Becalmed Djinn
From Guild Wars Wiki
| Becalmed Djinn | |
|---|---|
| | |
| Affiliation | Depths of Tyria wildlife |
| Type | Elemental |
| Profession | |
| Level(s) | 20 (26) |
| Campaign | Eye of the North |
These passive creatures can be found towards the end of the dungeon, preventing the other monsters from moving around.
Contents |
[edit] Location
[edit] Skills
Banishing Strike
Chilling Victory
Lyssa's Assault
Victorious Sweep
Vow of Silence (elite)
Whirling Charge
[edit] Notes
- Killing Becalmed Djinn will cause all monsters within that room to start roaming around.
[edit] Trivia
- Becalmed is a sailing term for when there is no wind for the ship's sails to catch, thus keeping it from moving.

