User:Poke/sandbox/Skills

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Development of skill categorization and skill infobox. Note that everything here is under construction.

Skill infobox parameters (draft 2) Skill categorization (draft 2)

General parameters

name
Skill name.
icon
Optional. Skill icon (default: Image:[name].jpg).
description
Traditional skill description.
concise description
Concise skill description.

Skill information

The skill informations are optional and are not visible when unset.

type
Optional. Original skill type from the Skills panel or from the skill description.
activation
Optional, number. Activation time.
recharge
Optional, number. Recharge time.
elite
Optional, yes/no. Skill's elite status.
availability
Optional. Skill's availability. Can be one of the following values:
  • monster : For monster skills
  • pve / pve-only : For PvE-only skills
  • event : For event skills
  • historical / removed : For removed/historical skills
  • developer : For unavailable developer-only skills
disguise
Optional. Disguise for PvE-only or event skills. Can be for example one of the following values:
  • Junundu, Polymock, Devourer : for PvE-only skills
  • Rollerbeetle, Snow fighting, Dragon Arena, Costume Brawl : for event skills

Skill cost

energy
Optional, number. Energy cost.
adrenaline
Optional, number. Adrenaline cost in strikes.
sacrifice
Optional, percentage. Sacrifice cost.
upkeep
Optional, yes/no. Skill requires upkeep.
exhaustion
Optional, yes/no. Skill causes exhaustion.
gold
Optional, number. Additional gold cost.

Player skill parameters

profession
Optional. Profession associated with the skill.
attribute
Optional. Attribute or Title track as listed in the Skills panel.
campaign
Optional. Campaign or Expansion as listed in the Skills panel.

Effect skill parameters

effect type
Optional. Effect type, can be one of the following values:
  • Condition : For conditions.
  • Environment effect : For environment effects that occur while in a specific area/range.
  • Bundle effect : For effects triggered by holding bundles.
  • Consumable effect : For effects triggered by using consumables.
  • Disguise : For effects which involve a Disguise.
  • Divine blessing : For divine blessings given by God's avatars.
  • Title effect : For effects you get by reaching a specific title.
  • Reputation blessing : For reputation blessings (including bounties).
effect source
Optional. Source of the effect. Value depends on selected effect type and can be of the following types:
  • A list of gods for type = Divine blessing.
  • A list of bundle items for type = Bundle effect.
  • A list of consumable items for type = Consumable effect.
  • A title track for type = Title effect.
  • A reputation name for type = Reputation blessing.
duration
Optional, number. Effect duration.
fixed health
Optional, number. Fixed maximum health the disguise gives for the duration of the effect.
fixed energy
Optional, number. Fixed maximum energy the disguise gives for the duration of the effect.

Category:Skills

Category:Skills by skill type

based on parameter type. Unless other specified, categorizes into Category:[type] skills.

Category:Skills by profession

based on parameters profession, attribute and pve-only. Player skills only.

Category:Skills by campaign

based on parameter campaign. Player skills only.

Category:Skills by cost

based on parameters energy, adrenaline, sacrifice, upkeep and exhaustion. Includes skill type Signets without cost.

Category:Effects by type

based on parameter effect type.

Category:Elite skills

based on parameter elite.

Category:Skills by topic

custom

Skill properties (draft 1)
General skill properties
  • Skill name
  • Skill icon
  • Traditional skill description
  • Concise skill description
Global skill properties
  • Attribute (default: None)
  • Skill cost
    • No cost
    • Energy
    • Adrenaline
    • Upkeep
    • Exhaustion
    • Sacrifice
    • Gold
  • Recharge time
  • Activation time
  • Status (default Non-elite)
Player skills only (normally)
  • Campaign
  • Profession
  • Player skill type
  • Availability (PvE-only y/n)
Effect only
  • Effect duration
  • Effect fixed health
  • Effect fixed energy
  • Effect type
    • Condition
    • Environment effect
    • Bundle effect
    • Consumable effect
    • Disguise
    • Divine blessing
    • Title effect
    • Reputation blessing
  • Effect source
    • god
    • bundle
    • consumable
    • title
    • reputation
References (static in-game information only)

Attributes (by Attribute, 0)

  • Strength
  • Axe Mastery
  • Hammer Mastery
  • Swordsmanship
  • Tactics
  • Expertise
  • Beast Mastery
  • Marksmanship
  • Wilderness Survival
  • Divine Favor
  • Healing Prayers
  • Protection Prayers
  • Smiting Prayers
  • Soul Reaping
  • Blood Magic
  • Curses
  • Death Magic
  • Fast Casting
  • Domination Magic
  • Illusion Magic
  • Inspiration Magic
  • Energy Storage
  • Air Magic
  • Earth Magic
  • Fire Magic
  • Water Magic
  • Critical Strikes
  • Dagger Mastery
  • Deadly Arts
  • Shadow Arts
  • Spawning Power
  • Channeling Magic
  • Communing
  • Restoration Magic
  • Leadership
  • Command
  • Motivation
  • Spear Mastery
  • Mysticism
  • Earth Prayers
  • Scythe Mastery
  • Wind Prayers
Titles
  • Friend of the Kurzicks Title Track
  • Friend of the Luxons Title Track
  • Sunspear Title Track
  • Lightbringer Title Track
  • Asura Title Track
  • Deldrimor Title Track
  • Ebon Vanguard Title Track
  • Norn Title Track
Default
  • No attribute

Campaigns (by Campaign, 1)

  • Core
  • Prophecies Campaign
  • Factions Campaign
  • Nightfall Campaign
  • Eye of the North Expansion
  • Bonus Mission Pack ??

Skill Costs (by Cost, 2)

  • Signets
  • Strikes of adrenaline
    • 1 Strike
    • 2 Strike
    • 3 Strike
    • 4 Strike
    • 5 Strike
    • 6 Strike
    • 7 Strike
    • 8 Strike
    • 9 Strike
    • 10 Strike
  • Energy
    • 1 Energy
    • 5 Energy
    • 10 Energy
    • 15 Energy
    • 25 Energy

Status (by Elite Status, 3)

  • Elite
  • Non-Elite

Professions (by Profession, 4)

  • Common
  • Warrior
  • Ranger
  • Monk
  • Necromancer
  • Mesmer
  • Elementalist
  • Assassin
  • Ritualist
  • Paragon
  • Dervish

Recharge time (by Recharge, 5)

  • Instant
  • 1 Second Recharge
  • 2 Second Recharge
  • 3 Second Recharge
  • 4 Second Recharge
  • 5 Second Recharge
  • 6 Second Recharge
  • 7 Second Recharge
  • 8 Second Recharge
  • 10 Second Recharge
  • 12 Second Recharge
  • 15 Second Recharge
  • 20 Second Recharge
  • 24 Second Recharge
  • 25 Second Recharge
  • 30 Second Recharge
  • 40 Second Recharge
  • 45 Second Recharge
  • 55 Second Recharge
  • 60 Second Recharge
  • 90 Second Recharge

Player skill types (by Type, 6)

  • Skill
    • Attack
      • Melee Attack
        • Axe Attack
        • Hammer Attack
        • Sword Attack
        • Lead Attack
        • Off-Hand Attack
        • Dual Attack
        • Scythe Attack
      • Ranged Attack
        • Bow Attack
        • Spear Attack
    • Pet Attack
    • Spell
      • Hex Spell
      • Item Spell
      • Enchantment Spell
      • Ward Spell
      • Weapon Spell
      • Well Spell
    • Chant
    • Echo
    • Form
    • Glyph
    • Ritual
      • Nature Ritual
      • Binding Ritual
      • Ebon Vanguard Ritual
    • Preparation
    • Shout
    • Signet
    • Stance
    • Trap

Activation time (by Activation, 7)

  • Instant Activation
  • 0.25¼ Second Activation
  • 0.5½ Second Activation
  • 0.75¾ Second Activation
  • 1 Second Activation
  • 2 Second Activation
  • 3 Second Activation
  • 4 Second Activation
  • 5 Second Activation
  • 6 Second Activation
  • 10 Second Activation
Category:Skills draft 1

Category:Skills