Mending Grip

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Spell. Target ally is healed for 15...63...75 Health. If that ally is under the effects of a weapon spell, that ally loses one condition.

Spell. Target ally is healed for 15...63...75 Health. If that ally is under the effects of a weapon spell, that ally loses one condition.

Concise description
Spell. Heals for 15...63...75. Removes one condition if target ally is under a Weapon [sic] spell.


Progression
0
15
1
19
2
23
3
27
4
31
5
35
6
39
7
43
8
47
9
51
10
55
11
59
12
63
13
67
14
71
15
75
16
79
17
83
18
87
19
91
20
95
21
99

Acquisition[edit]

Skill trainers

Related skills[edit]

Hero Usage[edit]

  • Hero AI has two factors governing usage of this skill:
    • They will use it as a generic heal for injured teammates.
    • They will use it to remove degenerative conditions (burning, bleeding, poison, and disease) on teammates under the effects of a weapon spell as soon as that condition has been applied.
  • However, on allies affected by a weapon spell, they will not use Mending Grip to remove non-lethal conditions (blindness, weakness, deep wound, crippling, dazed, cracked armor) unless that ally also needs to be healed.

Trivia[edit]

Anomaly Anomaly.This skill does not have a casting symbol.