Talk:Whirlwind Attack
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What ranks are the progression for? Arkhar 03:27, 16 June 2007 (UTC)
- See Talk:Sunspear rank for research. - BeX 05:22, 16 June 2007 (UTC)
Wasn't sure where to add this, but I have rank 9 sunspear on my warrior and it does +19 damage, not +18. I don't know how to change the table, nor do I really feel like messing with it, but I just thought I'd put that information out there. Dagger Wagger 05:13, 30 December 2007 (UTC)
- I added to the noted section. — ク Eloc 貢 05:36, 30 December 2007 (UTC)
- The table is pretty much useless if it doesn't show the correct values and no one expects the correct values to be in the notes. It would be cool if someone who knows how could fix this. LunarEffect 01:37, 5 January 2008 (UTC)
Corrected by creating a modified Rank 10 skill template that allowed explicitly setting r8 and r9, the note has been removed.
Contents |
[edit] Needs buffed?
This skill is just a little bit more powerful then cyclone axe. It needs a massive buff. like 2-3 adrenlin. or +30-40 dmg.
- Why? It is basically twice as good as cyclone axe and does not need a buff. Besides, it's not an elite skill so why buff it? 30-40 damage would make it as powerful triple chop, an elite, and making it 2 or 3 adrenaline would make it better than whirling axe, another elite. --Torak321 04:43, 19 June 2007 (UTC)
- I think his/her point is that other PvE skills are at least as powerful as elite skills without being elites, if not even more. See e.g. There's Nothing to Fear or Seed of Life. -- Jonas N 09:13, 19 June 2007 (UTC)
- Making it at very least Triple Chop equivalent would do, otherwise its not worth 6 adrenaline or PvE only status. Biz 12:22, 19 June 2007 (UTC)
- I don't know, it seems to me (i haven't tested it) but this is not tied to a weapon, just a melee weapon. So an assassin or dervish could use this to some benefit, no? As a scythe wielder, if there are multiple foes in front, this skill could be used almost every second...almost. What I'd like to know, is if a scythe wielder uses it on say, 3 foes that are in the "normal" range of a scythe (so that it hits all 3), and then the scythe wield uses this skill, would it hit all 3 twice? or just once. I ask because skills like Reaper's Sweep say target foe, but will actually affect any foe that is hit and meets the condition for deep wound. umph 14:23, 19 June 2007 (UTC)
- No, you only hit each target once when you use it with a scythe. One nice thing about Whirlwind Attack is that it doesn't drain the Warrior's small, slow-recharging energy pool. It's also the only non-elite multi-target attack that works with a sword, and the only other multi-target attack that works with a hammer is the unreliable Crude Swing. -- Gordon Ecker 02:52, 18 July 2007 (UTC)
- I don't know, it seems to me (i haven't tested it) but this is not tied to a weapon, just a melee weapon. So an assassin or dervish could use this to some benefit, no? As a scythe wielder, if there are multiple foes in front, this skill could be used almost every second...almost. What I'd like to know, is if a scythe wielder uses it on say, 3 foes that are in the "normal" range of a scythe (so that it hits all 3), and then the scythe wield uses this skill, would it hit all 3 twice? or just once. I ask because skills like Reaper's Sweep say target foe, but will actually affect any foe that is hit and meets the condition for deep wound. umph 14:23, 19 June 2007 (UTC)
if your going 4 a aoe axe warrior then this skill is realy good...you now have 3!!aoe's and dont forget any adrenal cost is neogated when causeing aoe as it will prity much fully recharge on the next aoe lol(and thats a combo of 3 which is the norm for most builds)-dont nirf and dont buff lol i like this skill....just think, Cyclone Axe->Triple Chop->Whirlwind Attack<-->Save Yourselves!....thats a prity powerfull combo in its self
- It doesn't need a buff as it works with any melee weapon, so use it with Scythes or something. — ク Eloc 貢 02:41, 28 November 2007 (UTC)
- Yes it does. Should be imba, its PvE. Raptaz 14:01, 6 December 2007 (UTC)
- What about it needs a buff? it does a decent amount of damage to all adjacent foes for a decent amount of adrenaline. Compare that to Cyclone Axe, which very rapidly depletes the 20-30 energy pool and does little, no more, or even less damage at certain levels. Not to mention it is, like Gordon said, the only multiple target sword skill that isn't a completely useless elite. Same situation for hammers, minus Yeti Smash (which technically isn't multiple hit) and Crude Swing (which, while fixed to be not easily interrupted, still leaves you with less armor, a sort of necessity for warriors). FleshAndFaith
- Yes it does. Should be imba, its PvE. Raptaz 14:01, 6 December 2007 (UTC)
[edit] New Icon
Am I the only one that preferred the old icon? - HeWhoIsPale 15:21, 2 August 2007 (UTC)
- Which one was the last one? I have reverted the icon to be the same size as all the others, and to have the same kind of style and border. I don't know if it's updated yet. - anja
15:23, 2 August 2007 (UTC)
- This was the old icon: http://wiki.guildwars.com/images/archive/2/2c/20070718130734%21Whirlwind_Attack.jpg - But I will try to get one with better quality.. poke | talk 15:27, 2 August 2007 (UTC)
- Actually, I ment this one: http://wiki.guildwars.com/images/archive/2/2c/20070718001523%21Whirlwind_Attack.jpg -
HeWhoIsPale 20:53, 2 August 2007 (UTC)
- I prefer the older icon too --
Gummy Joe 20:54, 2 August 2007 (UTC)
- I agree. I much prefer the old one.
Tr33zon 13:52, 7 August 2007 (UTC)
- Same, I don't understand in the slightest why they changed it. This one is ugly and doesn't even look like a whirlwind motion. Dancing Gnome 18:20, 7 August 2007 (UTC)
- yeah i only came onto this discussion to see if anyone had said something, the new one is pretty ugly, i dont know why they bothered to change it the old one is good --81.76.109.54 18:10, 19 October 2007 (UTC)
- I too preferred the older icon. i was rather disappointed with the new one. The armor on it is reminiscent of a cat scratch post and has nothing to do with a sweeping attack. it's just... dorky. FleshAndFaith
- I like the older Icon too--Il Maleah Il 23:38, 26 March 2008 (UTC)Maleah
- Ditto, I did, too. --Curin Derwin 02:13, 24 June 2008 (UTC)
- I like the older Icon too--Il Maleah Il 23:38, 26 March 2008 (UTC)Maleah
- I too preferred the older icon. i was rather disappointed with the new one. The armor on it is reminiscent of a cat scratch post and has nothing to do with a sweeping attack. it's just... dorky. FleshAndFaith
- yeah i only came onto this discussion to see if anyone had said something, the new one is pretty ugly, i dont know why they bothered to change it the old one is good --81.76.109.54 18:10, 19 October 2007 (UTC)
- Same, I don't understand in the slightest why they changed it. This one is ugly and doesn't even look like a whirlwind motion. Dancing Gnome 18:20, 7 August 2007 (UTC)
- I agree. I much prefer the old one.
- I prefer the older icon too --
- Actually, I ment this one: http://wiki.guildwars.com/images/archive/2/2c/20070718001523%21Whirlwind_Attack.jpg -
- This was the old icon: http://wiki.guildwars.com/images/archive/2/2c/20070718130734%21Whirlwind_Attack.jpg - But I will try to get one with better quality.. poke | talk 15:27, 2 August 2007 (UTC)
[edit] Notes
In the notes section there is a note that does not seem to belong. At rank 9 sunspear, it does +19 damage, not +18. If this is so then the table needs correction, if not then the note should probably be removed or better explained. 216.173.174.126 19:56, 8 January 2008 (UTC)
And im at r6 and my skill does +16 damage, not +14
[edit] Scythes
I'm curious. Does anyone happen to know that, because it states that you attack target and all adjacent opponents, would a scythe attack each opponent, plus two additional? If this were to be the reality, I imagine combining this with OoP and Mark of Pain could be really quite broken. 99.141.192.117 22:02, 20 June 2008 (UTC)
- No, each target is only attacked once. -- Gordon Ecker 04:37, 23 June 2008 (UTC)
- So none of the natural scythe AoE on each hit? I'd say it's lame, but it's probably for the best. If that wasn't the case, I could only fear the idea of Whirlwind Attack once in the middle of a group of trolls. 99.141.192.117 22:23, 23 June 2008 (UTC)
- Mind you, you're still doing scythe damage, which is higher than other weapons, on occasion. -- euphoracle | talk 19:04, 19 October 2008 (UTC)
- So none of the natural scythe AoE on each hit? I'd say it's lame, but it's probably for the best. If that wasn't the case, I could only fear the idea of Whirlwind Attack once in the middle of a group of trolls. 99.141.192.117 22:23, 23 June 2008 (UTC)
[edit] About the notes?
Pardon me for still not understanding this. How is it that the 1 second recharge prevents one from taking advantage of an adrenaline gain? If you are surrounded by six enemy, Whirlwind Attack would give you six "strikes" of adrenaline, refilling Whirlwind Attack's adrenaline requirement entirely, right? In which case you would be able to spam this skill again, after one second, right? I mean I guess a 1 second recharge makes it a slow spam, not to mention the odds of being surrounded by six guys to get all the required adrenaline in one hit are slim, but how is it that "The 1 second recharge means this skill does not benefit from the adrenaline it generates." as mentioned in the notes? I apologize in advance for the ignorance. PegasusHoplite28 06:36, 27 June 2008 (UTC)
Just in an attempt to clarify myself a little better, I just wanted to make sure that each hit Whirlwind Attack actually does hit still gives one strike of adrenaline (and if one is using a zealous weapon, one energy per hit as well). And I was also wondering if each strike of adrenaline gained goes to refilling Whirlwind Attack's adrenaline requirements, or only fills up the adrenaline requirements of other adrenaline skills. PegasusHoplite28 15:20, 27 June 2008 (UTC)
- Recharging skills can't get any adrenaline, so just the other skills. Impaled 15:28, 27 June 2008 (UTC)
[edit] Blind
Ok I understand thet game mechanics but how can this miss when you are blind? You just are spinning in a circle hitting anything around u. Maybe to balance it out give a small chance to miss with it against each enemy separately. Just dont understand how this can miss.--70.105.36.34 16:17, 26 August 2008 (UTC)
- you obviously don't understand the game mechanics as well as you think you do. blind gives you a 90% chance to miss with attacks. this skill is an attack. it has a 90% chance to miss each foe that it tries to hit. 71.230.145.170 05:46, 31 August 2008 (UTC)

