Guild:The Rusty Rose
This page is about a particular player guild. The contents of this page are player-managed and do not represent official Guild Wars lore. Any roleplaying, fictional, speculative, or opinionated claims on this page apply solely to the players in the guild, not to the Guild Wars canon. Guild pages must comply with the guild pages policy. |
The Rusty Rose Guild and Alliance [RuRo]
The Rusty Rose [RuRo] | |
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Territory | American |
Faction | Luxon |
Type | PvE |
Guild Hall | Uncharted Isle |
VoIP | Team Speak 3 |
We work to assist our members in being self-sufficient as much as is possible in a casual environment. From the earliest days of Guild Wars Prophecies, the leader of The Rusty Rose has struggled for the right of individuals to make their own story and act independently in their personal expression as a part of the Guild Wars myth.
The History of the Rusty Rose
The Rusty Rose was created in late fall of 2005. The guild leader, feeling familiarity with the game is a minimum requirement to lead others, put little effort into recruiting. Early on members were temporary while they learned about the game and then moved on to guilds that would fit them more comfortably as a home. With the release of Nightfall, the guild leader began preparing for expanding membership and guild development. Kurzick alliance was declared. During that time Guild Leader Fitz Rinley and his primary officers, Ranulf Gnaik and Blood of Knives, acquired a hall and purchased all available merchants. The Rusty Rose alliance expanded starting in 2007 by allying with several other smaller guilds with similar interests. These guilds include Avid Ayrs, Call Of Honour, Dark Operatives Of Magic, De Angels Way, Gods of Black and White Wolves, Lost Legion Of The Forgotten, Order of the Wandering Coconuts, Srekcikssa Erutam, and The Shadows Hunters. It was a great time while it lasted, but life events and changes in interest resulted in the dissolution of the alliance.
The Rusty Rose Philosophy
The Rusty Rose, guild and alliance, is a Player vs. Environment No-Pressure oriented guild. There are no requirements for faction farming, dues, etc. Role Playing is entertaining but not required. Player vs. Player is not excluded, but not specifically supported. Assistance is frequent for players on very difficult quests and missions. It is the guild leader’s contention that the best assistance is friendly advice and instruction on how to be self-sufficient, as it were teaching people to fish rather than giving them fish. There is also a standing expectation that Real Life comes before Virtual Life. Impatience for members with families, small children, laundry being done, phone calls, etc. is strongly discouraged. A little courtesy goes a long way. There is no set requirement for maintaining membership in the guild, but since there is a limited number of slots for membership a decision will be made based on known circumstances should the need arise.
Ideals of Conduct
A Party Leader should:
- define goals of the party before exiting a town,
- give directions for goal completion,
- make requests for action,
- call priority targets,
- disapprove negative behavior that weakens party unity,
- spur constructive discussion on what the group needs to or could do better at,
- leave no one behind, and
- leave no one’s goals unfinished.
Members should:
- give full support for All party member goals (Failure is only temporary if you are doing your best.),
- make appropriate suggestions to deal with obstacles,
- disapprove negative behavior that weakens party unity,
- take part in constructive discussion on what the group needs to or could do better at,
- leave no one behind,
- leave no one’s goals unfinished, and
- follow directions.
Above all, remember Real Life before Virtual Life.
Recruitment
Most active members in the guild are mature adults. There is no set age limit, but there is a code of ethics which members are expected to follow at the guild website.
A Few Notes
Contacts
Our Guild Hall has:
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The Rusty Rose:
- Guild Leader Fitz Rinley
- Officer Ravenfire Surefoot
The Rusty Rose: Officers Emeritus
- Officer Emeritus Blood of Knives
- Officer Emeritus Dash Dervish
- Officer Emeritus Even Morndrain
- Officer Emeritus Necro Mongress
- Officer Emeritus Ranulf Gnaik
- Officer Emeritus Kil Da Lootr