Twisted Spikes
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This page contains information about a Guild Wars component or feature that has never been included in the game. Information was obtained from ArenaNet staff or extracted from the Gw.dat game file. The information on this page does not apply to the game as it currently is or was. |
Trap. When Twisted Spikes is triggered, all nearby foes suffer from a Deep Wound and begin bleeding for 3...13...15 seconds. Twisted Spikes ends after 90 seconds. While activating this skill, you are easily interrupted.
- Concise description
Related skills[edit]
Trivia[edit]
- This skill, along with Marble Trap and Shadow Tripwire, would have been the first non-Ranger traps introduced into the game.