Maybe there could be a deflector class which can use skills against enemies that would deflect the damage to one of the enemy's party. Similar to what some mesmer skills do but rather than sending the damage back to the originating enemy, the damage would deflect to a random friend of that enemy.
- Why this is a good idea
- It would really confuse the enemy who is getting hit with damage that he's not sure where it's coming from and the enemy from which the damage originated might be unaware that his damage is being deflected.
- Why it may not work out
- This may be more of a skills class idea rather than an entire profession based off the idea.