ArenaNet:Guild Wars 2 suggestions/Interface
From Guild Wars Wiki
| Warning: Per community concensus all GW2 suggestions in the ArenaNet space will be removed. If you wish to preserve a page, please move it to your userspace. If you need assistance, contact a member of the helper program. For more information, see Suggestion pages restructuring. |
| Guild Wars 2 Suggestions |
|---|
|
This is where you can find ideas on the various ways in which we control and play the game. Click to move, run/walk buttons, what should the spacebar do? What should the minimap look like? Should we even have a minimap? Let us know what you think!
Interface
- 2009 Oct 07: Animated armor textures
- 2009 Oct 07: The Great Library
- 2009 Oct 07: Armor cost just gold
- 2009 Oct 07: Titles should be less Grindy
- 2009 Oct 07: Buildings that you can enter
- 2009 Oct 07: The Inventor
- 2009 Sep 26: Gunslinger
- 2009 Sep 18: demonoloist
- 2009 Sep 18: engineer or gun class
- 2009 Sep 18: gambler profession
- 2009 Sep 18: Sagothii
- 2009 Sep 08: Mac
- 2009 Sep 07: Invoker/Glyphcaster
- 2009 Sep 07: Bards and Dancers
- 2009 Aug 29: Hybrid of the 5 main races
- 2009 Aug 28: Customizable Weapons
- 2009 Aug 12: Ritualist-Ranger-Necro Hybrid
- 2009 Aug 10: RA/Other recurit a fallen foe mode
- 2009 Aug 10: Combing Spells
- 2009 Jul 22: The communer (norn only)
- 2009 Jul 22: Golemancer
- 2009 Jul 22: Deadly Reflexes
- 2009 Jul 20: Bows
- 2009 Jul 19: Wilderness Idea
- 2009 Jul 18: Level cap issues
- 2009 Jul 17: The Paragon in GW2
- 2009 Jul 13: Aura Soldier
- 2009 Jul 13: Classless System
- 2009 Jul 08: Class NOT Restricted by Race
- 2009 Jul 06: Naruto like Assassin Jumps
- 2009 Jul 06: Z-Targeting
- 2009 Jul 06: Firearms
- 2009 Jul 06: Evolution into another race
- 2009 Jul 06: Mounts
- 2009 Jul 06: Zombies!
- 2009 Jul 06: Create Your Own Skills
- 2009 Jul 06: survival arena
- 2009 Jul 06: Raids on enemy faction's cities
- 2009 Jul 06: Dueling
- 2009 Jul 06: Guild Bank
- 2009 Jun 30: The Shapeshifter
- 2009 Jun 23: Guild Recruitment Bulletin Board
- 2009 May 10: Norn bear hair colour
- 2009 May 06: Guild Island
- 2009 May 03: Friends List
- 2009 Apr 14: Multiplayer mode on your account
- 2009 Apr 13: Add more stuff for GW2
- 2009 Apr 13: Keep certain aspects from GW1
- 2009 Apr 11: profession lock
- 2009 Apr 11: New Weapons (collective suggestions)
- 2009 Apr 09: Hairstylist
- 2009 Apr 09: Adjusting Combat Style for Different Ranges
- 2009 Apr 09: No More Classes
- 2009 Apr 08: Learning Skills
- 2009 Apr 08: Skill Functionality
- 2009 Apr 08: weapon fighting styles
- 2009 Apr 08: External Chat Interface
- 2009 Apr 08: Paragons Flying
- 2009 Apr 08: Skill ideas collaboration
- 2009 Apr 08: Fighting Freedom
- 2009 Apr 08: Dump and Landfill
- 2009 Apr 08: Dual Wield
- 2009 Apr 08: Battlegrounds!
- 2009 Apr 08: Aura armor
- 2009 Apr 08: Armor Styles
- 2009 Apr 07: Display weapons in towns
- 2009 Apr 07: Quiver
- 2009 Apr 07: Dynamic Character Changes
- 2009 Apr 07: Age of conan - Oblivion like combat
- 2009 Apr 06: Martial Artist
- 2009 Apr 06: Weapon Master
- 2009 Apr 04: Playable Races (Collective Suggestions)
- 2009 Apr 04: What about a Guild Wars armory?
- 2009 Mar 31: Alchemist
- 2009 Mar 30: Monthy Fee & Alternatives
- 2009 Mar 29: Players as gamemasters/moderators
- 2009 Mar 29: In-game Beastiary
- 2009 Mar 29: Clock
- 2009 Mar 29: Physics, realism in effects ,multiplayer combos and more
- 2009 Mar 29: Terrain Deformation (sort of)
- 2009 Mar 29: Limited Ammo
- 2009 Mar 29: Finishing Moves
- 2009 Mar 27: camera zooming in and out
- 2009 Mar 25: The nature caller (Sylvari only)
- 2009 Mar 23: Hall Of Monuments Economy Suggestion
- 2009 Mar 22: Guild Wars lore
- 2009 Mar 21: List of personal ideas
- 2009 Mar 21: The Gadgeteer
- 2009 Mar 21: unlocking an "Elite" proffession
- 2009 Mar 21: Rits should also worship Melandru
- 2009 Mar 21: Race is class
- 2009 Mar 21: Meet the gods...
- 2009 Mar 21: Imbuning Process Method
- 2009 Mar 19: The De-Petrification of Echovald Forest
- 2009 Mar 19: Seasons and Migration
- 2009 Mar 19: Sky environment
- 2009 Mar 19: Underwater environment
- 2009 Mar 17: Guild / Player Controlled Castles
- 2009 Mar 17: GW2 Utopia
- 2009 Mar 16: Legionnaire armor
- 2009 Mar 16: Titles
- 2009 Mar 13: Option for instanced exploration maps
- 2009 Mar 10: Housing
- 2009 Mar 10: class specific items with thier own slot like buffed arrows
- 2009 Mar 10: Gender Changer
- 2009 Mar 10: weapon/spell interaction
- 2009 Mar 10: Family names
- 2009 Mar 10: Secondary Professions Affects Primary Professions Look
- 2009 Mar 10: Left Handed Character
- 2009 Mar 10: Reprogrammable AI for companions
- 2009 Mar 10: Special abilities
- 2009 Mar 10: Green Armor
- 2009 Mar 10: Quick change armor
- 2009 Mar 10: Armor Quests or only pvp obtainable armor
- 2009 Mar 10: FFA PVP
- 2009 Mar 07: Animals in the sea
- 2009 Mar 07: Vekk Lives On!
- 2009 Mar 07: Face Movements
- 2009 Mar 07: Dragons Not Truly "Evil"
- 2009 Mar 05: Elite Armor
- 2009 Mar 04: gloves as 2 pieces, not one.
- 2009 Mar 03: Gnome Delivery Service
- 2009 Mar 03: Using monster armor
- 2009 Mar 03: Master of Disguises (Change charachter looks in-game)
- 2009 Mar 03: Quartermasters Shouldn't Sell Weapons
- 2009 Mar 02: Support other platforms
- 2009 Mar 02: Forced guild membership
- 2009 Mar 01: Knock back and fall damage
- 2009 Feb 26: Animal companions
- 2009 Feb 25: Acount banning vs. Ingame punishment
- 2009 Feb 25: Make it harder
- 2009 Feb 25: Bonuses for not picking a secondary profession
- 2009 Feb 25: Allow appearance change without having to destroy a character
- 2009 Feb 25: Joining a guild should be character based
- 2009 Feb 23: buyback
- 2009 Feb 23: Weapon/armour smith
- 2009 Feb 23: The Guild Coins
- 2009 Feb 22: Boss suggestions
- 2009 Feb 22: Rase based starting Towns
- 2009 Feb 22: Samurai class
- 2009 Feb 22: Fahranur, the Last City
- 2009 Feb 22: Businesses + Jobs
- 2009 Feb 21: Asuran Warriors in Exo-suits
- 2009 Feb 21: Alignment
- 2009 Feb 20: Upgrade Components
- 2009 Feb 19: Guild Armor
- 2009 Feb 19: Macros
- 2009 Feb 17: Character/A companion for healers
- 2009 Feb 17: Material Specific Armour
- 2009 Feb 17: minions of the actual enemy
- 2009 Feb 16: Easy mode
- 2009 Feb 15: More of a fantasy look
- 2009 Feb 15: Cooking, mining, fishing, etc
- 2009 Feb 12: Class Based Gui's
- 2009 Feb 12: mind-control
- 2009 Feb 12: Guild Wars 2 Level Editor
- 2009 Feb 11: Real time and environment change
- 2009 Feb 11: Keep Necromancers, but give them loads of new minions
- 2009 Feb 10: Guild Tavern
- 2009 Feb 10: In-Depth Character Customization
- 2009 Feb 10: Character Creation
- 2009 Feb 10: Numerical height
- 2009 Feb 10: sword engravings & or sockets
- 2009 Feb 10: Changeable Underwear
- 2009 Feb 10: Customizable underwear color
- 2009 Feb 10: Ideal Norn Bear
- 2009 Feb 10: Active lockpicking
- 2009 Feb 09: The Berserker!
- 2009 Feb 08: New content without expansions
- 2009 Feb 08: Familiars instead of companions
- 2009 Feb 08: Formation
- 2009 Feb 08: Guild Hall Shape
- 2009 Feb 07: Customizable Guild Lord: Apearance skills and Weapons
- 2009 Feb 07: Design your weapon
- 2009 Feb 05: Casual Clothing
- 2009 Feb 04: God worship benefits
- 2009 Feb 03: More Comedy and Cameos form some famous ppl !!!
- 2009 Feb 03: Vandal (Barbarian-Shaman)
- 2009 Feb 03: Unarmed combat profession
- 2009 Feb 03: Heroes instead of henchmen
- 2009 Feb 03: Realistic Drops
- 2009 Feb 03: Universal trade
- 2009 Feb 02: Guild Comissions
- 2009 Feb 02: The Utopia Continent
- 2009 Feb 01: Mursaat Armor,White Mantle Armor
- 2009 Feb 01: Mini pet battles
- 2009 Jan 29: more detailed minion commands
- 2009 Jan 29: race chat
- 2009 Jan 28: Skilldeck and Targeting reticle with real-time evasion
- 2009 Jan 28: Method of Implementing Hovering/Flying
- 2009 Jan 28: Fuzzy spiders
- 2009 Jan 28: A Dragon Race
- 2009 Jan 27: Public Quests
- 2009 Jan 26: Sending mail and items to other users
- 2009 Jan 26: Beast Master Remade
- 2009 Jan 26: Tower Dungeons
- 2009 Jan 26: Have a menagerie in the Guild Hall
- 2009 Jan 26: Festival Events
- 2009 Jan 26: The Crystal Sea Returns
- 2009 Jan 25: Norn Forms
- 2009 Jan 25: Forbidden Skills
- 2009 Jan 25: Non Profession-Specific Armor
- 2009 Jan 25: blobs
- 2009 Jan 25: New Continant
- 2009 Jan 25: Province: Astelion
- 2009 Jan 24: cheaper armor
- 2009 Jan 23: Avatars of Dervishs replaced by Blessings
- 2009 Jan 23: Randomly generated mob appearances
- 2009 Jan 23: Bounty: Fame/Infamy
- 2009 Jan 23: more prestige for guild leaders
- 2009 Jan 23: Random Arenas Elite.
- 2009 Jan 23: Ingame Voice Chat
- 2009 Jan 21: Guild Forums
- 2009 Jan 21: Personal notepad
- 2009 Jan 21: Compass Option: Fix North
- 2009 Jan 21: dual monitor interface
- 2009 Jan 21: Video capturing
- 2009 Jan 21: 1st Person View
- 2009 Jan 21: Global map
- 2009 Jan 21: UI Customization
- 2009 Jan 21: Linking an Item into text
- 2009 Jan 21: Destination Marker
- 2009 Jan 21: Custom Guild Halls
- 2009 Jan 21: Guild Halls are actually halls
- 2009 Jan 21: MUSH style chat
- 2009 Jan 21: Subgroups
- 2009 Jan 21: Guild Xulonia
- 2009 Jan 21: Bulletin Board For Guild Recruitment
- 2009 Jan 21: Make Maguuma Jungle Look Like a Jungle
- 2009 Jan 21: Spawning system
- 2009 Jan 21: Whisper to target
- 2009 Jan 21: Limited area chat
- 2009 Jan 21: Recruitment chat
- 2009 Jan 21: Guild/Alliance noticeboard
- 2009 Jan 21: Officer chat channel, and guild leader chat channel
- 2009 Jan 21: Online/Offline system
- 2009 Jan 21: Set team messages
- 2009 Jan 21: Handling Spam Based on Percentage
- 2009 Jan 21: Alliance Trade Chat
- 2009 Jan 21: curse chat
- 2009 Jan 21: pop-out chat tabs and seperate PM/Whisper window
- 2009 Jan 21: Shadowing players
- 2009 Jan 21: Voice commands (voice from your Character)
- 2009 Jan 21: Character Taunts
- 2009 Jan 21: Random name generator
- 2009 Jan 21: trading characters
- 2009 Jan 21: Age
- 2009 Jan 21: Racial Backgrounds
- 2009 Jan 21: Allow skills from multiple secondary professions at once.
- 2009 Jan 21: Account Characters as usable Heros
- 2009 Jan 21: Name sharing between characters
- 2009 Jan 21: Storage - organization options
- 2009 Jan 21: Hero/Companion gear should be account based
- 2009 Jan 20: Kilt Armour
- 2009 Jan 20: Ingame build vault
- 2009 Jan 20: Unique Weapons Obtained in Pieces
- 2009 Jan 20: Badges/Emblems
- 2009 Jan 20: Skirt-Length
- 2009 Jan 20: Xunlai House Extention 1 - The Record Keeper
- 2009 Jan 20: Customization
- 2009 Jan 20: Buy account armor
- 2009 Jan 20: Item stacking by type
- 2009 Jan 20: The Asuran Banking Krewe
- 2009 Jan 20: Armor drops from Monsters
- 2009 Jan 19: Factions - taking sides and fighting against each other.
- 2009 Jan 19: Away Message
- 2009 Jan 19: Caracter pvp
- 2009 Jan 19: Previewing Armor
- 2009 Jan 19: Don't add normal skills to foes
- 2009 Jan 19: social titles bonuses
- 2009 Jan 19: Tome a-la-mode
- 2009 Jan 19: big bosses/enemies
- 2009 Jan 19: Runes on armor
- 2009 Jan 19: Caster armor art
- 2009 Jan 19: Item Degredation
- 2009 Jan 18: Aether
- 2009 Jan 17: * 2009 Jan 11: Guild Invasions
- 2009 Jan 17: offensive style armour
- 2009 Jan 17: GvG (or general PvP?) group matching
- 2009 Jan 17: Spy
- 2009 Jan 16: Action Battle System Control Scheme
- 2009 Jan 16: The Triple Krewe Council
- 2009 Jan 16: The Asuran Gate Krewe
- 2009 Jan 14: Don't repeat these mistakes
- 2009 Jan 14: Jewlery
- 2009 Jan 14: Class Combo Evolution
- 2009 Jan 13: Taunts / Detaunts
- 2009 Jan 13: Guild Wars Casino
- 2009 Jan 13: Lower Monster-Area Rate
- 2009 Jan 13: Addition to the Movement: The Norn move to a woodland
- 2009 Jan 13: wagering
- 2009 Jan 13: Plot: The plan to defeating the Ancient Dragons
- 2009 Jan 13: Bathea Havocbringer, the undead heroine back for a purpose!
- 2009 Jan 13: Charr
- 2009 Jan 13: Different tutorials for different races
- 2009 Jan 13: Cursed Race
- 2009 Jan 13: Dragonspawn
- 2009 Jan 13: Unlockable Race
- 2009 Jan 12: PvP options
- 2009 Jan 12: Blade Dancer Profession
- 2009 Jan 12: Have PvP instances available for LANs
- 2009 Jan 12: Vampires
- 2009 Jan 12: Pillaging Guilds
- 2009 Jan 12: Make party with every proffesion needed
- 2009 Jan 10: Faster Running
- 2009 Jan 10: Guild Ranks
- 2009 Jan 10: Customizable Race Specialization
- 2009 Jan 10: Trade deals
- 2009 Jan 09: Big battles
- 2009 Jan 09: Persistent blessings and curses
- 2009 Jan 09: Provide the toolset
- 2009 Jan 09: Biomancer
- 2009 Jan 09: Larger Party Sizes
- 2009 Jan 08: Sub classes within a class
- 2009 Jan 08: Less profession restrictions
- 2009 Jan 07: Make Guilds More Meaningful
- 2009 Jan 07: Make It Easier to Look Around: Break Character Focus
- 2009 Jan 07: Don't Change My Camera Angle
- 2009 Jan 07: Map Improvement
- 2009 Jan 07: Bubble Quote Boxes: Option to Disable
- 2009 Jan 07: Human only profession
- 2009 Jan 07: Chronomancer profession
- 2009 Jan 07: make weapons distinct
- 2009 Jan 07: Sandman and Fanatic
- 2009 Jan 07: Allow characters to change primary professions
- 2009 Jan 06: Guild Banners/Flag
- 2009 Jan 06: True Beast Master
- 2009 Jan 06: Promote Cross-Classing
- 2009 Jan 06: matter mage
- 2009 Jan 06: Diversify currency and increase wealth limit
- 2009 Jan 06: Evolution of Professions
- 2009 Jan 06: Bard
- 2009 Jan 06: Puppet Master
- 2009 Jan 06: Choice to have secondary profession
- 2009 Jan 06: Avatar profession
- 2009 Jan 06: Improved shadow step
- 2009 Jan 06: Auction and trading suggestions
- 2009 Jan 05: Deflector
- 2009 Jan 05: Jester Profession
- 2009 Jan 03: Calculator
- 2009 Jan 03: Chronicles of spellborn "Skilldeck System"
- 2009 Jan 03: Guild Pre-requisites
- 2009 Jan 02: Battle Scars
- 2009 Jan 02: Add blood effect
- 2009 Jan 02: Guild Hall Games
- 2009 Jan 01: Profession Leagues, a la Morrowind/Oblivion
- 2009 Jan 01: No price for guild invites
- 2008 Dec 31: In-game Suggestions
- 2008 Dec 31: Simple and out of the way
- 2008 Dec 31: Extra Graphic Packages
- 2008 Dec 30: Add weapon properties
- 2008 Dec 29: Night and day
- 2008 Dec 29: Monster Dens for Respawn
- 2008 Dec 29: Allow Guild Renaming
- 2008 Dec 29: Guild Hall Town
- 2008 Dec 29: Guild Emblem and Tags
- 2008 Dec 29: Guild-wide Storage Boxes and Better Skill Trainers
- 2008 Dec 29: Alliance announcements
- 2008 Dec 29: Guild Hall Accesories
- 2008 Dec 29: Guild Capes
- 2008 Dec 29: Guild Hall should have its own hall of monuments
- 2008 Dec 29: Gods and Guilds
- 2008 Dec 29: Guild Advancemetns
- 2008 Dec 29: Dragon Corruption
- 2008 Dec 29: Energy, Health potions
- 2008 Dec 28: Adjusting weapon style for Different Ranges
- 2008 Dec 28: Realistic AI
- 2008 Dec 27: Meet the Gods
- 2008 Dec 27: Usable Event Novelty Gear
- 2008 Dec 27: Puzzle Skills
- 2008 Dec 27: Players should be able to select between Class, Dual Class and MultiClass
- 2008 Dec 26: Extension of RA
- 2008 Dec 26: Rare items
- 2008 Dec 26: Classifieds
- 2008 Dec 25: Aggro Methods
- 2008 Dec 25: Easy skill purchase
- 2008 Dec 25: Completely Eliminate Gold Buyers Methods
- 2008 Dec 25: New Chat Filter Options
- 2008 Dec 25: built in mp3 player
- 2008 Dec 25: Shadow Class
- 2008 Dec 24: Battle Mage
- 2008 Dec 24: Barbarian and Sacraficialist
- 2008 Dec 24: Body part targeter
- 2008 Dec 23: Exp/Drop Slider
- 2008 Dec 23: Year long season, night and day cycle
- 2008 Dec 23: default armor stats
- 2008 Dec 23: Armor of past heroes
- 2008 Dec 23: mechanical armor
- 2008 Dec 23: Cloth, Hide, and Iron armor sets
- 2008 Dec 23: Costumes
- 2008 Dec 23: Diablo-style armor sets
- 2008 Dec 23: Universal armor
- 2008 Dec 23: Capes
- 2008 Dec 23: Sound Improvement
- 2008 Dec 23: Custom Load Screens
- 2008 Dec 23: Visual Effects
- 2008 Dec 22: secret explorable areas!
- 2008 Dec 20: Develwill
- 2008 Dec 20: Halfling like race
- 2008 Dec 19: Avatar (human only)
- 2008 Dec 17: Silk amour
- 2008 Dec 17: armor pieces of the gods
- 2008 Dec 17: Multiple Voice Actors.
- 2008 Dec 17: Explosions
- 2008 Dec 17: More satisfying spells.
- 2008 Dec 17: Old-style graphics
- 2008 Dec 16: sailing!
- 2008 Dec 16: More Variety Same Prices
- 2008 Dec 16: siren caller
- 2008 Dec 15: Military Ranks in Guilds
- 2008 Dec 15: demi-maskus
- 2008 Dec 15: Better Guild Ranks
- 2008 Dec 15: Guild Mail
- 2008 Dec 15: Custom Guild Items
- 2008 Dec 15: Diary or Notebook
- 2008 Dec 15: In-Town Pets
- 2008 Dec 15: A roman colloseum
- 2008 Dec 14: dying hero armor
- 2008 Dec 13: Persistent/Instanced World
- 2008 Dec 13: game house
- 2008 Dec 13: Party Reserves
- 2008 Dec 12: light and heavy armor sets
- 2008 Dec 12: Less strict names
- 2008 Dec 11: I little more single player friendly.
- 2008 Dec 10: Old classes new twist
- 2008 Dec 10: Expansion of Tyria
- 2008 Dec 09: Collectable Weapon Chains
- 2008 Dec 09: Character Dances
- 2008 Dec 09: Justiciar Proffesion
- 2008 Dec 09: Sirens of Aphrodites
- 2008 Dec 08: Idea for In-Game differences of The Races
- 2008 Dec 07: Dodging
- 2008 Dec 06: Separate Attribute Point System
- 2008 Dec 06: Make player's guild history viewable
- 2008 Dec 06: Summoned Beings should be "stable"
- 2008 Dec 05: Land Distribution
- 2008 Dec 04: Factions
- 2008 Dec 04: Psycher
- 2008 Dec 03: shield guardian
- 2008 Dec 03: Pro-Am Tournaments
- 2008 Dec 03: Trading prices outside the game
- 2008 Dec 02: Fight someone in your own level of PVP expirience.
- 2008 Dec 02: Shields should block
- 2008 Dec 02: Running Styles
- 2008 Dec 02: Different optional activities
- 2008 Dec 02: Languages
- 2008 Nov 29: Account protection
- 2008 Nov 29: Mini-you
- 2008 Nov 28: Moving While Attacking / Spellcasting
- 2008 Nov 28: Persistance / Instanced areas
- 2008 Nov 28: Aura Stones
- 2008 Nov 28: Companion Customization
- 2008 Nov 27: Jump on it!
- 2008 Nov 26: Couple RA
- 2008 Nov 24: The Witch
- 2008 Nov 24: Meditation
- 2008 Nov 23: Profession Specializations
- 2008 Nov 20: Smarter Enemy AIs: Challange Ratings
- 2008 Nov 20: Mini-Map Enemy View Distance
- 2008 Nov 20: Ambush / Surprise Attack
- 2008 Nov 20: Desert environment
- 2008 Nov 20: Flat Land
- 2008 Nov 20: Ships
- 2008 Nov 17: invisible portals in explorable areas
- 2008 Nov 16: God Realms
- 2008 Nov 15: hunting monsters
- 2008 Nov 14: Honor
- 2008 Nov 14: AI
- 2008 Nov 14: weapon and armor storage
- 2008 Nov 14: New Storage - Detailed Suggestion!
- 2008 Nov 14: Open Portal to Friend
- 2008 Nov 14: Real musical instruments
- 2008 Nov 13: Guild-based PVP rewards: war chest and hazard pay
- 2008 Nov 13: Money
- 2008 Nov 13: Hall of Barter
- 2008 Nov 13: perfect weapons hard to get
- 2008 Nov 13: Max weapons change
- 2008 Nov 13: Skill Charm And Necklaces or Skill Rings
- 2008 Nov 13: Show completed quests
- 2008 Nov 13: Click filtering (force movement)
- 2008 Nov 11: Ancestors Diary
- 2008 Nov 11: Multiple Proffessions
- 2008 Nov 11: The Banes
- 2008 Nov 11: Larger guild size
- 2008 Nov 10: Starting Area
- 2008 Nov 09: Logs
- 2008 Nov 08: world interaction/alteration
- 2008 Nov 07: Make Elementalists/mages look more 'Elite'
- 2008 Nov 07: Show weapon when not in use
- 2008 Nov 07: "PvE faction points" / rewards for PvE guilds
- 2008 Nov 07: The Bloodstones
- 2008 Nov 06: Visible Weapon Mods and Effects
- 2008 Nov 06: Transylvania
- 2008 Nov 06: Balearic
- 2008 Nov 05: Make faction points meaningful
- 2008 Nov 05: make better PvP incentives
- 2008 Nov 04: Skill Number and Complexity
- 2008 Nov 04: Looting suggestions
- 2008 Nov 04: DustWalker
- 2008 Nov 04: Sentient Plants


