Carrier Defense

From Guild Wars Wiki
Jump to navigationJump to search

Skill. All nearby foes take 100 damage and are teleported away.

Skill. All nearby foes take 100 damage and are teleported away.

Concise description
Skill. Deals 100 damage to nearby foes and teleports them away.


Notes[edit]

  • Used by Carrier Juggernauts and Hauler Turtles in The Jade Quarry.
    • Carriers and Haulers tend to spam this skill if they take more than a certain amount of damage from the foes in melee range, or are body blocked for more than a second.
    • If they meet, the Purple Hauler Turtle and Green Carrier Juggernaut will use it on each other, causing one to drop its jade slab, if it is carrying one.
  • Used by Siege Turtles in Fort Aspenwood.
    • Siege Turtles spam this skill if the only non-spirit target(s) is/are in nearby range or a player carrying amber chunks moves into nearby range.
  • Can be interrupted by a knock down.
Anomaly Anomaly.While the skill description says it teleports foes, it actually shadow steps them.
Anomaly Anomaly.Also causes knock down.