Half ranged
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Half ranged is a property of some skills. The Range of the skill is half the Spell range (×1.2 Danger Zone), but for bow attacks the range is still dependent on the Bow class.
[edit] Notes
- Certain Ranger Bow Attacks and Paragon skills have half of the weapon's normal range. No skill specifically interacts with half-ranged attacks.
- Some Monk, Elementalist and Assassin spells are half-ranged. The Assassin skill Deadly Haste interacts specifically with half-ranged spells.
[edit] List of half-ranged skills
| Icon | Name | Description | | | | Prof. | Attribute | Campaign | ||
|---|---|---|---|---|---|---|---|---|---|---|
| Augury of Death | Half Range Hex Spell. (5...29...35 seconds.) Inflict Deep Wound condition (5...17...20 seconds) and Shadow Step to target foe the next time damage would drop this foe's Health below 50%. | 5 | 1 | 20 | | Deadly Arts | Nightfall | ||
| Awe | Half Range Skill. Inflicts Dazed condition (5...13...15 seconds). No effect unless target is knocked-down. | 10 | ¾ | 10 | | Leadership | Nightfall | ||
| Caltrops | Half Range Spell. Inflicts Crippled condition (5...13...15 seconds) on target and adjacent foes. | 10 | ¼ | 10 | | | Shadow Arts | Factions | |
| Crippling Dagger | Half Range Spell. Projectile: deals 15...51...60 earth damage. Inflicts Crippled condition (3...13...15 seconds) if target foe is moving. | 5 | 1 | 5 | | Deadly Arts | Factions | ||
| Dancing Daggers | Half Range Spell. Three projectiles: each deals 5...29...35 earth damage. Counts as a lead attack. | 5 | 1 | 5 | | | Deadly Arts | Factions | |
| Disrupting Dagger | Half Range Spell. Projectile: deals 10...30...35 earth damage. Interrupts an action. | 5 | ¼ | 10 | | Deadly Arts | Nightfall | ||
| Healing Whisper | Half Range Spell. Heals for 40...88...100. Cannot self-target. | 5 | 1 | 1 | | Healing Prayers | Factions | ||
| Ice Spear | Half Range Spell. Projectile: deals 10...58...70 cold damage. | 5 | 1 | | | Water Magic | Core | ||
| Point Blank Shot | Half Range Bow Attack. Deals +10...34...40 damage. | 5 | 3 | | | Expertise | Prophecies | ||
| Resurrection Chant | Half Range Spell. Resurrects target party member at your current Health and with 5...29...35% Energy. | 10 | 6 | 15 | | Healing Prayers | Factions | ||
| Scorpion Wire | Half Range Hex Spell. (8...18...20 seconds.) Shadow Step to target foe and cause knock-down the next time this foe is more than 100' away from you. | 5 | 1 | 10 | | Deadly Arts | Factions | ||
| Signet of Judgment (PvP) | Elite Half Range Signet. Knocks down target. Deals 5...41...50 holy damage to target and adjacent foes. | 1 | 20 | | Smiting Prayers | Core | |||
| Siphon Speed | Half Range Hex Spell. (5...13...15 seconds.) Target foe moves 33% slower and you move 33% faster. Recharges 50% faster if cast on a moving foe. | 5 | 1 | 30 | | Deadly Arts | Factions | ||
| Zojun's Shot | Half Range Bow Attack. Deals +10...34...40 damage. | 5 | 3 | | Expertise | Factions |















