ArenaNet:Guild Wars 2 suggestions/PvE
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| Guild Wars 2 Suggestions |
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So slaying AI controlled monsters for fun and profit is your thing. This page is all about collecting ideas for PvE; monsters and their AI, farming and questing.
Suggestions
- 2009 Jul 19: Wilderness Idea
- 2009 Jul 06: Create Your Own Skills
- 2009 Apr 08: Dump and Landfill
- 2009 Mar 03: Quartermasters Shouldn't Sell Weapons
- 2009 Feb 25: Make it harder
- 2009 Feb 04: God worship benefits
- 2009 Feb 03: Realistic Drops
- 2009 Jan 19: Don't add normal skills to foes
- 2009 Jan 12: Make party with every proffesion needed
- 2009 Jan 09: Big battles
- 2009 Jan 09: Persistent blessings and curses
- 2008 Dec 29: Monster Dens for Respawn
- 2008 Dec 13: Party Reserves
- 2008 Dec 11: I little more single player friendly.
- 2008 Dec 02: Different optional activities
- 2008 Nov 13: Skill Charm And Necklaces or Skill Rings
- 2008 Nov 13: Show completed quests
- 2008 Oct 23: Companions and Henchies in the Continuous World
- 2008 Oct 23: How PvE Foes React to Players
- 2008 Oct 16: Orbs
- 2008 Oct 09: Dragon Boss
- 2008 Oct 08: Faster quests
- 2008 Sep 25: Less variation in collectable trophies
- 2008 Sep 22: Penalise leavers
- 2008 Sep 06: Dungeon Exit or Dungeon Portal option
- 2008 Sep 02: Multiple Quest Rewards
- 2008 Aug 12: Private explorable areas from GW1


