List of adrenaline-related skills
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This article is about skills that interact with adrenaline. For skills with adrenaline costs, see list of adrenal skills.
Skills that cause adrenaline gain[edit]
Icon | Name | Description | ![]() | ![]() | ![]() | ![]() | Prof. | Attribute | Campaign | |
---|---|---|---|---|---|---|---|---|---|---|
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"I Meant to Do That!" | Shout. You gain 1...4...5 strikes of adrenaline if you are knocked-down. | ![]() |
5 ![]() |
8 ![]() | Strength | Eye of the North | |||
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"Let's Get 'Em!" | Shout. (5 seconds.) Allies in earshot move 10% faster. You gain 1 strike of adrenaline for each ally affected. | ![]() |
30 ![]() | Core | |||||
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"Make Your Time!" | Shout. You gain one adrenaline (maximum 1...4...5) for each party member in earshot. | ![]() |
10 ![]() |
30 ![]() | Leadership | Nightfall | |||
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"To the Limit!" | Shout. (10...18...20 seconds.) You have +10...50...60 maximum Health. Initial effect: you gain one strike of adrenaline for each foe within earshot (maximum 1...5...6). | ![]() |
5 ![]() |
15 ![]() | ![]() | Tactics | Prophecies | ||
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"You Will Die!" | Shout. You gain 1...3...3 strike[s] of adrenaline. No effect unless target foe is under 50% Health. | ![]() |
5 ![]() |
15 ![]() | Strength | Factions | |||
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Anthem of Fury | Elite Chant. (10 seconds.) Party members in earshot gain 1...3...4 adrenaline with their next attack skill. | ![]() |
5 ![]() |
1 ![]() |
10 ![]() | Leadership | Nightfall | ||
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Auspicious Parry | Elite Stance. (8 seconds.) Blocks one attack. End effect: you gain 1...3...4 strike[s] of adrenaline. | 1 ![]() |
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2 ![]() | Tactics | Factions | |||
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Balthazar's Rage | Flash Enchantment Spell. (20 seconds.) Initial Effect: Inflicts burning (1...3...3 second[s]) on nearby foes. End effect: gain 1...2...2 strike[s] of adrenaline if any foes are within earshot. | ![]() |
10 ![]() |
10 ![]() | Mysticism | Nightfall | |||
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Defensive Stance | Stance. (1...4...5 second[s].) You have 75% chance to block. End effect: gain one adrenaline for each melee attack skill you have (maximum 0...3...4). | 5 ![]() |
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8 ![]() | ![]() | Tactics | Core | ||
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Dragon Slash | Elite Sword Attack. Deals +10...34...40 damage. You gain 1...4...5 strike[s] of adrenaline if it hits. | 10 ![]() |
![]() | Swordsmanship | Factions | ||||
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Enraged Smash | Elite Hammer Attack. Gives you 1...3...4 strike[s] of adrenaline if you hit. Deals +10...34...40 damage and causes knockdown if target foe was moving. | ![]() |
5 ![]() |
5 ![]() | Hammer Mastery | Factions | |||
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Enraged Smash (PvP) | Elite Hammer Attack. Gives you 1...3...4 strike[s] of adrenaline if you hit. Deals +10...34...40 damage and causes knockdown if target foe was moving. | ![]() |
5 ![]() |
10 ![]() | Hammer Mastery | Factions | |||
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Enraging Charge | Stance. (5...13...15 seconds.) You move 25% faster. Gain +0...2...3 adrenaline on your next melee attack. Ends after your next hit. | ![]() |
5 ![]() |
20 ![]() | Strength | Nightfall | |||
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Ferocious Strike | Elite Pet Attack. Deals +13...25...28 damage. You gain adrenaline and 3...9...10 energy. | ![]() |
5 ![]() |
8 ![]() | Beast Mastery | Core | |||
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Furious Axe | Axe Attack. Deals +5...29...35 damage. Gives you 3 strikes of adrenaline if blocked. | ![]() |
5 ![]() |
6 ![]() | Axe Mastery | Factions | |||
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Inspirational Speech | Skill. Target ally gains 1...3...4 strike[s] of adrenaline. Cannot self-target. You lose all adrenaline. | ![]() |
5 ![]() |
20 ![]() | Motivation | Eye of the North | |||
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Knee Cutter | Sword Attack. You gain 2...6...7 Energy and 1...3...3 adrenaline if target foe is Crippled. | 5 ![]() |
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1 ![]() | Swordsmanship | Eye of the North | |||
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Lightbringer Signet | Signet. You gain 4...5 strikes of adrenaline and 22...24 Energy if you are within the area of a demonic servant of Abaddon. | ![]() |
¼ ![]() |
25 ![]() | Lightbringer rank | Nightfall | |||
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Lion's Comfort | Skill. You are healed for 50...98...110 and gain 0...2...3 strike[s] of adrenaline. Disables your signets (12 seconds). | 4 ![]() |
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1 ![]() |
1 ![]() | Strength | Nightfall | ||
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Mokele Smash | Hammer Attack. Deals +5...17...20 damage and you gain 2 strikes of adrenaline. | ![]() |
5 ![]() |
12 ![]() | Hammer Mastery | Nightfall | |||
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Rage of the Ntouka | Elite Skill. You gain 1...6...7 adrenaline. For 10 seconds, adrenal skills have a 5 second recharge when used. | ![]() |
5 ![]() |
15 ![]() | Strength | Nightfall | |||
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Rending Touch | Touch Spell. Deals 15...55...65 cold damage. Lose 1 Dervish enchantment. Removal effect: target foe loses 1 enchantment and you gain 1 strike of adrenaline. | ![]() |
5 ![]() |
¾ ![]() |
12 ![]() | Mysticism | Nightfall | ||
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Signet of Aggression | Signet. You gain 2 adrenaline if you are under the effects of a shout or chant. | ![]() |
1 ![]() |
5 ![]() | ![]() | Nightfall | |||
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Soldier's Defense | Stance. (1...5...6 second[s].) You have 75% chance to block while under the effects of a shout or chant. Block effect: gain 1 adrenaline. | ![]() |
5 ![]() |
15 ![]() | Tactics | Nightfall | |||
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Spear of Fury | Spear Attack. Deals +30...40 damage. Gain 3...6 strikes of adrenaline if you hit a foe with a condition. | ![]() |
5 ![]() |
1 ![]() |
8 ![]() | Allegiance rank | Factions | ||
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Steady Stance | Elite Stance. (10 seconds.) The next time you would be knocked-down, you gain 1...3...3 adrenaline and 1...6...7 Energy instead. | ![]() |
5 ![]() |
6 ![]() | Tactics | Nightfall | |||
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Steelfang Slash | Sword Attack. Deals +1...25...31 damage. You gain 1...4...5 adrenaline if target foe is knocked down. | 8 ![]() |
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1 ![]() | Swordsmanship | Nightfall | |||
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Thrill of Victory | Melee Attack. Deals +20...36...40 damage. If you have more Health than your target, you gain 1...2...2 adrenaline. | ![]() |
5 ![]() |
8 ![]() | Tactics | Core | |||
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Wary Stance | Stance. (1...5...6 second[s]). You block attack skills. Gain adrenaline and 5 Energy for each block. Ends if you use a skill. | ![]() |
10 ![]() |
10 ![]() | Tactics | Prophecies | |||
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Zealous Sweep | Scythe Attack. Deals +5...17...20 damage. You gain 3 Energy and 1 adrenaline for each foe you hit. | ![]() |
5 ![]() |
10 ![]() | Scythe Mastery | Eye of the North |
Skills that increase the rate of adrenaline gain[edit]
Icon | Name | Description | ![]() | ![]() | ![]() | ![]() | Prof. | Attribute | Campaign | |
---|---|---|---|---|---|---|---|---|---|---|
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"For Great Justice!" | Shout. (20 seconds.) You gain 100% more adrenaline. | ![]() |
5 ![]() |
45 ![]() | ![]() | Core | |||
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"For Great Justice!" (PvP) | Shout. (8 seconds.) You gain 1 extra strike of adrenaline whenever you hit with an attack. | ![]() |
5 ![]() |
45 ![]() | Core | ||||
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Avatar of Balthazar | Elite Form. (10...74...90 seconds.) You gain +20 armor against physical damage, you gain adrenaline 25% faster, your attacks deal holy damage, you inflict Burning (1...3...3 second[s]) on nearby foes whenever you lose a Dervish enchantment. This skill is disabled for 45 seconds. | ![]() |
5 ![]() |
2 ![]() |
20 ![]() | Mysticism | Nightfall | ||
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Balthazar's Spirit | Enchantment Spell. Target ally gains adrenaline and 1 Energy when taking damage. | -1 ![]() |
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10 ![]() |
2 ![]() | ![]() | Smiting Prayers | Prophecies | |
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Battle Rage | Elite Stance. (5...17...20 seconds.) You move 33% faster and gain double adrenaline from your attacks. Ends if you use any non-adrenal skills. | 4 ![]() |
![]() | Strength | Core | ||||
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Berserker Stance | Stance. (5...10...11 seconds.) You attack 33% faster and gain 50% more adrenaline. Ends if you use a skill. | ![]() |
5 ![]() |
20 ![]() | Strength | Core | |||
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Dark Fury | Enchantment Spell. Enchants party members (5 seconds). These party members gain one strike of adrenaline each time they hit with an attack. 50% failure chance unless Blood Magic 5 or more. | ![]() |
17% ![]() |
10 ![]() |
¾ ![]() |
5 ![]() | Blood Magic | Prophecies | |
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Focused Anger | Elite Skill. (45 seconds.) You gain 0...120...150% more adrenaline. | ![]() |
10 ![]() |
60 ![]() | Leadership | Nightfall | |||
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Infuriating Heat | Elite Nature Ritual. Creates a level 1...8...10 spirit (30...54...60 second lifespan). Doubles adrenaline gain for creatures in range. | ![]() |
5 ![]() |
3 ![]() |
15 ![]() | Expertise | Nightfall | ||
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Mark of Fury | Hex Spell. (5 seconds.) Allies hitting target foe gain 0...2...2 strike[s] of adrenaline. End effect: inflicts Cracked Armor (1...12...15 second[s].) | ![]() |
5 ![]() |
¾ ![]() |
10 ![]() | Blood Magic | Nightfall | ||
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Natural Temper | Skill. (4...9...10 seconds.) You gain 33% more adrenaline. No effect if you are enchanted. | 3 ![]() |
![]() | Leadership | Nightfall | ||||
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Onslaught | Elite Flash Enchantment Spell. (3...13...15 seconds.) You attack, move and gain adrenaline 25% faster. | ![]() |
10 ![]() |
10 ![]() | Wind Prayers | Nightfall | |||
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Onslaught (PvP) | Elite Flash Enchantment Spell. (2...7...8 seconds.) You attack and gain adrenaline 25% faster. | ![]() |
10 ![]() |
10 ![]() | Wind Prayers | Nightfall | |||
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Soldier's Fury | Elite Echo. (10...30...35 seconds.) You attack 33% faster and gain 33% more adrenaline if under the effects of a shout or chant. You have -20 armor. | ![]() |
5 ![]() |
1 ![]() |
5 ![]() | Leadership | Nightfall | ||
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Weapon of Fury | Elite Weapon Spell. (5...17...20 seconds.) 5...41...50% more adrenaline gain and +1 Energy whenever target ally hits with an attack. | ![]() |
5 ![]() |
1 ![]() |
8 ![]() | Channeling Magic | Nightfall |
Skills that decrease the rate of adrenaline gain[edit]
Icon | Name | Description | ![]() | ![]() | ![]() | Prof. | Attribute | Campaign | ||
---|---|---|---|---|---|---|---|---|---|---|
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Soothing | Binding Ritual. Creates a level 1...10...12 spirit (15...39...45 second lifespan). Building adrenaline takes twice as long for foes within range. | ![]() |
15 ![]() |
1 ![]() |
45 ![]() | Communing | Factions | ||
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Soothing (PvP) | Binding Ritual. Creates a level 1...7...8 spirit (15...39...45 second lifespan). Building adrenaline takes twice as long for foes within range. | ![]() |
25 ![]() |
5 ![]() |
60 ![]() | Communing | Factions | ||
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Soothing Images | Hex Spell. Also hexes foe adjacent to target. (8...18...20 seconds). These foes cannot gain adrenaline. | ![]() |
15 ![]() |
2 ![]() |
8 ![]() | Illusion Magic | Core |
Skills that cause the loss of adrenaline[edit]
Icon | Name | Description | ![]() | ![]() | ![]() | ![]() | Prof. | Attribute | Campaign | |
---|---|---|---|---|---|---|---|---|---|---|
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"On Your Knees!" | Shout. Recharges all your stances if you are adjacent to a knocked-down foe. You lose all adrenaline. | 6 ![]() |
![]() | Factions | |||||
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Ancestor's Visage | Enchantment Spell. (4...9...10 seconds.) All adjacent foes lose all adrenaline and 3 Energy whenever a melee attack hits target ally. | ![]() |
10 ![]() |
1 ![]() |
20 ![]() | Illusion Magic | Factions | ||
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Burst of Aggression | Stance. (2...8...10 seconds.) You attack 33% faster. End effect: lose all adrenaline. | ![]() |
5 ![]() |
12 ![]() | Strength | Nightfall | |||
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Decapitate | Elite Axe Attack. Deals +5...41...50 damage. Inflicts Deep Wound condition (5...17...20 seconds). Automatic critical hit. You lose all adrenaline and Energy. | 8 ![]() |
![]() | Axe Mastery | Nightfall | ||||
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Final Thrust | Sword Attack. Deals +1...32...40 damage. Deals +1...32...40 more damage if target foe is below 50% Health. Lose all adrenaline. | 10 ![]() |
![]() | ![]() | Swordsmanship | Core | |||
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Hammer Bash | Hammer Attack. Causes knock-down. Lose all adrenaline. | 6 ![]() |
![]() | ![]() | Hammer Mastery | Core | |||
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Heavy Blow | Hammer Attack. Deals +1...24...30 damage and causes knock-down if target foe is Weakened. Lose all adrenaline. | 5 ![]() |
![]() | Hammer Mastery | Core | ||||
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Inspirational Speech | Skill. Target ally gains 1...3...4 strike[s] of adrenaline. Cannot self-target. You lose all adrenaline. | ![]() |
5 ![]() |
20 ![]() | Motivation | Eye of the North | |||
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Meditation | Enchantment Spell. (20 seconds.) Lose all adrenaline. Gain 1...3...4 Energy whenever an enchantment on you ends. | ![]() |
10 ![]() |
¼ ![]() |
20 ![]() | Mysticism | Nightfall | ||
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Sympathetic Visage | Enchantment Spell. (4...9...10 seconds.) All adjacent foes lose all adrenaline and 3 Energy whenever a melee attack hits target ally. | ![]() |
10 ![]() |
1 ![]() |
20 ![]() | Illusion Magic | Prophecies | ||
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Wild Blow | Melee Attack. Always a critical hit. Removes a stance. Unblockable. Lose all adrenaline. | ![]() |
5 ![]() |
8 ![]() | ![]() | Core | |||
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Yeti Smash | Hammer Attack. Attack all adjacent foes. Knocks down foes suffering from a condition. You lose all adrenaline. 50% failure chance unless Hammer Mastery is 5 or more. | 6 ![]() |
![]() | Hammer Mastery | Factions |
Other[edit]
Icon | Name | Description | ![]() | ![]() | ![]() | ![]() | Prof. | Attribute | Campaign | |
---|---|---|---|---|---|---|---|---|---|---|
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Battle Rage | Elite Stance. (5...17...20 seconds.) You move 33% faster and gain double adrenaline from your attacks. Ends if you use any non-adrenal skills. | 4 ![]() |
![]() | Strength | Core | ||||
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Disciplined Stance | Stance. (1...3...4 second[s].) You have 75% chance to block and +10 armor. Ends if you use an adrenal skill. | ![]() |
5 ![]() |
15 ![]() | Tactics | Prophecies | |||
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Rage of the Ntouka | Elite Skill. You gain 1...6...7 adrenaline. For 10 seconds, adrenal skills have a 5 second recharge when used. | ![]() |
5 ![]() |
15 ![]() | Strength | Nightfall | |||
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Signet of Rage | Signet. Deals 5...41...50 holy damage. Deals 5...9...10 more holy damage for each of target foe's adrenaline skills. | ![]() |
1 ![]() |
20 ![]() | Smiting Prayers | Factions |