Mirage Cloak

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Flash Enchantment Spell. For 1...6...7 second[s], you have a 40...72...80% chance to block incoming attacks. When you cast this enchantment, all nearby foes are struck for 10...34...40 earth damage.

Flash Enchantment Spell. For 1...6...7 second[s], you have a 40...72...80% chance to block incoming attacks. When you cast this enchantment, all nearby foes are struck for 10...34...40 earth damage.

Concise description
Flash Enchantment Spell. (1...6...7 second[s].) You have 40...72...80% chance to block. Initial Effect: deals 10...34...40 earth damage to nearby foes.


Progression
Chance to block
0
1
40
10
1
1
43
12
2
2
45
14
3
2
48
16
4
3
51
18
5
3
53
20
6
3
56
22
7
4
59
24
8
4
61
26
9
5
64
28
10
5
67
30
11
5
69
32
12
6
72
34
13
6
75
36
14
7
77
38
15
7
80
40
16
7
83
42
17
8
85
44
18
8
88
46
19
9
91
48
20
9
93
50

Acquisition[edit]

Skill trainers

Hero skill trainers

Signet of Capture


Related skills[edit]

Hero Usage[edit]

  • Heroes only activate this skill for its blocking effect. They seem to use it as soon as they are the target of any attacks, but take no consideration to other factors. For example:
    • They will not use it to damage adjacent foes (even if they have plenty of energy) and they will not use it to trigger Forms or other skills that trigger when a dervish enchantment ends.
    • If attacked, they will use it even if no foes are in range (e.g if they are the target of ranged attacks).

Trivia[edit]