User talk:Oliasys
Suggestion?[edit]
- → moved from Feedback talk:Developer updates
Suggestions for Guild Wars [maybe even conceptual ideas to be applied for use in GW2?]
Involving Hall of Monuments Items and storage chest
1. Once you drape your flag at the monument for weapons, a new chest pane appears. Seeing as how there are only specific weapon types and a specific amount of them, you can make the pane slots assigned. Three columns, each column assigned [oppressor, tormented, and destroyer]. In each column is a slot for specific weapons and are non-stackable.
2. Once you drape your flag at monument for mini-pets, a "mini-pet pane appears. Each slot on pane is assigned specifically [as with materials pane]. Initially showing only first year slots. Once character receives first 2nd year pet, those new assigned slots appear in that pane, etc, as character ages. All are singular and non-stackable.
3. Same similar idea for armor as above. Make each row an assigned specific armor set that can be displayed in HoM.
These additional panes would be HoM specific only. Can be earned by questing storyline or purchased separately and allow for additional profit resources for GW.
- as we already have something similar for pets with Zaishen Menagerie, no
pet pane would be needed.
- additionally for consideration: add another pane for purchase that
allows a specific slot for each key available for chests and make them stackable to 250?
- Can add more panes by adding new row to pane tabs, basically just add
third row of five panes: HoM Weapons HoM Armors HoM Mini-Pets Key Pane [maybe move materials pane to this tab and allow for purchase of one more generic pane on second row for further storage?]
Just some thoughts for your consideration.
......this would allow for more things to do for players whilst they await GW2, generate more income, and allow for easier storage maintenance for players.
- If you wish to offer suggestions for developers to consider, take a look at Feedback:Getting started. This is the appropriate place to begin. At Step two, type in your user name, Oliasys, and then save the following page. Once there, you can create your suggestion by entering a title in the right hand text box which will be on that page. G R E E N E R 06:11, 28 February 2011 (UTC)
You're not clever[edit]
Pretending to be two people and you don't even bother to use a second account or an IP. Now please stop trolling or whatever it is you're doing on the Talk:Guild Wars 2 page, or at least stick around to explain your points to the people you confuse and amuse with their inanity.
For example, this thing about "screwing over handicapped players", what does that even mean? --ஸ Kyoshi 14:26, 10 March 2011 (UTC)
- sorry kiddo, neevr once have I ever pretended to be anyone else nor more than 1 person. I don't need a second account or second IP, I only post as needed. I don't know where you get your ideas from, but thanx for trolling. As far as where I got this idea...try reading the wiki, GW2, they purposely removed point to click mouse movement and made it an archaic and antique first person shooter 1980"s style keyboard movement. Where do I get the idea it is discriminatory? How about they have made it so that to do tasks as movement and fight, etc.... you need two good hands, what about people with a debilitation , handicap, or injury that do not have full use of both hands? How about injured combat veterans that love this game that cannot participate due to this archaic change?
- I'll admit being wrong on that one. But for calling me "kiddo", your approach to this issue of yours with GW2 is very immature. Posting the same points in five or six places on that page does not make you any more right. (By the way, all of your points except the one about disability have been addressed, if you've bothered to read.) In short, if you're not going to bother to participate in a rational discussion, and if you're going to hate GW2 no matter what we say, just enjoy your GW1 and pretend GW2 doesn't exist, so we can enjoy it without seeing your rage plastered all over. --ஸ Kyoshi 02:22, 25 March 2011 (UTC)
What The Hell[edit]
- → moved from Talk:Guild Wars 2
- Yes, I know how you feel. It seems they've really dumbed GW2 down. No secondary class, you get to select a whole 3 skills. They hand you a gun [like some street hood]. They dictate more of what you can or cannot do instead of allowing you to make your own decisions like in GW1. Let ME decide what skills and sets I want to use, Let me use my brain to decide my builds and skills. Don't dictate to me how things gotta be and control my every choice. This isn't a first person shooter. --The preceding unsigned comment was added by User:Oliasys (talk).
Well, it is official I will NOT buy GW2 as I no longer will be able to play it due their insistence on stepping back into time to pre-mouse, pre-windows, and pre-1990's, as by their own admission: "The control & movement system is going to be significantly changed. In particular, mouse movement in the form "click to move" will be removed from the game"
Not only is this a total let down to players that have been loyal for years, but also an outright and discriminatory slap in the face to handicapped players. And in turn an absolute insult to my intelligence. Thanks guys, I was hopeful, but now I am just feeling let down. --The preceding unsigned comment was added by User:Oliasys (talk).
- Please tell me you're trolling. --BriarThe Spider 09:00, 10 March 2011 (UTC)
- Considering it's the same person making both comments (didn't even bother to sockpuppet) I think that's a safe bet. --ஸ Kyoshi 14:20, 10 March 2011 (UTC)
- from what i've seen in the demo movies they seem to still be using the mouse for a large portion of the game ... sooo ... i dunno bout you i see absolutely no downsides to it! ... except the wait, but i'm enduring that cause it's worth it Sneaker 16:04, 10 March 2011 (UTC)
- I don't know what the big deal is. Ever tried to kite using mouse-movement? That thing was dumb and I deactivated it from day zero. -- Large 17:33, 10 March 2011 (UTC)
- Seriously, no am not trolling. I have an injury preventing me from using the "archaic" style keyboard movement, so I use a programmable mouse. It's one of the things I enjoyed about GW1 and one of the main reasons I bought it. I Have been a long time player|fan as well....until now. With their lack of consideration and reverting to such an "antique" first person shooter style movement, it pretty much precludes me from even bothering to buy GW2. As to the user that "kites" glad you have 2 good hands to use, grats and be thankful. As far as making 2 separate comments, I did. I meant both as well. It is my opinion from what I see so far. Had they not precluded me from GW2 by disabling mouse movement, I could've actually tolerated the "dumbing down" of GW2 and would've bought it.User:Oliasys
- Looking at the threads in GW2 forums, it seems like people are pretty evenly split between using the mouse and using the keyboard to move in GW1. I use click-to-move, perhaps due to my unique hand situation, and I've found myself to be at least above average in the dodge-heavy Dragon Arena, so I'm sure it's possible to use either effectively. I've tried using the arrows keys to move in GW1 with little luck, so this issue remains my top concern about GW2. Manifold 19:56, 10 March 2011 (UTC)
- That control style IMO forces a much more active involvement in controlling your character. I've played other MMO's where a mouse+keyboard in a FPS style creates a completely different game play and I kinda like it. It takes some getting used to... ie. you'll have to practice it. But I used to play counterstrike competitively back in the day so it wasn't that much of a leap for me... plus I use the WSAD + mouse to move my GW character as well so again, the move to WSAD + mouse only for GW2 won't be alien for me either. IF you ask me which movement scheme I'd prefer... from what I've seen from other new MMO's where WSAD+mouse is the only way to play, I really really like it since it makes it into more of a "action MMO" rather than a "standard MMO". The click move have been around in RPG's and then MMO's since the early 90's. WASD+mouse for MMO's is actually very new from what I've seen. --Lania 20:11, 10 March 2011 (UTC)
- LOL, you are missing something that is the integral point.......I quote you: "That control style IMO forces a much more active involvement in controlling your character" ... you say that the archaic WASD is integral to add more to the game, I disagree and it is not new at all, it is from the 1980'2 and the old first person shooter style games. Witht he advent of mouse movement you gain more freedom of movement and that integral point argued was: "injured, dibilitated, handicapped players [as in one handed or similar] cannot operate as such nor have the same freedom of options as you two handed people." It's about maintaining the player base, not isolating it and discriminating against it. they took the easy way out [basically got lazy] and used old saved pre-cut code to use in a new game instead of advancing with technology...basically instead of moving forward in this area, they copied WoW. That's whats being said, no one is saying that the use of both might not be beneficial for 2 handed elderly players from teh 1980's. Oliasys
- (Edit conflict) Clicking randomly in Dragon Arena was a method by which you could avoid ever being hit. But reasonably speaking, does any human move that way? You can't instantly decide to sprint in one direction and ignore inertia. With even more emphasis placed on dodging, movement and positioning in GW2, being able to click randomly would be the best way to avoid damage, and quickly the standard would be not "who can position the best" but "who can click themselves out of the way the fastest and not get their hands tired". And to that extent, less truly active combat and more thieves stealthing and dodging everything until their enemies give up in PvP.
- I appreciate you taking the time to explain your stance to me, Oliasys, since I had not a damn clue what you meant by handicapped players. Considering you never responded to your debunked comments farther up, I had assumed you were just a hit-and-run troll trying to make people hate the game. In any case, with your handicap concerns now proven legitimate, I don't really have an answer for it. --ஸ Kyoshi 20:34, 10 March 2011 (UTC)
- I actually dodge a lot in pve/pvp :p (using WASD + mouse right hold) --The Holy Dragons 20:37, 10 March 2011 (UTC)
- (Edit conflict) I seem to remember that a person from college had some kind of nerve damage on his left arm that prevented him from moving it much at all, and he was playing counterstrike with the rest of us. I can't remember what exactly he was using but it looked like a programmable trackball thiggie kinda like on this video [1] and he was beating us most of the time. wasn't trying to belittle your disability but there seems to be people around that can only use one hand that are playing games with WSAD+mouse controls smoothly and better than us folks with two hands. --Lania 20:43, 10 March 2011 (UTC)
- Thanks for explaining your situation Oliasys; I was not trying to be a jerk. I had no knowledge of your situation. In any case, Dragon Arena is not the only PvP format, and using mouse clicking to kite is cumbersome. Now, I do see your predicament, and perhaps they can find a way to implement some accessibility options; or, perhaps a plugin to have your mouse emulate the keyboard input. -- Large 20:49, 10 March 2011 (UTC)
- Oh, plus I heard that trackballs have inherently more precision. Some FPS players use mice like these that have a trackball in them for sniping and headshots [2]. I think that's why that guy back in college was headshotting all of us.... --Lania 20:53, 10 March 2011 (UTC)
- I am glad you see I was making a valid point, thank you. I will look into seeing if there is some type of mouse plugin or even look into purchasing a highly programmable trackball if they will work with GW2. I will still wait until it comes out to see even if such things will be viable in GW2. I still feel that instead of using more modern technology and coding, that cutting and pasting old style code is lazy and cutting corners, lol, just my opinion. Oliasys
- The drummer from Def Leppard's only got one arm --ilr 20:56, 10 March 2011 (UTC)
- I can't reach the keyboard with my toes. Oliasys
- "cutting and pasting old style code is lazy and cutting corners" But if their movement system is different from GW1, then clearly it isn't (completely) just cutting and pasting. --ஸ Kyoshi 03:37, 11 March 2011 (UTC)
- I really seem to remember some 1980's games where this exact movement may be copied from, liek running & jumping and grabbing a vine to swing over an alligator? Maybe you are just too young to remember, but some of us have been around long enough to see history repeat itself.Oliasys
- I don't think any code is going to be copied straight from GW. The original GW code was written awkwardly, I don't think there's anyone left in the company that really understands it all. –~=Ϛρѧякγ (τѧιк) ←♥– 04:16, 11 March 2011 (UTC)
- So, the original Diablo crew that left bnet and came over here is now gone and like history repeating itself, the bnet crew that followed the last and knew nothing is now over here as following yet again....no wonder wow and gw2 are one and the same, no wonder no one can do any damned thing but copy old code instead write new code for a new game.....when will the BS end and the real programming begin again??? We'd all like to know that. They have really begun to treat us as idiots and we are really accepting it. What about what we as players want and not what they want to shove down our throats? Have we become such lemmings? [ so, no heroes, no henchies, keyboard movement, limited skill choices[must find weapons with skills, even then they are limited: actual control to player for skills use a whole 3-5 skills?], add in guns......closer and closer to first person shooter? Duke Nukem anyone?]Do yourselves a favor scrap wow3-gw2 and expand upon GW1 until you can and will do it right?Oliasys
- "Anet did not discover 4th Dimension travel, therefore this entire game is old and totally irrelevant" My brain is full of billions and billions of fuck. --BriarThe Spider 18:17, 24 March 2011 (UTC)
- So, the original Diablo crew that left bnet and came over here is now gone and like history repeating itself, the bnet crew that followed the last and knew nothing is now over here as following yet again....no wonder wow and gw2 are one and the same, no wonder no one can do any damned thing but copy old code instead write new code for a new game.....when will the BS end and the real programming begin again??? We'd all like to know that. They have really begun to treat us as idiots and we are really accepting it. What about what we as players want and not what they want to shove down our throats? Have we become such lemmings? [ so, no heroes, no henchies, keyboard movement, limited skill choices[must find weapons with skills, even then they are limited: actual control to player for skills use a whole 3-5 skills?], add in guns......closer and closer to first person shooter? Duke Nukem anyone?]Do yourselves a favor scrap wow3-gw2 and expand upon GW1 until you can and will do it right?Oliasys
- "cutting and pasting old style code is lazy and cutting corners" But if their movement system is different from GW1, then clearly it isn't (completely) just cutting and pasting. --ஸ Kyoshi 03:37, 11 March 2011 (UTC)
- I can't reach the keyboard with my toes. Oliasys
- The drummer from Def Leppard's only got one arm --ilr 20:56, 10 March 2011 (UTC)
- Thanks for explaining your situation Oliasys; I was not trying to be a jerk. I had no knowledge of your situation. In any case, Dragon Arena is not the only PvP format, and using mouse clicking to kite is cumbersome. Now, I do see your predicament, and perhaps they can find a way to implement some accessibility options; or, perhaps a plugin to have your mouse emulate the keyboard input. -- Large 20:49, 10 March 2011 (UTC)
- That control style IMO forces a much more active involvement in controlling your character. I've played other MMO's where a mouse+keyboard in a FPS style creates a completely different game play and I kinda like it. It takes some getting used to... ie. you'll have to practice it. But I used to play counterstrike competitively back in the day so it wasn't that much of a leap for me... plus I use the WSAD + mouse to move my GW character as well so again, the move to WSAD + mouse only for GW2 won't be alien for me either. IF you ask me which movement scheme I'd prefer... from what I've seen from other new MMO's where WSAD+mouse is the only way to play, I really really like it since it makes it into more of a "action MMO" rather than a "standard MMO". The click move have been around in RPG's and then MMO's since the early 90's. WASD+mouse for MMO's is actually very new from what I've seen. --Lania 20:11, 10 March 2011 (UTC)
- Looking at the threads in GW2 forums, it seems like people are pretty evenly split between using the mouse and using the keyboard to move in GW1. I use click-to-move, perhaps due to my unique hand situation, and I've found myself to be at least above average in the dodge-heavy Dragon Arena, so I'm sure it's possible to use either effectively. I've tried using the arrows keys to move in GW1 with little luck, so this issue remains my top concern about GW2. Manifold 19:56, 10 March 2011 (UTC)
- from what i've seen in the demo movies they seem to still be using the mouse for a large portion of the game ... sooo ... i dunno bout you i see absolutely no downsides to it! ... except the wait, but i'm enduring that cause it's worth it Sneaker 16:04, 10 March 2011 (UTC)
- Considering it's the same person making both comments (didn't even bother to sockpuppet) I think that's a safe bet. --ஸ Kyoshi 14:20, 10 March 2011 (UTC)
(Reset indent) Oliasys, I'd advise you to read over the comment directly above yours, where Sparky addressed your concern about code copying. Also, you are in a minority concerning Guild Wars 2, since if you haven't noticed, the game is getting an overwhelmingly positive response, even from those who never played Guild Wars. So really, they are listening to what players want. And as I addressed in the section higher up, and as was addressed at the very beginning of this section, guns are not an unreasonable advancement in 250 years, in a world where cannons and gunpowder already exist.
This is half of why I initially labeled you as a troll; you've ignored things in this very conversation that contradicted your opinions and keep stating those opinions over and over. It's getting redundant. --ஸ Kyoshi 19:12, 24 March 2011 (UTC)
- It doesn't even matter. Every single topic on this page is out of date now according to new Arenanet:provided Info and ready for archiving (well, except for the Mesmer topic but that shouldn't prevent a timely clean-up) --ilr 19:31, 24 March 2011 (UTC)