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Maybe we should change the description area into a tactics area, and add a new description area talking about kanaxxi himself in case people are interested in the lore behind him (at least what is known)-- 19:33, 30 May 2007 (UTC)

Actually the formatting is a bit dodgy atm, I'll bring it up to standard then I'll take a look at it. You may be able to combine the two, or put one of them in the notes or something. Either way, I'll try to find a way to include both the lore and the tactics to defeat him in the same article. If you don't like the final result, you can always just edit it - that's the beauty of Wikis! --Santax (talk · contribs) 19:39, 30 May 2007 (UTC)
This article appears to be a copyright violation from GuildWiki. --Santax (talk · contribs) 19:42, 30 May 2007 (UTC)

Removed the note about Lightbringer skills being ineffective, as there is little to be gained by leaving it. I mean, seriously, Nightfall wasn't even released yet... --SoraMitsukai 08:22, 30 March 2008 (UTC)

Good thinking. — Eloc 23:20, 30 March 2008 (UTC)

In game screens?[edit]

Anyone got some pictures of this guy in action? I for one think it would just be nice to have. 02:29, 12 April 2008 (UTC)

No, sorry. Haven't bothered to try the Deep before. — Eloc 06:21, 12 April 2008 (UTC)

More LOTR Trivia[edit]

Is it me or does he remind you of the balrog (durins bane) from the lord of the rings? Big evil demon, lives in the deep of the earth. probably not enough to support this but there has been a lot of lotr related stuff in the guild wars that i see Zyko Wolfven 17:41, 27 April 2009 (UTC)

Big evil demon in the depths is the end of the similarity, so I'd say no. 17:47, 27 April 2009 (UTC)
EXCEPT, they dug to deep.... 23:38, 14 May 2012 (UTC)
With his the Comparison between the Concept art and his current look, i believe the adding of the Horns and lore about "digging to deep" are an obvious reference to Balrong. Until Kanaxai's designer says this though, i would just note is as "May be a referance to". The Only Warrior 15:08, 7 August 2012 (UTC)


He drops assassin tomes. --Barionic Hawkeye User talk:Hawkeye8880 23:56, 23 December 2009 (UTC)

Got screenie? But I changed prof to Sin anyway, we just have to believe you xD Reaper of Scythes** User Reaper of Scythes Juggernaut1.png 00:05, 24 December 2009 (UTC)
I'll make sure to take one next time I get one. I do the deep a lot. --Barionic Hawkeye User talk:Hawkeye8880 15:18, 24 December 2009 (UTC)
Ok ^^ Reaper of Scythes** User Reaper of Scythes Juggernaut1.png 23:05, 24 December 2009 (UTC)

Natural Resistance[edit]

Anyone know if Kanxai has this? The Natural Resistance page says some non-prophecies boss-like foes have it; I was wondering if anyone has tested.--Ph03n1x 16:32, 2 July 2010 (UTC)

During ZB the other day, I brought WW along - he does.--Ph03n1x 06:04, 7 July 2010 (UTC)

Historic note?[edit]

Should there be a historical note that Urgoz and Kanaxai both used to have a chance of dropping items and that there used to be no end chest? the chest was added due to there being only a max of 6 items being able to be obtained in hard mode, which... kinda made the price of the kanaxai and urgoz items to be over 100k each. that is... till this update killed the prices to about 2k each for kanaxai gear, and 30k for urgoz's bow, 5k for the others. lolNibelhim 15:43, 8 November 2010 (UTC)

That's not the only reason for the drop in prices. The Deep and Urgoz Warren have now been around for a while, meaning that the items are no longer new and, unlike a certain period during which access to the Elite missions (at least the deep) was being restricted by the leading guild, anyone can go to The Deep now freely. As for a historical note, you could make a short statement about the change, but I think that linking it to the change in market price of the unique items is inaccurate. 11:35, 24 December 2010 (UTC)

Enchantment Removal on Hit?[edit]

I was very careful to avoid the sappings when aggro'ing him, yet as soon as he hit me my recall was stripped. Anyone have any idea about this? 12:43, 16 October 2011 (UTC)

It haven't seen it happen the way you to describe. Were you shadowstepped to the target? Is it possible that they (the target) stepped too far away? – Tennessee Ernie Ford (TEF) 04:33, 17 October 2011 (UTC)
It's possible, I completely forgot that you need to stay within 'compass range' or so. If I flag outside of the degen aspect (in the little corridor) and then run to the back left it's possible i'm running out of range. Not sure, will check next time I go (I'm doing it 7-heroway). 21:43, 17 October 2011 (UTC)
He doesn't remove ench on hit, you must have gone out of range. 17:24, 29 November 2011 (UTC)

Health claim...removed[edit]

I checked the history of this article, looked at its talk page, its equivalent at Guild Wiki, Talk:The Deep, and elsewhere...and I cannot find the source of the claim that Kanaxai has exactly 20,000 health. One presumes it also differs between nm and HM.

The original edit was made by a past contributor, who made about 15-20 edits to a small number of articles, wrote no commentary, and never added supporting evidence on talk pages. This doesn't mean the claim is wrong...but it does mean that it doesn't meet our usual standards.

(Obviously, if someone can point to a specific source or has test data available, then please post it here and restore the note.) – Tennessee Ernie Ford (TEF) 01:03, 9 December 2011 (UTC)

I added the hp claim, and it's taken from Kanaxai's memory structure whilst fighting him. Kanaxai, Urgoz, and Jadoth in DoA all have 6480hp and 6 regen (the regen is total whilst fighting without any player skills applied). I only talk about HM because NM is for pussies --
To be clear, 78.143 claims 6,480 HP (not the 20 kXP that I removed).
@78: I'm not sure what you mean by memory structure whilst fighting him — can you provide a smidgen of additional info that would let someone else try to replicate your results? Thanks. – Tennessee Ernie Ford (TEF) 20:04, 27 December 2011 (UTC)
If he says memory structure, I assume he means he went in with a memory scanner and tried to find Kanaxai's HP. If that's what happened, replicating is simple: do the Deep, launch a memory editor, poke Kanaxai with a stick, and try to find his health going back up as he regenerates from your vicious wanding. When it stops going up, that's his max health. –Jette 14:38, 28 December 2011 (UTC)
This would be a fantastic tool for researching NPC data. I'd love more details about getting this to work. Could it potentially get someone banned though? Manifold User Manifold Neptune.jpg 17:02, 28 December 2011 (UTC)
Yes, absolutely. It's the very definition of a bannable offense. If you're still interested, CheatEngine is a good program for Windows. You'll probably have to disable UAC for it to work on Vista or 7, though. Take the tutorial the program offers, it's all very simple to use. Finding health values should be easy. Let me know if you need further help and I can provide a more in-depth explanation. –Jette 18:58, 28 December 2011 (UTC)

Yes it's very useful, but it seems that a simple value for armor is not there. Struct for agents is partially documented:

The Agent base can be found by scanning for the sequence of bytes: 56 8B F1 3B F0 72 04 So then if the "56" above is located at label_1 then you read the value at label_1+0Ch and read the value there (the code here is moving the agentbase into eax register, so reading a dword at label_1+0xC will give you the location of the agentbase). Then each agent struct is sizeof(agentstruct) big so you just multiply by the agentid and add to your agentbase and you got the address for the agent you want.

the agentid of your current target is stored 0x500 before the agentbase so you can find that easy. Your own id is 0x54 before agent base so also easy to find it. --

Possible inspiration for his name[edit]

Since Factions/Cantha is East-Asian-themed. -- 22:43, 1 October 2015 (UTC)