Enfeebling Blood/Skill history

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Historic content.png This page contains information about a Guild Wars skill that has been updated since its introduction. Some of the information on this page no longer applies to the game as it currently exists. For the current version of this skill, see Enfeebling Blood.


March 2, 2006[edit]

Spell. Sacrifice 10% maximum Health. Target foe and all nearby foes suffer from Weakness for 5...17...20 seconds.

Spell. Sacrifice 10% maximum Health. Target foe and all nearby foes suffer from Weakness for 5...17...20 seconds.


Progression
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December 15, 2005[edit]

Previously a bug allowed the player to stay alive if he had positive Health regeneration when he sacrificed all of his remaining Health.


July 13, 2005[edit]


Original[edit]

Spell. Sacrifice 17% maximum Health. Target foe and all nearby foes suffer from Weakness for 5...17...20 seconds.

Enfeebling Blood

ID unset
  • 17% Sacrifice
  • 10 Energy
  • 2 Activation
  • 10 Recharge
Profession
Necromancer
Attribute
Curses
Type
Spell
Campaign
Core

Spell. Sacrifice 17% maximum Health. Target foe and all nearby foes suffer from Weakness for 5...17...20 seconds.


Progression
0
5
1
6
2
7
3
8
4
9
5
10
6
11
7
12
8
13
9
14
10
15
11
16
12
17
13
18
14
19
15
20
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21
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22
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25
21
26