Ward Against Harm/Skill history
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This page contains information about a Guild Wars skill that has been updated since its introduction. Some of the information on this page no longer applies to the game as it currently exists. For the current version of this skill, see Ward Against Harm. |
There is a skill history for the PvP version of this skill — see Ward Against Harm (PvP)/Skill history.
July 13, 2005[edit]
- Fixed wards, spirits, and wells so that players who are resurrected within the area of effect receive that spell's effect after resurrection.
Original[edit]
Ward Against Harm
Ward Spell. Create a Ward Against Harm here. For 8...18...20 seconds, nearby allies have 12...50...60 armor against Fire damage and 12...22...24 armor against other damage.
Progression | |
---|---|
Armor Against Fire Damage Armor Against Other Damage
|
0 8 12 12
1 9 15 13
2 10 18 14
3 10 22 14
4 11 25 15
5 12 28 16
6 13 31 17
7 14 34 18
8 14 38 18
9 15 41 19
10 16 44 20
11 17 47 21
12 18 50 22
13 18 54 22
14 19 57 23
15 20 60 24
16 21 63 25
17 22 66 26
18 22 70 26
19 23 73 27
20 24 76 28
21 25 79 29
|