List of Nightfall elementalist skills
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Elementalist skill lists (edit) |
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All • Core • Prophecies • Factions • Nightfall • Eye of the North • Elite skills |
Energy Storage • Air Magic • Earth Magic • Fire Magic • Water Magic • No attribute |
Overcast Upkeep Energy Activation time Recharge time Skill rewards |
Icon | Name | Description | Attribute | Campaign | |||||
---|---|---|---|---|---|---|---|---|---|
Blinding Surge | Elite Spell. Deals 5...41...50 lightning damage. Inflicts Blindness condition (3...7...8 seconds) on target and adjacent foes. 25% armor penetration. If target was attacking, also hits adjacent foes and deals 50% more damage. | 10 | ¾ | 6 | Air Magic | Nightfall | |||
Chilling Winds | Hex Spell. (10 seconds.) The next water hex on target foe lasts 25...85...100% longer. Initial effect: 30...54...60 cold damage. Also strikes adjacent. | 5 | 1 | 8 | Air Magic | Nightfall | |||
Ebon Hawk | Spell. Projectile: deals 10...70...85 earth damage and inflicts Weakness condition (5...13...15 seconds). | 10 | 1 | 5 | Earth Magic | Nightfall | |||
Elemental Flame | Enchantment Spell. (10...30...35 seconds.) Inflicts Burning condition (1...4...5 second[s]) whenever you apply an Elemental hex to a target. | 10 | 1 | 30 | Fire Magic | Nightfall | |||
Elemental Flame (PvP) | Enchantment Spell. (5...17...20 seconds.) Inflicts Burning condition (1...2...2 second[s]) whenever you apply an Elemental hex to a target. | 10 | 1 | 30 | Fire Magic | Nightfall | |||
Ether Prism | Elite Skill. (3 seconds.) All damage you take is reduced by 75%. End effect: gain 5...17...20 Energy. | 5 | 25 | Energy Storage | Nightfall | ||||
Flame Djinn's Haste | Enchantment Spell. (8...13...14 seconds.) You move 25% faster. Initial effect: deals 15...99...120 fire damage to foes adjacent to you. If you damage a foe with this spell, it recharges 50% faster. | 10 | ¾ | 20 | Fire Magic | Nightfall | |||
Freezing Gust | Hex Spell. Deals 20...68...80 cold damage if target foe is hexed with Water Magic. Otherwise, this foe moves 66% slower (1...4...5 second[s]). | 10 | 1 | 8 | Water Magic | Nightfall | |||
Frigid Armor | Enchantment Spell. (10...22...25 seconds.) You have +10...34...40 armor against physical damage and immunity to Burning. | 5 | 1 | 20 | Water Magic | Nightfall | |||
Glowing Gaze | Spell. Deals 5...41...50 fire damage. You gain 5 Energy plus 1 Energy for every 2 ranks of Energy Storage if target foe is Burning. | 5 | 1 | 8 | Fire Magic | Nightfall | |||
Glowstone | Spell. Projectile: deals 5...41...50 earth damage. You gain 5 Energy plus 1 Energy for every 2 ranks of Energy Storage if target foe is Weakened. | 5 | ¾ | 7 | Earth Magic | Nightfall | |||
Glyph of Restoration | Glyph. (15 seconds.) Your next 2 spells heal you for 30...90...105, and you are healed for 150...350...400% of the Energy cost of each spell. | 5 | 1 | 8 | Energy Storage | Nightfall | |||
Icy Shackles | Elite Hex Spell. (1...8...10 second[s].) Target foe moves 66% slower. This foe moves 90% slower if enchanted. | 10 | 1 | 12 | Water Magic | Nightfall | |||
Intensity | Skill. (10 seconds.) The next time you deal elemental damage with a spell, other targets in the area take 60...70% of that damage. | 5 | 10 | Sunspear rank | Nightfall | ||||
Invoke Lightning | Elite Spell. Deals 10...74...90 lightning damage. Hits two foes near target. 25% armor penetration. | 5 | 10 | 1 | 6 | Air Magic | Nightfall | ||
Lightning Bolt | Spell. Projectile: deals 5...41...50 lightning damage. Deals 5...41...50 more lightning damage if target foe is moving. 25% armor penetration. | 5 | 1 | 8 | Air Magic | Nightfall | |||
Liquid Flame | Spell. Deals 7...91...112 fire damage. Deals 7...91...112 fire damage to nearby foes if target was attacking or casting. | 10 | 1 | 15 | Fire Magic | Nightfall | |||
Master of Magic | Elite Enchantment Spell. (1...49...61 second[s]). Your elemental attributes are set to 8...13...14 and elemental spells return 30% of their Energy cost. | 5 | 1 | 10 | Energy Storage | Nightfall | |||
Mind Blast | Elite Spell. Deals 15...51...60 fire damage. You gain 1...7...8 Energy if you have more Energy than target foe. | 5 | 1 | 2 | Fire Magic | Nightfall | |||
Sandstorm | Elite Spell. Deals 10...26...30 earth damage each second (10 seconds). Hits foes near target foe's initial location. Hits attacking foes for 10...26...30 more earth damage each second. | 15 | 2 | 25 | Earth Magic | Nightfall | |||
Savannah Heat | Elite Spell. Deals 5...17...20 fire damage for each second since casting this spell (5 seconds). Hits foes near target's initial location. | 5 | 2 | 25 | Fire Magic | Nightfall | |||
Savannah Heat (PvP) | Elite Spell. Deals 5...17...20 fire damage for each second since casting this spell (5 seconds). Hits foes near target's initial location. | 15 | 2 | 25 | Fire Magic | Nightfall | |||
Searing Flames | Elite Spell. Hits foes near your target. Deals 10...82...100 fire damage to foes already Burning. Inflicts Burning condition (1...6...7 seconds) to foes not Burning. | 15 | 1 | 2 | Fire Magic | Nightfall | |||
Steam | Spell. Deals 20...52...60 cold damage. Inflicts Blindness condition (5...9...10 seconds) if target foe is Burning. | 5 | 1 | 8 | Water Magic | Nightfall | |||
Stone Sheath | Elite Enchantment Spell. (5...17...20 seconds.) Gives you and target ally +1...24...30 armor and immunity to critical hits. Initial effect: Foes near you and target ally are struck for 15...59...70 earth damage and are Weakened (5...17...20 seconds). | 10 | 1 | 15 | Earth Magic | Nightfall | |||
Stone Striker | Enchantment Spell. (5...25...30 seconds.) Converts elemental and physical damage you take or deal to earth damage. | 5 | ¼ | 20 | Earth Magic | Nightfall | |||
Stoneflesh Aura | Enchantment Spell. (5...13...15 seconds.) Reduces damage you take by 1...25...31, and you are immune to critical hits. | 10 | 2 | 15 | Earth Magic | Nightfall | |||
Storm Djinn's Haste | Enchantment Spell. (10...22...25 seconds.) You move 25% faster. Lose 1 Energy each second while moving. | 5 | ¼ | 10 | Air Magic | Nightfall |