Aura of Holy Might/Skill history

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Historic content.png This page contains information about a Guild Wars skill that has been updated since its introduction. Some of the information on this page no longer applies to the game as it currently exists. For the current version of this skill, see Aura of Holy Might.

May 17, 2012[edit]

  • Decreased the title rank required to get maximum effectiveness from title-based PvE skills.

Enchantment Spell. For 45 seconds, you deal 20...25 holy damage to all adjacent foes whenever you lose a Dervish enchantment.

Enchantment Spell. For 45 seconds, you deal 20...25 holy damage to all adjacent foes whenever you lose a Dervish enchantment.

Concise description
Enchantment Spell. (45 seconds.) Whenever you lose a Dervish enchantment, adjacent foes take 20...25 holy damage.


Progression
0
20
1
21
2
22
3
22
4
23
5
24
6
25
7
25
8
25
9
25
10
25
11
25
12
25


February 17, 2011[edit]

  • Increased duration to 45 seconds; increased recharge to 30 seconds; changed functionality to: "For 45 seconds, you deal 20...25 holy damage to all adjacent foes whenever you lose a Dervish enchantment."

Enchantment Spell. For 45 seconds, you deal 20...25 holy damage to all adjacent foes whenever you lose a Dervish enchantment.

Enchantment Spell. For 45 seconds, you deal 20...25 holy damage to all adjacent foes whenever you lose a Dervish enchantment.

Concise description
Enchantment Spell. (45 seconds.) Whenever you lose a Dervish enchantment, adjacent foes take 20...25 holy damage.


Progression
0
20
1
20
2
21
3
21
4
22
5
22
6
22
7
23
8
23
9
24
10
24
11
24
12
25


Previous[edit]

Enchantment Spell. All nearby foes take 40...48...50 holy damage. For 20 seconds, you deal 20...30...32% more damage with your scythe. When this enchantment ends, all nearby foes take 40...48...50 holy damage.

Enchantment Spell. All nearby foes take 40...48...50 holy damage. For 20 seconds, you deal 20...30...32% more damage with your scythe. When this enchantment ends, all nearby foes take 40...48...50 holy damage.

Concise description
Enchantment Spell. (20 seconds.) You deal +20...30...32% damage with your scythe. Initial effect: nearby foes take 40...48...50 holy damage. End effect: all nearby foes take 40...48...50 holy damage.


Progression
Holy damage
+% Damage
0
40
20
1
41
21
2
41
22
3
42
22
4
43
24
5
44
25
6
45
26
7
45
26
8
47
28
9
47
29
10
48
30
11
49
30
12
50
32