seem much weaker than regular metal/stone arrowheads, i mean glass arrows can't even penetrate armors they would just break. So it isn't logical they would deal more damage.--Soulforged 20:10, 16 December 2008 (UTC)

Think: shattered glass fragments in a wound. Or maybe the arrowhead is metal on a glass shaft, which then shatters on impact. Or maybe we're playing a game with magic and monsters, and they can't all be called "magic arrows". =) 216.114.234.182 08:08, 20 December 2008 (UTC)

Hmm i didn't think about that, but it still doesn't explain why it deals more damage. lol "Magic Arrows". --Soulforged 21:48, 20 December 2008 (UTC)
You are thinking of glass in terms of windows and souvenir figurines. There are numerous other forms of glass, many of which I would not like to see flying at me at any speed. Example: Obsidian is glass. Obsidian would pierce armor and then shatter in the freshly made wound. Ouch-factor: 10 out of 10. FleshAndFaith 09:23, 30 June 2009 (UTC)
Also, if the entire arrow is made of said volcanic glass, it would make sense that it only shattered if the arrow was blocked. On the other hand, a ranger would either be using huge amount of Obsidian Shards OR be conjuring the obsidian while using this skill, so I don't think it's obsidian. Probably like the Glass Armor in Elder Scrolls IV: Oblivion, though. Paddymew 16:01, 19 July 2009 (UTC)
It could be obsidian. Elementalists can summon Obsidian, why can't rangers? FleshAndFaith 03:28, 22 September 2009 (UTC)
Elementalists can't conjure Obsidian. That would lower the price of it considerably. Rather, elementalists conjure a flame that is hot enough to forge Obsidian. Paddymew 15:36, 22 September 2009 (UTC)
Obsidian Flesh. The Ele conjures up several slabs of Obsidian to surround their body, as seen in the animation. They use it defensively, and rangers use it offensively. FleshAndFaith 00:14, 4 November 2009 (UTC)
  • Rare material trader:"Wow!! where did you get all these Obsidian shards?"
  • Ranger:(hidding bunch of arrows with missing arrow heads behind he's back) " Nevermind!! Just give me the money from them. we only have 15 seconds left!!!"
  • Rare material trader:15 seconds for what?
  • Ranger:"I said Nevermind,"(takes the money and runs away)
--BobbyT 23:26, 17 November 2009 (UTC)
I always thought of Obsidian Flesh as if the caster turned their flesh into obsidian. Because of, well, the name. Paddymew 13:17, 18 November 2009 (UTC)
I thought so too, but given that the activation animation summons up big slabs of black rock around the player, I just assumed it was sort of amalgamated to the player's skin from the ground. But, the thing is, it disappears. And since you can't use skills in town, I think the economy is gonna be ok. FleshAndFaith 00:09, 27 March 2010 (UTC)

Bleeding Actually Useful?[edit]

After giving this skill a whirl, I realized that it's pretty useful that you can make it harder for blocking monks to remove other conditions on them. Necromas 21:38, 19 July 2009 (UTC)

Or you be sensible and take Broad Head Arrow, causing Daze and preventing them from healing anyone or anything. If the monk's blocking, switch to a target that isn't. No one wants elite Seeking Blade for Rangers. Astralphoenix777 01:52, 2 August 2009 (UTC)
BHA is terrible in PvP; taking it wouldn't be sensible in the least, especially against block stance monks. And also, you're wrong about nobody using this - people run it for the damage bonus in rspike builds all the time. The bleeding can be totally ignored, but it makes forked arrow -> savage amazingly deadly. -Auron 01:57, 2 August 2009 (UTC)
Exactly, <3. Why take an easily-dodged and blocked elite over something that can be deadly, even if blocked? I brought this into RA to try out, to see if it was worth all the rspike hype, and I took out a RtL Ele in the first minute or so. It's an underrated elite. And I'm willing to go onto the Isle of the Nameless for screenshots to support it. XD Elysea User Elysea ElyseaSignatureImage.jpg 02:06, 2 August 2009 (UTC)
Uh, if you're blocked, it is no longer deadly. Only shitter monks die of bleeding. -Auron 02:09, 2 August 2009 (UTC)
Oh, I know, I've run into shitter monks before. I was recalling an RA Monk with four or five blocking stances when I wrote that, but with no condition removal and died of bleeding/poison (Spell Breaker is not a good Elite in PvP.) Or nearly every RoJ Monk in JQ. Elysea User Elysea ElyseaSignatureImage.jpg 02:15, 2 August 2009 (UTC)
The bleeding is nothing but a small bonus to this elite, it can always cause blocking monks -5 energy for removing the condition or if they don't it's still a small health degeneration which might help a bit (better than nothing), the elite itself is amazing with the right skill combination you can deal high amouns of damage with a bow, which makes you a deadly spiker, there's one build i usually run in RA and it simply works great, dealing 90-120 damage with every hit. --Soulforged Mesmer-tango-icon-200.png 08:15, 2 August 2009 (UTC)
I still prefer conjure-barrage over this in PvE, does about 70 damage per hit on level 24 non-rangers. Paddymew 10:13, 2 August 2009 (UTC)
Barrage will always be better than this, because splinter + barrage is about the best burst damage in the game (in PvE obv). -Auron 10:06, 3 August 2009 (UTC)

The purpose of this skill is to be damaging. That's why it offers more damage than Read The Wind. That's why it offers a health degening condition alternately. And you know what? I'd be ok with making a dumb stance monk remove his bleeding every time I shot at him (which is quite often).

And on a side note, you can use conjure with this too. Conjure+GA+Attack Skills > Conjure+Barrage FleshAndFaith 00:20, 4 November 2009 (UTC)

Barrage is only ever good if you are facing 2-3+ balled enemies, so of course GA is better in some (most?) areas of the game, as well as PvP. But you don't need GA when you're plowing your way through enemies that can withstand only a single conjure-barrage. Paddymew 05:54, 4 November 2009 (UTC)

Wow I have always thought this dealt more damage and inflicted bleeding if blocked. I didnt realize they always did +dmg. 24.162.248.253 14:37, 18 February 2010 (UTC)