Mano a Norn-o

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In this solo quest you fight one on one against Knorr Oaken, a Norn warrior. The Battle takes place within the Eye of the North.

Mano a Norn-o
Campaign Eye of the North
Region Far Shiverpeaks
Type Secondary  
(Solo Quest) 
Given by Artificer Mullenix
in Eye of the North (outpost)
Followed by Service: Practice, Dummy

Contents

[edit] Quest information

[edit] Requirements

Look into the Scrying Pool in the Hall of Monuments.

[edit] Objectives

  • Speak to Artificer Mullenix when you are ready to duel with Knorr Oaken.
  • Stand as the champion for the Eye of the North and defeat Knorr Oaken for the sake of all humanity!
  • See Artificer Mullenix for your reward.

[edit] Reward

[edit] Walkthrough

[edit] General

After talking with Mullenix, the room will be emptied except for you and Knorr. After 30 seconds (and his taunt emotes), he will become hostile, turn into bear form, and attack you. Simply defeat him before he defeats you.

Anti-Melee tactics work well against him such as blinding, but try to avoid blocking skills. Use an interrupt skill as soon as he turns hostile to prevent him from turning into a bear. This will make the fight much easier.

Here's some profession specific hints for beating Knorr:

[edit] Monk

Its not Easy for a monk to do this but one way is to take a bow and 55 armour with the following build:

  • Healing Prayer 7
  • Smiting Prayer 12
  • Protection Prayer 8
  • Divine Favor 7

Interupt with Healing Signet and eventualy you'll be fine as long as you keep your enchantments up and watch his interrupts.

[edit] Elementalist

The easiest method is to simply bring blinding flash, which renders Knorr useless. Also equip air attunement and glyph of lesser energy to insure you have enough energy to keep him blinded. Lightning orb and lightning javelin should easily finish him off. You should be able to defeat Knorr with 12 Air Magic and 12 Energy Storage.


  • Air magic 5
  • Fire Magic 13
  • Water magic 12
  • Energy storage 9
  • Sunspear rank preferred to be quite high
  • Cast Fire Attunement and then Glyph of Sacrifice before going into Knorr's aggro range after the countdown has stopped and he has became hostile. Use Gale to interrupt Bear Form. Use Glyph of Elemental Power and then Mist Form to prevent him from attacking you. Then use Intensity and then spam flare to kill him.
  • Glyph of Sacrifice is not neccesarily needed, but it's easier to interrupt Bear Form with Gale having 1/4 casting time instead of 1 second.
  • Enchantments last 20% longer weapon helps but is not needed

[edit] Necromancer

Usage of any 55/SV build should quickly knock him out

Use of degeneration spells and self-heal while running will wear him down over time. This is slow, and stopping to fight to invoke damage from spells such as Spiteful Spirit or Insidious Parasite can be dangerous. Hexer's Vigor or monk healing spells for self-healing are good supplements. Use other blood or curse health-stealing spells such as Faintheartedness and stay out of range most of the time.

[edit] Ritualist

  • Restoration magic 14-16 (doesn't matter, he can be beaten with 14 but 15 or 16 is always better)
  • Inspiration magic 10
  • Domination magic 10
  • When the countdown starts, go near Knorr but so that he's not in your aggro range. When countdown stops he won't attack before you get into his aggro range so cast the spells AFTER the countdown stopped and he's turned hostile.
  • First cast Arcane Echo and then Vengeful Was Khanhei. Go into Knorr's aggro range and interrupt his bear form with Cry of Frustration. Use Physical Resistance to reduce his damage and cast Auspicious Incarnation and then Ignorance to prevent him from healing. Cast the echoed Vengeful Was Khanhei when the first one has ended. If he interrupts your VwK, then spam Vengeful Weapon until VwK has recharged. Knorr should be dead in only a matter of seconds.

Other tips:

  • For Spirit Spammers, you can set up at around 10 seconds left and he will start taking hits immediately. Make sure to note their casting times.
  • Shadowsong will blind him, generally long enough for you to take him out.

[edit] Mesmer

For a mesmer it can be kind of tricky.

  • Use Imagined Burden first. Then follor trhough to use Conjure Nightmare and Empathy.
  • Use cry of frustration if he uses Healing Signet
  • Other than that just spam Conjure Nightmare til he dies. It should take a few minutes.

[edit] Dialogue

[edit] Initial dialogue

Artificer Mullenix

[Solo Quest] "We have a bit of a problem. Of course, with all these Norn around, that shouldn't be too much of a surprise. You wouldn't believe how often Norn warriors wander down here and challenge us to duels to prove their valor. Then they go home and boast about how easy it is to defeat the "puny humans" in battle. Usually, we just ignore them and hope they go find something else to beat about the head."
"The latest barbarian to arrive, however...some brutish oaf named Knorr Oaken...simply won't leave. he's starting to cause a real problem. Nobody can get any work done what with constantly being challenged to single combat. You're the most battle-tested of anyone here at the Eye. Will you fight as our champion against this Norn?"
Accept: "This will be a victory for all humanity!"
Decline: "Can't we just hug and be friends?"
When asked about quest: "You will be removed from your party to face Knorr Oaken alone. Are you ready?"

[edit] Intermediate dialogue

[edit] Initial

Knorr Oaken

"What's this? I ask for a champion and they send me a flea!"
"Were you the runt of the litter, or is your entire pack this puny?"
"I've eaten bigger chunks of bear meat than you!"
[edit] After winning

Knorr Oaken

"Astounding! You have bested me. By the bear, you are unlike any human I have ever met. Well fought, little...big one."

[edit] Reward dialogue

Artificer Mullenix

"Well done! It's certainly good to see someone finally put those brutes in their place! That's the last we'll hear from Knorr Oaken, I imagine. With any luck, and a little help from a crafty artificer, the word will get out to the rest of the Norn about how he was defeated by a human. Take pride; you've raised the reputation of not only the Vanguard but our entire race with these barbarians."

[edit] NPCs

Norn

[edit] Notes

  • "The duel begins in: 00:30" allows Knorr to insult you for a while. He is not hostile during this time.
  • You will be returned to the Eye of the North 10 seconds after winning.
  • If you turn north and run into the Hall of Monuments, there will be no portal and all 4 tapestries will be shown.

[edit] Trivia

The name of this quest is a reference to the Spanish phrase "Mano-a-mano."

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