Talk:Infuse Health
Display Problem[edit]
Damn the whole interface is messed op here, or am i the only one having this problem? ~ Kurd10:54, 19 February 2007 (PST)
- If you mean the scaling being overlapped by the skills box, then no. You are not the only one with the problem. It is that way for all skins. — Gares 11:28, 19 February 2007 (PST)
- How does this currently look for you? Backsword 16:19, 27 July 2007 (UTC)
infuse health[edit]
it is a super heal. Very strong. If they get to Gunther and they kill you off alot. Eachtime you are rez you can reuse it
Cleanup[edit]
Don't remove a clean-up tag when you do nothing to the article! It's there for a reason...The reason is this...Firefox... --ChronicinabilitY 17:57, 25 July 2007 (UTC)
- That is not a problem with the article, but with the infobox.
(edit) It's the infobox merging over the progression table because it's wider than normal due to the big numbers. I don't think there's much to do about it really, except force the profession table down below the infobox. - anja 18:00, 25 July 2007 (UTC)- IMO that still requirres clean-up of some sort, if a different infobox needs to be created specifically to solve it so be it, but as it is...it DOES need a cleanup! so stop removing the tag without solving the problem! --ChronicinabilitY 18:32, 25 July 2007 (UTC)
- is there a specific screen resolution we're trying to include? ur screen looks awfully small compared to what i'm seeing. --VVong|BA 18:38, 25 July 2007 (UTC)
- Definitely no cleanup-tag needed here. The problem is not related to the page.
- Easy solution: move the progression table a certain amount of <br/>'s down. I bet that Defy Pain causes similar problems. -- (CoRrRan / talk) 18:46, 25 July 2007 (UTC)
- "Definitely no cleanup-tag needed here. The problem is not related to the page." So you are acknowledging a problem, and it IS occuring on THIS page!...how can you say its not related!? --ChronicinabilitY 18:48, 25 July 2007 (UTC)
- Because it is a broader issue than only Infuse Health. The tag shouldn't have been used here, and no revert wars would have been necessary. The only thing that would have been required, is a note/comment on Guild Wars Wiki talk:Formatting/Skills to get this fixed. -- (CoRrRan / talk) 18:58, 25 July 2007 (UTC)
- Yes, that template is used when something is not in compliance, so there shouldn't be any reason not to remove it. Other issues are other issues. Backsword 18:27, 26 July 2007 (UTC)
- This is, as said, not a problem for this page only, and it's definitely not a cleanup problem. A cleanup is more meant to point out an article isn't following formatting guidelines. Not that is has a viewing error for some users. A temporary solution is to put a {{clear}} tag just above the skill progression template. I'd do that, but I want to know if it's a big problem first, since it really mess up the page viewing for other users. What resolution are you viewing the wiki at, Chronicability? - anja 20:06, 25 July 2007 (UTC)
- 1025x768, which is not an unusual resolution. The only reason i havent noticed it before is because i run much higher resolution on my own sysetm. --ChronicinabilitY 20:31, 25 July 2007 (UTC)
- No, that is definitely not a unusual resolution. Should we take this to the skill formatting page instead? Maybe we could agree on a general way of handling troubles like this, instead of making a temporary fix for this page only. :) - anja 20:35, 25 July 2007 (UTC)
- Don't think it has anything to do with that. Is an general issue where rightjustified boxes and tables overlap. I don't have the problem myself, but I've seen it on other pages. Backsword 18:27, 26 July 2007 (UTC)
- No, that is definitely not a unusual resolution. Should we take this to the skill formatting page instead? Maybe we could agree on a general way of handling troubles like this, instead of making a temporary fix for this page only. :) - anja 20:35, 25 July 2007 (UTC)
- 1025x768, which is not an unusual resolution. The only reason i havent noticed it before is because i run much higher resolution on my own sysetm. --ChronicinabilitY 20:31, 25 July 2007 (UTC)
- Because it is a broader issue than only Infuse Health. The tag shouldn't have been used here, and no revert wars would have been necessary. The only thing that would have been required, is a note/comment on Guild Wars Wiki talk:Formatting/Skills to get this fixed. -- (CoRrRan / talk) 18:58, 25 July 2007 (UTC)
- "Definitely no cleanup-tag needed here. The problem is not related to the page." So you are acknowledging a problem, and it IS occuring on THIS page!...how can you say its not related!? --ChronicinabilitY 18:48, 25 July 2007 (UTC)
- is there a specific screen resolution we're trying to include? ur screen looks awfully small compared to what i'm seeing. --VVong|BA 18:38, 25 July 2007 (UTC)
- IMO that still requirres clean-up of some sort, if a different infobox needs to be created specifically to solve it so be it, but as it is...it DOES need a cleanup! so stop removing the tag without solving the problem! --ChronicinabilitY 18:32, 25 July 2007 (UTC)
Reset Indent. Ok so you dont have the problem yourself, but you're acknowledging other people DO...yet you still remove the tag, which is there so that people can still see there IS a problem, the tag might not be totally accurate but it will at least draw them to the page and this talk page, so they can see the discussion. Don't remove the tag and pretend it's all ok. Remove the tag when its fixed. --ChronicinabilitY 13:09, 28 July 2007 (UTC)
- I removed it since you knew it was misplaced and didn't object. That's normally enough.
- But apparently you wqant "draw" editors here. In my view, that's a strong reason to remove it. Those people would be looking for a skill article whose formating was noncompliant and presumably don't want to be tricked into coming to another type of page. It's a silly abuse anyways, as there is an established system for drawing attention to an issue you feel need it. Backsword 12:20, 29 July 2007 (UTC)
Please stop the rever war, all of you (us). No one gains anything on it, let's solve the problem instead, by bringing up a discussion on the general skill formatting, since that is the base of the problem. - anja 15:56, 28 July 2007 (UTC)
+ Protective Spirit[edit]
Is this damage life stealing? Does it pass through the effects of PS? Would PS reduce this damage at all?--68.222.8.83 18:10, 7 August 2008 (UTC)
- I don't think its considered life stealing but, you can't prevent it 69.113.127.39 17:28, 20 August 2008 (UTC)
- Health loss. 68.51.95.206 18:48, 17 April 2009 (UTC)
Notes error[edit]
"Having lost half your health, the condition for Zealous Benediction and Word of Healing is met. "
This is not entirely true. The condition is only met below 50%. So, only if you used infuse below 100% health. Secksy 22:41, 3 November 2008 (UTC)
How about a reword "If this skill is used when your health is full it will not fulfil the requirements of Zealous Benediction for energy gain or the additional heal from Word of Healing" or "Having full health when using this skill will not meet the requirements of Zealous Benediction or Word of Healing" BlackBlood 22:59, 3 November 2008 (UTC)
Leet[edit]
Best skill in the game. So awesome. It also makes you feel totally cool when you catch spikes with it. 71.251.51.163 16:48, 6 December 2008 (UTC)
Skill was not in Eye of the North (Outpost)[edit]
I removed it.--iRathur 01:28, 27 March 2009 (UTC)
- Someone edited my edit again. Apparently I have to put a Screen Shot of everything I fix. http://i260.photobucket.com/albums/ii13/guildwars1master/gw387.jpg
- Re-edited.
And I'm not sure about the other outposts. I didn't have them unlocked yet.--iRathur 23:12, 13 April 2009 (UTC)
1hp question[edit]
what happens when you use this having 1hp?--88.24.9.203 09:00, 11 October 2009 (UTC)
- You're really dumb because you wasted 10e on a div favour heal (you don't die)--Silven 12:01, 10 November 2009 (UTC)
its not devine favor, its healing prayers. Ive used this without any attribute points on turtles in FA. Dont even need to be a healing monk to use this ;-) Justice 18:38, 9 February 2010 (UTC)
u sir, have missed the point128.61.60.105 06:49, 20 February 2010 (UTC)
- Silven made a pretty clear point, no one missed that. Justice 10:23, 22 February 2010 (UTC)
- I think you missed it still, cuz he didn't say the skill was a divine favor skill, just that when you use it at 1 HP you would only heal your target with the bonus from divine favor.. 11:03, 16 July 2010 (UTC)
Please spike me![edit]
Wouldnt inf00zing someone make you the next target for a spike considering the 50% hp thing? Mebeh you can heal up but still o.o Demonic Fahrir talk 08:08, 22 September 2010 (UTC)
- Yes, using the follow up skills on a spike on the infuser is a common tactic. It's not easy to pull off, but effective if you can. Misery 08:52, 22 September 2010 (UTC)
- Ah, now i know why HA always bitches about wanting GOOD monks. They have to infuse right. Another thing to practise Demonic Fahrir talk 09:24, 22 September 2010 (UTC)
- 1. nobody in HA is good, 2. patient spirit yourself after infuse, you won't be deep wounded on a fake/followup spike. -Auron 11:05, 22 September 2010 (UTC)
- Boo Pvp is hard ~.~ Demonic Fahrir talk 11:13, 22 September 2010 (UTC)
- Good monks patient themselves BEFORE they infuse. — Raine Valen 19:51, 22 Sep 2010 (UTC)
- 1. nobody in HA is good, 2. patient spirit yourself after infuse, you won't have time to patient before. --Silven 03:23, 3 November 2010 (UTC)
- 1. You don't have to
outrun the bearbe good, you just have tooutrun your slowest friendbe less bad than the other team. 2.Predicting spikes takes more than a second, which is why monks can't prot them with SoA. That was supposed to be sarcasm, but then I remembered that no one left in GWs can actually prot a spike with SoA. :\ — Raine Valen 3:44, 3 Nov 2010 (UTC)- Guardian too hard QQ --Silven 03:53, 3 November 2010 (UTC)
- Monks use shielding hands (and nothing else) to catch spikes now. If SH isn't recharged, it either gets infused or stuff explodes. :( — Raine Valen 4:00, 3 Nov 2010 (UTC)
- You're not making sense--Silven 08:41, 4 November 2010 (UTC)
- The remaining half-dozen monks in GW are too bad to stop spikes with Guardian or SoA unless the callers on the other team are super bad. — Raine Valen 2:52, 5 Nov 2010 (UTC)
- I haven't seen a good caller in a while! So it's all good =) --Silven 08:06, 6 November 2010 (UTC)
- The remaining half-dozen monks in GW are too bad to stop spikes with Guardian or SoA unless the callers on the other team are super bad. — Raine Valen 2:52, 5 Nov 2010 (UTC)
- You're not making sense--Silven 08:41, 4 November 2010 (UTC)
- Monks use shielding hands (and nothing else) to catch spikes now. If SH isn't recharged, it either gets infused or stuff explodes. :( — Raine Valen 4:00, 3 Nov 2010 (UTC)
- Guardian too hard QQ --Silven 03:53, 3 November 2010 (UTC)
- 1. You don't have to
- 1. nobody in HA is good, 2. patient spirit yourself after infuse, you won't have time to patient before. --Silven 03:23, 3 November 2010 (UTC)
- 1. nobody in HA is good, 2. patient spirit yourself after infuse, you won't be deep wounded on a fake/followup spike. -Auron 11:05, 22 September 2010 (UTC)
- Ah, now i know why HA always bitches about wanting GOOD monks. They have to infuse right. Another thing to practise Demonic Fahrir talk 09:24, 22 September 2010 (UTC)
EotN[edit]
This skill is definately in the EotN outpost under Micah. --Silven 08:47, 4 November 2010 (UTC)
- Actually I think I've done something wrong, every skill trainer in EotN has infuse, are they not listed here because it's core or something?? --Silven 08:57, 4 November 2010 (UTC)
- I assume you already have Infuse unlocked on your account. All skills you have unlocked on your account appear on all trainers that can have skills from that campaign. Once you unlock a core skill it appears on every skill trainer in the game. Misery 10:44, 4 November 2010 (UTC)
- I should talk to more NPCs in PvE...haha lol naw --Silven 02:20, 5 November 2010 (UTC)
- I assume you already have Infuse unlocked on your account. All skills you have unlocked on your account appear on all trainers that can have skills from that campaign. Once you unlock a core skill it appears on every skill trainer in the game. Misery 10:44, 4 November 2010 (UTC)
Hero Usage[edit]
In combat, it is possible that heroes only use it on party members. --Cealdor (talk) 10:01, 23 November 2023 (UTC)