User talk:Foo/GoM

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If you have questions about using the build or need any help, best is to find me on discord as gwfoo. Otherwise comment In my main user's talk page. Foo 09:23, 29 June 2024 (UTC)


What I'm running[edit]

See User:Foo/GoM/Theory for the 1-hero-bonder builds I use mainly on Necros and Monks. For other professions, I use these bars, based on the default setup:

Symbolic Celerity.jpg Mantra of Inscriptions.jpg Keystone Signet.jpg Signet of Clumsiness.jpg Unnatural Signet.jpg Bane Signet.jpg Castigation Signet.jpg Signet of Rage.jpg
  OQNDA8w+M80HwPIPb6QJW/6J
Protective Bond.jpg Essence Bond.jpg Purifying Veil.jpg Succor.jpg Blessed Signet.jpg Zealous Benediction.jpg Protective Spirit.jpg Shield of Absorption.jpg
  OwAS8YIPHE9x1nmkSu01j7K
Protective Bond.jpg Essence Bond.jpg Mending.jpg Watchful Spirit.jpg Blessed Signet.jpg Word of Healing.jpg Dwayna's Kiss.jpg Edge of Extinction.jpg
  OwIU0y3BNLHHUfi8fpUjbE6A
Protective Bond.jpg Balthazar's Spirit.jpg Optional.jpg Optional.jpg Optional.jpg Optional.jpg Optional.jpg Optional.jpg
  Player


Getting nice survivor numbers[edit]

User Foo-xp-flex.jpg

This is described as if you're going for a round number, but can of course be adjusted to reach any number you wish.

Step 0 - Get close to your target value[edit]

But don't push it. A few thousands or tens of thousands is fine.

Step 1 - Get to a multiple of 100[edit]

Set yourself as a damage dealer, and your heroes as healers/protectors that do not deal any damage. Outside of ToA there are Reed Stalkers that will reward you 6xp if you're in a party of 8, and 7xp if you're in a party of 7. By adding 6s and 7s you can reach any value of 30 or higher. Use that to reach a multiple of 100. This will require killing at most 21 of them (with the right party sizes).

Step 2 - Get to a multiple of 5000[edit]

Outside The Marketplace there are Jade Brotherhood Knights that will get you 100xp each if you solo them. Use the GoM Bonding setup, (just you and the two bonders), get your health to 55, and add some damage dealing skills to yourself. Get out. If the knights are too close (so that the bonders might catch agro), restart. Set up bonds, grab agro, and kill them. It is wise to make sure you're comfortable with that before gaining a lot of survivor points. This will require killing at most 49 of them, unless you're comfortable with doing it in hm, where they give 300xp each, then 17 can be enough (combining nm and hm).

If available, quests that can be completed a head of time with their reward pending could make this simpler and safer.

Step 3 - Get the rest[edit]

Multiples of 5000 can be easily and safely gained by using Prismatic Gelatinous Material, acquired by other toons, to complete the Ooze Pit quest without getting near any mobs.

Step 4[edit]

Die.



Unstructured notes[edit]

on damage output[edit]

How can damage be improved?

  • Could always be improved with primary ranger with 16 BM.
    • Seems that LB8 with no EoE is safer than LB7 with 12 BM EoE, meaning that 12 BM EoE gives less than 140/135 = ~3% damage improvement at LB7.
    • 16 BM EoE is better than 12 BM EoE by (158/163)/(126/131) * 50/43 = 17%, so 16 BM EoE is at most 3.5% at LB7.
    • ...which is equivalent to ~4% at LB4 and ~5% at LB0.
      • Bottom line: EoE is less meaningful than a single LB rank.
      • (And the improvement from 12 to 16 is of less than 1%)
  • How good is Symbolic Celerity really? Maybe a better alternative could be found. Maybe another sig? Unclear, could check.


Discussion[edit]

Please add discussion notes In my main user's talk page, or better yet, pm me on discord where I'm 'gwfoo'. Foo 20:51, 15 September 2024 (UTC)

If you have any questions about why certain things are the way they are, the answers might be in User:Foo/GoM/Theory. Foo 21:47, 15 September 2024 (UTC)