Renewal effect
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A renewal effect is a game mechanic that resets the duration of relevant effects under certain conditions. Some skill descriptions use the terms reapply or refresh.
Game mechanics[edit]
- A skill that renews itself becomes the newest effect in the effects monitor when its renewal effect triggers, which can make enchantments and hexes that can renew themselves difficult to cover.
- Lyssa's Aura, Vow of Revolution, Kinetic Armor renew themselves before any enchantment would be applied, and as such can be covered when using those.
- A skill that renews (itself or by recasting it) does not end, so skills such as Meditation or Vow of Piety will not trigger when an enchantment is renewed.
Skills that renew themselves[edit]
Icon | Name | Description | Prof. | Attribute | Campaign | |||||
---|---|---|---|---|---|---|---|---|---|---|
Aggressive Refrain | Echo. (5...21...25 seconds.) You attack 25% faster. Renewal: whenever a chant or shout ends on you. You have -20 armor. | 25 | 2 | 20 | Leadership | Nightfall | ||||
Bladeturn Refrain | Echo. (20 seconds.) Target ally has 5...17...20% chance to block. Renewal: Whenever a chant or shout ends on that ally. Cannot target spirits. | 5 | 1 | 8 | Command | Nightfall | ||||
Bladeturn Refrain (PvP) | Echo. (20 seconds.) Target ally has +10...34...40 armor against slashing damage. Renewal: Whenever a chant or shout ends on that ally. Cannot target spirits. | 5 | 1 | 8 | Command | Nightfall | ||||
Burning Refrain | Echo. (20 seconds.) Inflicts Burning condition (1...3...3 second[s]) if target ally hits a foe with more Health. Renewal: Whenever a chant or shout ends on that ally. Cannot target spirits. | 10 | 1 | 10 | Leadership | Nightfall | ||||
Critical Agility | Enchantment Spell. (4 seconds plus 1 second for each rank of Critical Strikes.) You attack 33% faster and gain +15...25 armor. Renewal: every time you land a critical hit. | 5 | 1 | 30 | Sunspear rank | Nightfall | ||||
Critical Defenses | Enchantment Spell. (4...9...10 seconds.) You have a 75% chance to block. Renewal: every time you land a critical hit. | 10 | 1 | 30 | Critical Strikes | Factions | ||||
Enduring Toxin | Hex Spell. (5 seconds.) Causes -1...4...5 Health degeneration. Renewal: if the target foe is moving when this hex ends. | 5 | ¼ | 10 | Deadly Arts | Factions | ||||
Hasty Refrain | Echo. (3...9...11 seconds.) Target ally moves 25% faster. Renewal: every time a chant or shout ends on this ally. | 5 | 1 | 10 | Leadership | Eye of the North | ||||
Heroic Refrain | Elite Echo. (3...13...15 seconds.) Target ally gains +1...3...3 to all attributes. Renewal: every time a chant or shout ends on this ally. Cannot target spirits. PvE Skill | 5 | 1 | 10 | Leadership | Core | ||||
Kinetic Armor | Enchantment Spell. (8 seconds.) You have +20...68...80 armor. Renewal bonus: cast a spell. | 15 | 3 | 60 | Earth Magic | Prophecies | ||||
Lyssa's Aura | Elite Enchantment Spell. (10 seconds.) You have +0...4...5 Energy regeneration. Renewal: every time you cast a spell on an enemy. | 5 | 1 | 30 | Inspiration Magic | Factions | ||||
Mending Refrain | Echo. (15 seconds.) Target ally has +2...3...3 Health regeneration. Renewal: whenever a chant or shout ends on that ally. Cannot target spirits. | 10 | 1 | 8 | Motivation | Nightfall | ||||
Mending Refrain (PvP) | Echo. (15 seconds.) You have +2...3...3 Health regeneration. Renewal: whenever a chant or shout ends on you. | 10 | 1 | 8 | Motivation | Nightfall | ||||
Mental Block | Enchantment Spell. (5...11 seconds.) You have a 50% chance to block. Renewal: every time an enemy hits you. | 10 | 1 | 15 | Asura rank | Eye of the North | ||||
Recurring Insecurity | Elite Hex Spell. (10 seconds.) Causes -1...4...5 Health degeneration. Renewal: if target foe has another hex when Recurring Insecurity would end. | 10 | 1 | 10 | Illusion Magic | Factions | ||||
Storm's Embrace | Stance. (10 seconds.) You move 25% faster. Renewal: whenever you take elemental damage. | 5 | 30 | Nightfall | ||||||
Vow of Piety | Enchantment Spell. (20 seconds) +24 armor and +1...3...4 Health regeneration. Renewal: Whenever an enchantment on you ends. | 15 | ¼ | 45 | Wind Prayers | Nightfall | ||||
Vow of Revolution | Elite Enchantment Spell. (3...9...10 seconds.) Gain +1...4...5 energy regeneration. Renewal: whenever you use a non-Dervish skill. PvE Skill | 10 | 1 | 20 | Mysticism | Core |
Notes[edit]
- Refrains always renew whenever a chant or shout ends on the affected target.
- Illusion of Pain (PvP) ends if reapplied.
Trivia[edit]
- The term renew is also associated with energy gain, instant recharge, and/or an end effect.