Category:GW2 suggestions
From Guild Wars Wiki
== Suggestions for GW2
I would like to see some communication and multiple questing improvements, more interaction with characters,the whole world having actual locations placed to it, as in guilds having places they must defend, of course with warning, should have a feature that can turn off any massive amounts of blood lol or too much interaction with the gods of guild wars, and you might hate this but a little more like Morrowind III & Oblivion IV except massive multiplayer oriented of course and not too much venturing outside of what has been found to be comfortable to players.
More stuff for girls to do and people who moreso like the "social" aspect of guild wars. Meaning maybe some professional bards, halls to eat and drink in etc. Being able to send items to other players only limited use of it both ways to limit traffic and improve the way guild wars has to search out the gold sellers and such. And if anything is possible get the standard "vanity-mode" and a "first-person" of course. I think there is already a sort of "first-person" but the graphics run together in a fight, though they look fine in landscaping. The main story-line should involve alot of choices and puzzles that vary. All this together would make for a better game because it would be more immersive. More people are willing to buy massive multiplayers when they're immersive as possible.
Lastly you should be able to report some types of speech in-game but have the no-abuse feature like in the faction wars. Detail what wrongs should be overlooked and what should not if the person so desires, while respecting as many players as possible. I knew there to be alot of regular gamers who would be drawn in by all of these aspects added to the game. ==
[edit] Suggestions from Nicole, Mother Shawl 3Par
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